Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Nukripers
Jing Wei
Gold IV
Level 103
God Stats
4W - 2L
1,541 SR
Queue Stats
50W - 25L
1,784 MMR
Solo
Mulan
Mulan
Gold III
PosseGamer
Mulan
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,581 MMR
Party 1
Nemesis
Nemesis
Gold I
TomiiKS
Nemesis
Gold I
Level 128
God Stats
14W - 10L
1,732 SR
Queue Stats
67W - 69L
1,800 MMR
Party 1
Khepri
Khepri
Silver I
lendoras2
Khepri
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,555 SR
1,653 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,624 SR
1,685 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
FIMOSÃO
Bellona
Gold I
Level 144
God Stats
5W - 4L
1,660 SR
Queue Stats
79W - 70L
1,763 MMR
Solo
Ra
Ra
Platinum IV
TimeToooDie
Ra
Platinum IV
Level 152
God Stats
3W - 1L
1,748 SR
Queue Stats
118W - 99L
1,606 MMR
Solo
Atlas
Atlas
Platinum III
TobeyMaguireMMV
Atlas
Platinum III
Level 160
God Stats
7W - 5L
1,554 SR
Queue Stats
74W - 66L
1,760 MMR
Solo
Ullr
Ullr
Platinum III
librag
Ullr
Platinum III
Level 148
God Stats
35W - 29L
1,660 SR
Queue Stats
225W - 215L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 1
5,612
510
3,931
5,141
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nukripers
Jing Wei
11
0 / 3 / 1
5,880
535
6,207
8,595
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
10
5 / 1 / 0
5,955
541
6,855
7,246
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
TomiiKS
Nemesis
10
0 / 2 / 5
5,983
544
2,066
7,198
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
lendoras2
Khepri
9
1 / 5 / 2
5,445
495
1,637
8,354
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioBastet

VS

Bans
AchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 3 / 3
6,184
562
2,442
8,382
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FIMOSÃO
Bellona
12
1 / 2 / 3
6,816
620
7,617
9,462
6,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 1
7,507
682
4,064
5,009
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 9
6,431
585
3,999
10,247
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
librag
Ullr
13
5 / 0 / 4
7,742
704
8,755
7,085
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
W
Pele
 
Pele
3
3
3
1.5
W
Bellona
FIMOSÃO
Bellona
1
2
3
1.25
L
Jing Wei
Nukripers
Jing Wei
0
3
1
0.17
L
Mulan
5
1
0
5
W
3
0
1
3.5
W
1
2
9
2.75
L
Nemesis
TomiiKS
Nemesis
0
2
5
1.25
L
Khepri
lendoras2
Khepri
1
5
2
0.4
W
Ullr
librag
Ullr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
26,877
36,534
Taken
40,185
12,658
Mitigated
22,001
11,580
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,931
290
0
1,660
5,141
1,348
0
1,962
3,179
39,807
0
W
Pele
 
Pele
2,442
545
0
1,040
8,382
2,389
0
1,856
6,495
0
25,778
W
Bellona
FIMOSÃO
Bellona
7,617
1,962
0
3,432
9,462
6,746
0
76
8,975
0
41,482
L
Jing Wei
Nukripers
Jing Wei
6,207
4,163
0
3,520
8,595
1,996
0
1,344
7,251
0
44,354
L
Mulan
6,855
1,397
0
3,841
7,246
3,466
0
189
7,057
0
24,260
W
4,064
576
894
1,869
5,009
2,074
1,214
1,849
3,160
63,170
0
W
3,999
1,815
582
2,536
10,247
8,350
0
1,585
8,631
12,517
0
L
Nemesis
TomiiKS
Nemesis
2,066
747
0
1,516
7,198
1,843
0
1,549
5,649
0
34,048
L
Khepri
lendoras2
Khepri
1,637
71
240
803
8,354
4,005
0
3,019
5,335
10,831
0
W
Ullr
librag
Ullr
8,755
4,297
0
1,760
7,085
2,442
824
202
6,883
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
34,680
306
Minions Killed
394
0
Camps Cleared
0
1,077,578
Distance Traveled
1,160,561
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,612
510
82
7
0
203,309
2
W
Pele
6,184
562
59
5
0
244,970
4
W
Bellona
6,816
620
90
8
0
219,395
3
L
Jing Wei
5,880
535
87
8
0
230,545
4
L
Mulan
5,955
541
47
4
0
183,304
5
W
Ra
7,507
682
131
12
0
243,453
4
W
Atlas
6,431
585
17
2
0
232,014
7
L
Nemesis
5,983
544
80
7
0
240,335
4
L
Khepri
5,445
495
10
1
0
220,085
6
W
Ullr
7,742
704
97
9
0
220,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role