Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ASASE
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,469 SR
Queue Stats
133W - 140L
1,558 Elo+
Solo
Arachne
Arachne
ElLoboBorracho
Arachne
Level 146
God Stats
4W - 1L
1,862 SR
Queue Stats
65W - 71L
1,541 Elo+
Party 2
Athena
Athena
Skadii2Hotii
Athena
Level 134
God Stats
5W - 13L
1,420 SR
Queue Stats
11W - 27L
1,407 Elo+
Party 2
Team Averages
Level 124
1,550 SR
1,501 Elo+

VS

Team Averages
Level 82
1,450 SR
1,690 Elo+
Olorun
Olorun
GasAndExfil
Olorun
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Jarbroski
Zhong Kui
Level 156
God Stats
1W - 0L
1,209 SR
Queue Stats
37W - 16L
1,829 Elo+
Party 1
Kali
Kali
Micha3lMoor3
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
MyNameIsNotScout
Sun Wukong
Level 62
God Stats
1W - 1L
1,315 SR
Queue Stats
18W - 12L
1,656 Elo+
Solo
Danzaburou
Danzaburou
uWuPoggers
Danzaburou
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
58W - 19L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 3 / 2
7,352
566
8,051
11,838
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
 
Ullr
9
0 / 6 / 3
5,862
451
2,656
7,879
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ASASE
Morgan Le Fay
13
5 / 4 / 1
7,913
609
6,455
8,041
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 6
6,582
506
5,551
12,458
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
7
1 / 4 / 2
5,110
393
2,064
9,043
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 2 / 1
6,859
528
4,209
5,587
1,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Jarbroski
Zhong Kui
12
5 / 1 / 8
8,046
619
6,125
6,616
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 3
7,943
611
8,703
13,349
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MyNameIsNotScout
Sun Wukong
12
1 / 3 / 2
6,982
537
6,347
8,833
6,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
uWuPoggers
Danzaburou
15
10 / 2 / 1
9,350
719
12,559
7,178
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
20
20
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
2
1
L
Ullr
 
Ullr
0
6
3
0.25
L
Morgan Le Fay
ASASE
Morgan Le Fay
5
4
1
1.38
L
1
3
6
1.33
W
Olorun
1
2
1
0.75
W
Zhong Kui
Jarbroski
Zhong Kui
5
1
8
9
W
3
1
3
4.5
W
Sun Wukong
MyNameIsNotScout
Sun Wukong
1
3
2
0.67
L
Athena
1
4
2
0.5
W
Danzaburou
uWuPoggers
Danzaburou
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
37,943
49,259
Taken
41,563
17,756
Mitigated
23,252
11,960
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,051
4,814
0
5,056
11,838
8,392
0
1,261
10,577
0
45,059
L
Ullr
 
Ullr
2,656
1,390
0
1,040
7,879
940
0
1,121
6,758
0
35,116
L
Morgan Le Fay
ASASE
Morgan Le Fay
6,455
565
0
1,561
8,041
2,347
0
2,205
5,836
37,725
0
L
5,551
2,982
0
3,146
12,458
3,268
0
2,875
9,583
0
36,859
W
Olorun
4,209
2,230
0
2,398
5,587
1,598
320
1,844
3,543
38,380
0
W
Zhong Kui
Jarbroski
Zhong Kui
6,125
1,053
0
2,045
6,616
7,032
0
971
5,482
20,298
5,230
W
8,703
3,415
0
8,085
13,349
5,909
0
2,871
10,277
0
57,782
W
Sun Wukong
MyNameIsNotScout
Sun Wukong
6,347
1,658
0
1,148
8,833
6,223
368
463
8,314
0
39,593
L
Athena
2,064
542
244
913
9,043
2,809
0
2,387
6,656
8,011
0
W
Danzaburou
uWuPoggers
Danzaburou
12,559
5,959
0
3,923
7,178
2,490
0
1,530
5,428
0
72,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
39,180
352
Minions Killed
432
0
Camps Cleared
0
1,235,845
Distance Traveled
1,309,927
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,352
566
104
8
0
238,380
2
L
Ullr
5,862
451
73
6
0
227,784
1
L
Morgan Le Fay
7,913
609
79
6
0
252,916
7
L
Arachne
6,582
506
74
6
0
271,875
0
W
Olorun
6,859
528
82
6
0
259,991
5
W
Zhong Kui
8,046
619
42
3
0
268,618
1
W
Kali
7,943
611
103
8
0
283,297
3
W
Sun Wukong
6,982
537
76
6
0
269,500
2
L
Athena
5,110
393
22
2
0
244,890
4
W
Danzaburou
9,350
719
129
10
0
228,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role