Player Matchup

Chiron
Chiron
Helfdane
Chiron
Level 20
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Hades
Hades
Patjes1987
Hades
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 1
Nox
Nox
Pekkie
Nox
Level 84
God Stats
1W - 0L
1,432 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Athena
Athena
Stoppokingmeh
Athena
Level 39
God Stats
1W - 0L
1,272 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Bastet
Bastet
Wixels
Bastet
Level 48
God Stats
2W - 1L
1,544 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,371 Elo+

VS

Team Averages
Level 63
1,480 SR
1,397 Elo+
Neith
Neith
Aardappel17
Neith
Level 68
God Stats
5W - 5L
1,730 SR
Queue Stats
59W - 53L
1,419 Elo+
Solo
Chaac
Chaac
Alfaeda
Chaac
Level 96
God Stats
10W - 7L
1,550 SR
Queue Stats
51W - 40L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Castrx__
Jormungandr
Level 19
God Stats
10W - 12L
1,459 SR
Queue Stats
10W - 22L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
DaryaForever
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,441 Elo+
Solo
Pele
Pele
Victitor_09
Pele
Level 64
God Stats
10W - 12L
1,160 SR
Queue Stats
59W - 61L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Helfdane
Chiron
10
3 / 1 / 0
5,919
493
7,789
6,212
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
3 / 0 / 0
8,012
668
7,141
7,168
3,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
Pekkie
Nox
12
1 / 0 / 1
6,909
576
1,298
3,118
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 3
6,217
518
1,881
7,070
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Wixels
Bastet
12
3 / 1 / 1
6,924
577
4,204
7,313
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,254
438
4,350
5,643
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Alfaeda
Chaac
10
0 / 2 / 1
5,725
477
3,548
7,195
4,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Castrx__
Jormungandr
8
0 / 0 / 1
5,228
436
2,212
7,171
2,819
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
DaryaForever
Baron Samedi
11
0 / 3 / 0
6,022
502
1,375
6,627
2,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 0
6,520
543
4,005
8,133
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
2
2
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Chaac
Alfaeda
Chaac
0
2
1
0.25
L
Jormungandr
Castrx__
Jormungandr
0
0
1
0.5
L
Baron Samedi
DaryaForever
Baron Samedi
0
3
0
0
W
Chiron
Helfdane
Chiron
3
1
0
3
W
Hades
3
0
0
3
W
Nox
Pekkie
Nox
1
0
1
1.5
W
0
0
3
1.5
L
2
2
0
1
W
Bastet
Wixels
Bastet
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
15,490
30,881
Taken
34,769
13,893
Mitigated
13,136
14,539
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,350
1,727
0
1,652
5,643
1,231
0
673
4,970
0
28,303
L
Chaac
Alfaeda
Chaac
3,548
824
0
2,126
7,195
4,283
0
4,827
2,368
0
26,872
L
Jormungandr
Castrx__
Jormungandr
2,212
494
0
2,483
7,171
2,819
0
899
6,272
16,040
2,633
L
Baron Samedi
DaryaForever
Baron Samedi
1,375
54
0
1,581
6,627
2,505
39
1,298
5,329
32,718
0
W
Chiron
Helfdane
Chiron
7,789
1,971
630
2,940
6,212
1,975
0
248
5,964
0
38,732
W
Hades
7,141
958
0
4,591
7,168
3,745
176
0
7,168
50,673
0
W
Nox
Pekkie
Nox
1,298
122
0
724
3,118
980
0
619
2,499
38,935
0
W
1,881
548
0
2,280
7,070
5,004
0
1,399
5,671
12,015
0
L
4,005
1,037
0
296
8,133
2,298
0
2,623
5,510
0
44,411
W
Bastet
Wixels
Bastet
4,204
1,527
0
3,374
7,313
2,189
0
756
6,557
0
39,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
28,749
358
Minions Killed
309
0
Camps Cleared
0
1,124,403
Distance Traveled
1,079,759
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,254
438
47
4
0
213,551
1
L
Chaac
5,725
477
59
5
0
232,731
1
L
Jormungandr
5,228
436
44
4
0
184,447
2
L
Baron Samedi
6,022
502
75
6
0
205,180
4
W
Chiron
5,919
493
71
6
0
208,442
2
W
Hades
8,012
668
101
8
0
203,134
3
W
Nox
6,909
576
86
7
0
214,104
5
W
Athena
6,217
518
19
2
0
233,958
4
L
Pele
6,520
543
84
7
0
243,850
0
W
Bastet
6,924
577
81
7
0
264,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role