Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cowboy Hat Cat
Khepri
Level 144
God Stats
59W - 34L
1,655 SR
Queue Stats
244W - 206L
1,584 Elo+
Party 1
Discordia
Discordia
LianinaBlastoise
Discordia
Level 126
God Stats
2W - 5L
1,848 SR
Queue Stats
126W - 128L
1,460 Elo+
Solo
Fenrir
Fenrir
LoonaSimp
Fenrir
Level 157
God Stats
1W - 5L
1,189 SR
Queue Stats
401W - 328L
1,561 Elo+
Party 1
Mulan
Mulan
choasdj19888
Mulan
Level 149
God Stats
4W - 2L
1,781 SR
Queue Stats
80W - 74L
1,492 Elo+
Party 1
Team Averages
Level 144
1,595 SR
1,519 Elo+

VS

Team Averages
Level 89
1,576 SR
1,432 Elo+
Bacchus
Bacchus
CROB13
Bacchus
Level 105
God Stats
17W - 8L
1,558 SR
Queue Stats
38W - 40L
1,466 Elo+
Party 2
Susano
Susano
CoolMushroom
Susano
Level 81
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 16L
1,331 Elo+
Party 2
Artemis
Artemis
TUOmie
Artemis
Level 88
God Stats
3W - 16L
1,462 SR
Queue Stats
43W - 54L
1,486 Elo+
Solo
Agni
Agni
Woeoo
Agni
Level 85
God Stats
0W - 2L
1,307 SR
Queue Stats
35W - 41L
1,343 Elo+
Solo
Ares
Ares
xazlo
Ares
Level 84
God Stats
11W - 7L
1,851 SR
Queue Stats
174W - 165L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 1 / 1
5,371
537
2,007
5,122
1,038
9
0 / 0 / 3
5,487
549
1,157
2,504
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
11
1 / 0 / 3
6,217
622
2,282
2,381
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LoonaSimp
Fenrir
11
6 / 0 / 2
6,462
646
5,905
5,402
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 2
6,141
614
4,770
5,556
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CROB13
Bacchus
6
0 / 2 / 1
4,438
444
2,461
5,601
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
7
0 / 4 / 0
4,349
435
1,835
6,574
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TUOmie
Artemis
9
1 / 2 / 0
5,304
530
3,597
4,427
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
Woeoo
Agni
10
0 / 1 / 0
5,293
529
640
3,862
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
xazlo
Ares
8
0 / 3 / 0
4,545
455
2,209
7,004
5,865
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Bacchus
CROB13
Bacchus
0
2
1
0.25
L
Susano
0
4
0
0
W
0
0
3
1.5
W
Discordia
1
0
3
2.5
W
Fenrir
LoonaSimp
Fenrir
6
0
2
7
L
Artemis
TUOmie
Artemis
1
2
0
0.5
L
Agni
Woeoo
Agni
0
1
0
0
W
2
0
2
3
L
Ares
xazlo
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
10,742
20,965
Taken
27,468
9,081
Mitigated
12,470
8,090
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,007
1,116
0
500
5,122
1,038
184
646
4,476
0
19,255
L
Bacchus
CROB13
Bacchus
2,461
614
104
1,505
5,601
3,159
0
1,185
4,062
7,639
0
L
Susano
1,835
222
0
1,727
6,574
1,408
0
714
5,829
0
16,877
W
1,157
78
1,279
946
2,504
780
44
457
2,047
10,259
0
W
Discordia
2,282
382
0
720
2,381
638
98
547
1,834
43,449
0
W
Fenrir
LoonaSimp
Fenrir
5,905
2,528
0
2,879
5,402
1,870
290
1,500
3,902
0
37,647
L
Artemis
TUOmie
Artemis
3,597
2,144
0
1,213
4,427
1,084
0
631
3,796
0
31,375
L
Agni
Woeoo
Agni
640
0
0
750
3,862
954
0
909
2,953
29,384
0
W
4,770
777
0
1,766
5,556
4,755
0
1,849
3,396
0
31,483
L
Ares
xazlo
Ares
2,209
369
0
1,847
7,004
5,865
0
0
6,620
14,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
23,929
286
Minions Killed
212
0
Camps Cleared
0
1,013,376
Distance Traveled
887,657
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,371
537
46
5
0
181,214
6
L
Bacchus
4,438
444
9
1
0
196,640
4
L
Susano
4,349
435
36
4
0
162,926
0
W
Khepri
5,487
549
18
2
0
203,248
2
W
Discordia
6,217
622
88
9
0
205,208
1
W
Fenrir
6,462
646
79
8
0
243,150
2
L
Artemis
5,304
530
60
6
0
180,484
3
L
Agni
5,293
529
71
7
0
188,554
3
W
Mulan
6,141
614
55
6
0
180,556
0
L
Ares
4,545
455
36
4
0
159,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role