Player Matchup

Fenrir
Fenrir
Mwgi
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,287 Elo+
Party 1
Ymir
Ymir
PeachiiKeen
Ymir
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
102W - 127L
1,213 Elo+
Party 1
Sol
Sol
RubDeezForLuck
Sol
Level 87
God Stats
4W - 4L
1,503 SR
Queue Stats
95W - 94L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
abadplayer91
Zhong Kui
Level 105
God Stats
6W - 9L
1,610 SR
Queue Stats
388W - 419L
1,471 Elo+
Solo
Jormungandr
Jormungandr
xSandyCheeks10x
Jormungandr
Level 58
God Stats
5W - 6L
1,247 SR
Queue Stats
226W - 262L
1,279 Elo+
Party 1
Team Averages
Level 57
1,427 SR
1,343 Elo+

VS

Team Averages
Level 118
1,412 SR
1,430 Elo+
Nu Wa
Nu Wa
KB24J
Nu Wa
Level 129
God Stats
3W - 4L
1,269 SR
Queue Stats
282W - 301L
1,441 Elo+
Solo
Atlas
Atlas
X Th3 Seeker X
Atlas
Level 67
God Stats
1W - 0L
1,429 SR
Queue Stats
10W - 15L
1,390 Elo+
Solo
Arachne
Arachne
i_broke_it84
Arachne
Level 155
God Stats
5W - 8L
1,529 SR
Queue Stats
1,070W - 1,201L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
leftyard
Amaterasu
Level 112
God Stats
8W - 4L
1,500 SR
Queue Stats
284W - 339L
1,436 Elo+
Party 2
Neith
Neith
oSombra93
Neith
Level 125
God Stats
2W - 2L
1,330 SR
Queue Stats
74W - 60L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mwgi
Fenrir
11
2 / 9 / 3
7,059
706
4,154
13,249
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 7
7,917
792
3,977
12,131
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 2 / 2
8,772
877
17,800
11,493
4,987
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
abadplayer91
Zhong Kui
8
0 / 4 / 2
6,020
602
1,319
5,235
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
xSandyCheeks10x
Jormungandr
13
2 / 5 / 6
7,744
774
6,108
14,506
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KB24J
Nu Wa
15
4 / 2 / 17
9,247
925
13,605
8,220
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 14
9,534
953
8,011
11,631
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
i_broke_it84
Arachne
14
4 / 4 / 9
8,839
884
6,203
8,520
3,914
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
leftyard
Amaterasu
15
2 / 2 / 12
8,575
858
6,166
13,011
14,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
oSombra93
Neith
15
8 / 3 / 10
9,121
912
16,200
8,407
3,839
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
12
Kills
23
23
Deaths
13
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
KB24J
Nu Wa
4
2
17
6.25
L
Fenrir
Mwgi
Fenrir
2
9
3
0.39
L
1
3
7
1.5
L
7
2
2
4
W
5
2
14
6
L
Zhong Kui
abadplayer91
Zhong Kui
0
4
2
0.25
W
Arachne
i_broke_it84
Arachne
4
4
9
2.13
W
Amaterasu
leftyard
Amaterasu
2
2
12
4
W
Neith
oSombra93
Neith
8
3
10
4.33
L
Jormungandr
xSandyCheeks10x
Jormungandr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
50,185
56,614
Taken
49,789
34,258
Mitigated
36,570
15,818
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
KB24J
Nu Wa
13,605
2,705
1,699
2,253
8,220
3,900
1,235
5,773
2,447
27,350
0
L
Fenrir
Mwgi
Fenrir
4,154
1,072
0
297
13,249
4,706
0
6,221
7,028
0
5,899
L
3,977
477
214
2,166
12,131
11,026
0
5,797
6,334
8,962
0
L
17,800
5,934
2,238
7,175
11,493
4,987
408
4,776
6,717
46,058
0
W
8,011
2,019
1,193
3,011
11,631
10,685
376
5,969
5,662
17,463
0
L
Zhong Kui
abadplayer91
Zhong Kui
1,319
0
0
445
5,235
2,027
0
1,344
3,891
4,594
0
W
Arachne
i_broke_it84
Arachne
6,203
3,385
215
1,976
8,520
3,914
594
5,248
3,272
0
10,872
W
Amaterasu
leftyard
Amaterasu
6,166
1,821
1,567
6,548
13,011
14,232
256
7,349
5,662
85
12,890
W
Neith
oSombra93
Neith
16,200
6,118
676
2,085
8,407
3,839
2,087
4,865
3,542
0
27,395
L
Jormungandr
xSandyCheeks10x
Jormungandr
6,108
989
515
2,768
14,506
11,512
0
3,563
10,943
20,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
45,316
113
Minions Killed
84
0
Camps Cleared
0
708,379
Distance Traveled
968,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,247
925
34
3
0
188,994
0
L
Fenrir
7,059
706
5
1
0
136,511
0
L
Ymir
7,917
792
16
2
0
166,744
0
L
Sol
8,772
877
67
7
0
188,033
0
W
Atlas
9,534
953
24
2
0
200,138
0
L
Zhong Kui
6,020
602
6
1
0
48,040
0
W
Arachne
8,839
884
7
1
0
195,461
0
W
Amaterasu
8,575
858
8
1
0
217,101
0
W
Neith
9,121
912
11
1
0
166,473
0
L
Jormungandr
7,744
774
19
2
0
169,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role