Player Matchup

Sun Wukong
Sun Wukong
Greyshack1
Sun Wukong
Level 121
God Stats
3W - 1L
1,935 SR
Queue Stats
30W - 24L
1,540 Elo+
Solo
Fenrir
Fenrir
Krätôs56
Fenrir
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 265L
1,577 Elo+
Party 1
Chronos
Chronos
Manuflea
Chronos
Level 148
God Stats
5W - 6L
1,973 SR
Queue Stats
187W - 201L
1,561 Elo+
Party 1
Poseidon
Poseidon
raeudRue
Poseidon
Level 108
God Stats
42W - 58L
1,455 SR
Queue Stats
338W - 310L
1,602 Elo+
Party 2
Bacchus
Bacchus
tHen1337
Bacchus
Level 109
God Stats
12W - 7L
1,595 SR
Queue Stats
151W - 135L
1,605 Elo+
Party 2
Team Averages
Level 128
1,692 SR
1,577 Elo+

VS

Team Averages
Level 133
1,596 SR
1,571 Elo+
Shiva
Shiva
DarkSyren
Shiva
Level 160
God Stats
14W - 10L
1,535 SR
Queue Stats
57W - 58L
1,576 Elo+
Solo
Achilles
Achilles
Walepower
Achilles
Level 153
God Stats
4W - 1L
1,517 SR
Queue Stats
97W - 99L
1,506 Elo+
Solo
Chiron
Chiron
Warzite
Chiron
Level 145
God Stats
8W - 4L
1,719 SR
Queue Stats
168W - 170L
1,522 Elo+
Solo
Scylla
Scylla
wholebean
Scylla
Level 142
God Stats
1W - 0L
1,519 SR
Queue Stats
33W - 25L
1,641 Elo+
Solo
Cerberus
Cerberus
ÒvvÓ
Cerberus
Level 65
God Stats
14W - 6L
1,690 SR
Queue Stats
111W - 102L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greyshack1
Sun Wukong
20
2 / 5 / 6
13,377
515
20,471
27,930
19,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Krätôs56
Fenrir
20
11 / 5 / 2
13,635
524
12,347
23,496
11,007
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Manuflea
Chronos
19
3 / 7 / 3
12,408
477
12,409
19,284
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
raeudRue
Poseidon
19
2 / 11 / 4
12,503
481
12,136
18,208
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
tHen1337
Bacchus
15
0 / 7 / 7
10,035
386
8,187
23,747
28,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DarkSyren
Shiva
20
11 / 4 / 11
16,455
633
21,591
21,200
12,343
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Walepower
Achilles
20
9 / 6 / 9
15,066
579
23,258
28,904
27,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Warzite
Chiron
20
6 / 5 / 6
14,641
563
18,154
22,188
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
wholebean
Scylla
20
7 / 2 / 10
14,973
576
14,195
14,254
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ÒvvÓ
Cerberus
20
2 / 1 / 18
14,765
568
12,616
21,626
32,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
18
Kills
35
35
Deaths
18
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Shiva
DarkSyren
Shiva
11
4
11
4.13
L
Sun Wukong
Greyshack1
Sun Wukong
2
5
6
1
L
Fenrir
Krätôs56
Fenrir
11
5
2
2.4
L
Chronos
Manuflea
Chronos
3
7
3
0.64
W
Achilles
Walepower
Achilles
9
6
9
2.25
W
Chiron
Warzite
Chiron
6
5
6
1.8
L
Poseidon
raeudRue
Poseidon
2
11
4
0.36
L
Bacchus
tHen1337
Bacchus
0
7
7
0.5
W
Scylla
wholebean
Scylla
7
2
10
6
W
Cerberus
ÒvvÓ
Cerberus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,550
Damage
89,814
112,665
Taken
108,172
71,036
Mitigated
86,854
21,262
Healing
31,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DarkSyren
Shiva
21,591
4,634
839
4,137
21,200
12,343
4,899
8,198
13,002
0
139,995
L
Sun Wukong
Greyshack1
Sun Wukong
20,471
1,597
0
3,740
27,930
19,183
361
5,746
22,082
6,131
98,501
L
Fenrir
Krätôs56
Fenrir
12,347
2,169
0
8,351
23,496
11,007
0
4,947
18,467
226
86,436
L
Chronos
Manuflea
Chronos
12,409
3,734
0
3,775
19,284
7,176
0
2,228
17,056
79,520
6,209
W
Achilles
Walepower
Achilles
23,258
3,963
0
6,970
28,904
27,317
3,194
5,665
23,239
9,224
77,335
W
Chiron
Warzite
Chiron
18,154
9,502
1,038
7,291
22,188
8,733
817
8,324
13,863
0
122,120
L
Poseidon
raeudRue
Poseidon
12,136
1,029
0
1,323
18,208
5,356
0
5,152
12,908
107,002
0
L
Bacchus
tHen1337
Bacchus
8,187
283
0
4,073
23,747
28,314
0
9,199
14,377
29,544
0
W
Scylla
wholebean
Scylla
14,195
1,340
162
3,690
14,254
5,670
2,659
4,688
9,566
109,690
0
W
Cerberus
ÒvvÓ
Cerberus
12,616
597
0
6,961
21,626
32,791
1,321
6,772
14,854
85,074
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,958
Gold Earned
75,900
700
Minions Killed
810
0
Camps Cleared
0
2,423,739
Distance Traveled
2,529,372
40
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,455
633
183
7
0
545,121
0
L
Sun Wukong
13,377
515
203
8
0
509,868
6
L
Fenrir
13,635
524
136
5
0
491,648
6
L
Chronos
12,408
477
157
6
0
474,384
4
W
Achilles
15,066
579
132
5
0
489,465
2
W
Chiron
14,641
563
181
7
0
490,855
10
L
Poseidon
12,503
481
174
7
0
449,656
13
L
Bacchus
10,035
386
30
1
0
498,183
11
W
Scylla
14,973
576
169
7
0
521,839
12
W
Cerberus
14,765
568
145
6
0
482,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role