Player Matchup

Sylvanus
Sylvanus
JuicedBoxHD
Sylvanus
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 217L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaneTyler
Ah Muzen Cab
Level 30
God Stats
1W - 0L
1,290 SR
Queue Stats
90W - 84L
1,483 Elo+
Party 2
Merlin
Merlin
Senor1toDimsdeil
Merlin
Level 104
God Stats
2W - 0L
1,680 SR
Queue Stats
55W - 61L
1,433 Elo+
Party 4
Artemis
Artemis
TwinkWithATink
Artemis
Level 18
God Stats
3W - 2L
1,634 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 4
Da Ji
Da Ji
aliteralbacteria
Da Ji
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 169L
1,438 Elo+
Party 4
Team Averages
Level 57
1,521 SR
1,460 Elo+

VS

Team Averages
Level 67
1,394 SR
1,446 Elo+
Osiris
Osiris
Breakzzy
Osiris
Level 48
God Stats
3W - 4L
1,265 SR
Queue Stats
64W - 71L
1,406 Elo+
Party 1
Mercury
Mercury
ChrlsBrwnNorris
Mercury
Level 101
God Stats
13W - 17L
1,498 SR
Queue Stats
240W - 220L
1,555 Elo+
Party 3
Jormungandr
Jormungandr
KiyoshiNari
Jormungandr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,422 Elo+
Party 1
Ra
Ra
Macslionheart
Ra
Level 20
God Stats
0W - 3L
1,465 SR
Queue Stats
49W - 50L
1,325 Elo+
Party 3
Hachiman
Hachiman
frankythemanky
Hachiman
Level 101
God Stats
0W - 2L
1,243 SR
Queue Stats
80W - 86L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JuicedBoxHD
Sylvanus
14
2 / 4 / 3
8,700
544
7,711
13,924
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LaneTyler
Ah Muzen Cab
14
1 / 2 / 2
8,775
548
6,873
10,105
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 5 / 3
8,914
557
6,717
11,631
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 1
8,948
559
8,603
10,127
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 3 / 3
8,903
556
6,164
12,435
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Breakzzy
Osiris
14
0 / 2 / 2
8,494
531
4,711
9,012
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 3 / 1
9,963
623
9,778
12,310
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
KiyoshiNari
Jormungandr
13
4 / 2 / 9
8,454
528
10,268
11,108
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 3
8,722
545
5,295
7,513
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
5 / 5 / 2
8,306
519
8,941
11,224
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
19
19
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Breakzzy
Osiris
0
2
2
0.5
L
8
3
1
2.83
W
Sylvanus
JuicedBoxHD
Sylvanus
2
4
3
0.88
L
Jormungandr
KiyoshiNari
Jormungandr
4
2
9
4.25
W
Ah Muzen Cab
LaneTyler
Ah Muzen Cab
1
2
2
1
L
2
4
3
0.88
W
4
5
3
1.1
W
6
5
1
1.3
W
3
3
3
1.5
L
Hachiman
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
38,993
58,222
Taken
51,167
23,395
Mitigated
26,795
17,740
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Breakzzy
Osiris
4,711
1,077
0
2,941
9,012
8,035
8
1,486
7,454
0
47,023
L
9,778
7,151
0
584
12,310
4,344
591
1,475
10,683
0
71,267
W
Sylvanus
JuicedBoxHD
Sylvanus
7,711
2,268
0
4,125
13,924
7,712
596
4,909
8,839
31,081
9,901
L
Jormungandr
KiyoshiNari
Jormungandr
10,268
4,224
0
1,250
11,108
8,364
0
5,476
5,382
29,345
0
W
Ah Muzen Cab
LaneTyler
Ah Muzen Cab
6,873
1,649
0
2,173
10,105
3,892
2,056
479
9,626
0
51,867
L
5,295
508
329
2,163
7,513
2,895
739
2,055
5,226
51,848
0
W
6,717
0
73
3,930
11,631
4,281
1,291
4,747
6,692
47,715
0
W
8,603
3,652
0
3,120
10,127
2,456
2,822
1,122
9,005
0
32,407
W
6,164
1,190
0
4,319
12,435
5,054
0
4,002
8,321
0
46,437
L
Hachiman
8,941
3,626
0
2,571
11,224
3,157
0
2,366
8,848
0
41,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,240
Gold Earned
43,939
399
Minions Killed
440
0
Camps Cleared
0
1,433,000
Distance Traveled
1,545,212
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,494
531
109
7
0
311,639
5
L
Mercury
9,963
623
115
7
0
350,569
1
W
Sylvanus
8,700
544
69
4
0
264,642
1
L
Jormungandr
8,454
528
50
3
0
330,392
1
W
Ah Muzen Cab
8,775
548
119
7
0
267,049
3
L
Ra
8,722
545
98
6
0
324,278
0
W
Merlin
8,914
557
77
5
0
278,546
0
W
Artemis
8,948
559
61
4
0
291,048
0
W
Da Ji
8,903
556
73
5
0
331,715
2
L
Hachiman
8,306
519
68
4
0
228,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role