Player Matchup

Agni
Agni
HeyItsCaboose
Agni
Level 88
God Stats
10W - 10L
1,581 SR
Queue Stats
96W - 91L
1,538 Elo+
Party 3
Mulan
Mulan
JimWantsKills
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,460 Elo+
Solo
Hel
Hel
Joshum
Hel
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 355L
1,426 Elo+
Solo
Arachne
Arachne
Pandorazv
Arachne
Level 48
God Stats
11W - 11L
1,528 SR
Queue Stats
101W - 95L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
cocoaloco356
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,522 SR
1,492 Elo+

VS

Team Averages
Level 80
1,242 SR
1,370 Elo+
Achilles
Achilles
AciidRaindrops
Achilles
Level 108
God Stats
9W - 12L
1,212 SR
Queue Stats
472W - 470L
1,482 Elo+
Solo
Cthulhu
Cthulhu
AstroMark2
Cthulhu
Level 12
God Stats
2W - 10L
1,113 SR
Queue Stats
79W - 61L
1,190 Elo+
Party 1
Sol
Sol
Magin dying
Sol
Level 35
God Stats
0W - 5L
1,311 SR
Queue Stats
61W - 91L
1,441 Elo+
Party 1
Thoth
Thoth
Vancityramirez
Thoth
Level 104
God Stats
2W - 10L
1,254 SR
Queue Stats
285W - 357L
1,401 Elo+
Party 2
Cliodhna
Cliodhna
happyfaceowl
Cliodhna
Level 141
God Stats
0W - 1L
1,319 SR
Queue Stats
174W - 231L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,862
686
3,330
4,630
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,170
517
2,299
6,491
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Joshum
Hel
11
0 / 2 / 4
5,911
591
4,395
4,702
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Pandorazv
Arachne
11
10 / 0 / 1
7,058
706
8,476
8,975
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
cocoaloco356
Heimdallr
8
1 / 2 / 1
5,058
506
2,728
3,933
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 3 / 0
5,480
548
3,770
7,970
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
AstroMark2
Cthulhu
6
0 / 3 / 1
4,633
463
1,330
5,306
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 0
4,889
489
6,285
5,703
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 0
5,132
513
1,931
4,425
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
happyfaceowl
Cliodhna
6
0 / 4 / 1
4,475
448
3,385
7,341
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
0
0.67
L
Cthulhu
AstroMark2
Cthulhu
0
3
1
0.17
W
4
0
3
5.5
W
1
0
1
1.5
W
Hel
Joshum
Hel
0
2
4
1
L
1
2
0
0.5
W
Arachne
Pandorazv
Arachne
10
0
1
10.5
L
1
4
0
0.25
W
Heimdallr
cocoaloco356
Heimdallr
1
2
1
0.75
L
Cliodhna
happyfaceowl
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
16,701
28,731
Taken
30,745
12,219
Mitigated
11,458
7,169
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,770
1,213
0
2,738
7,970
4,450
0
3,707
3,907
0
24,174
L
Cthulhu
AstroMark2
Cthulhu
1,330
299
77
785
5,306
2,605
0
738
4,568
6,917
0
W
3,330
262
0
1,050
4,630
1,375
0
1,160
3,470
43,303
0
W
2,299
289
0
1,134
6,491
2,724
0
3,534
2,957
0
17,807
W
Hel
Joshum
Hel
4,395
886
102
1,774
4,702
3,466
0
0
4,702
26,923
0
L
6,285
2,010
0
2,151
5,703
1,314
0
671
5,032
30,735
0
W
Arachne
Pandorazv
Arachne
8,476
6,088
0
2,487
8,975
3,484
36
2,059
6,916
0
34,751
L
1,931
107
0
344
4,425
1,175
0
1,327
3,098
21,931
0
W
Heimdallr
cocoaloco356
Heimdallr
2,728
1,363
0
622
3,933
1,170
0
2,793
1,140
0
23,325
L
Cliodhna
happyfaceowl
Cliodhna
3,385
565
0
1,612
7,341
1,914
0
891
6,415
0
19,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
24,609
283
Minions Killed
193
0
Camps Cleared
0
1,026,950
Distance Traveled
982,154
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,480
548
48
5
0
168,977
2
L
Cthulhu
4,633
463
10
1
0
221,754
2
W
Agni
6,862
686
82
8
0
215,971
4
W
Mulan
5,170
517
39
4
0
218,002
1
W
Hel
5,911
591
56
6
0
165,906
1
L
Sol
4,889
489
53
5
0
181,411
4
W
Arachne
7,058
706
63
6
0
253,924
6
L
Thoth
5,132
513
45
5
0
202,440
0
W
Heimdallr
5,058
506
43
4
0
173,147
3
L
Cliodhna
4,475
448
37
4
0
207,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role