Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
PowPower
Kuzenbo
Gold V
Level 148
God Stats
8W - 15L
1,341 SR
Queue Stats
348W - 361L
1,351 MMR
Solo
Apollo
Apollo
Gold III
SeäPickle
Apollo
Gold III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,575 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
lLobitol
Nu Wa
Bronze IV
Level 159
God Stats
15W - 15L
1,760 SR
Queue Stats
97W - 97L
1,378 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,520 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,516 SR
1,406 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
ATPrime
Kali
Gold IV
Level 149
God Stats
5W - 4L
1,859 SR
Queue Stats
373W - 375L
1,448 MMR
Solo
King Arthur
King Arthur
Silver IV
Ikannor
King Arthur
Silver IV
Level 91
God Stats
0W - 2L
1,430 SR
Queue Stats
3W - 7L
1,342 MMR
Solo
Heimdallr
Heimdallr
Silver II
Slicê
Heimdallr
Silver II
Level 116
God Stats
3W - 5L
1,289 SR
Queue Stats
96W - 93L
1,362 MMR
Solo
Cthulhu
Cthulhu
Silver II
huterxhuter
Cthulhu
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 3 / 7
13,141
571
12,006
17,378
5,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
17
3 / 3 / 10
12,129
527
10,141
21,401
24,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
PowPower
Kuzenbo
20
3 / 0 / 5
13,535
588
11,121
16,295
23,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
SeäPickle
Apollo
20
9 / 2 / 5
13,804
600
15,055
16,429
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
lLobitol
Nu Wa
18
5 / 9 / 7
12,865
559
16,432
15,266
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioCabrakanGebEsetSol

VS

Bans
MedusaGilgameshNeithCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 4 / 6
11,593
504
11,473
12,855
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
ATPrime
Kali
18
8 / 8 / 3
11,692
508
13,203
21,949
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Ikannor
King Arthur
15
0 / 1 / 4
10,024
436
6,731
13,154
8,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Slicê
Heimdallr
16
5 / 8 / 5
10,532
458
18,216
21,787
6,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
huterxhuter
Cthulhu
13
2 / 3 / 7
9,252
402
9,334
18,881
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
24
Kills
17
17
Deaths
24
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
7
2.5
W
Achilles
 
Achilles
3
3
10
2.67
L
Kukulkan
 
Kukulkan
2
4
6
1.25
L
Kali
ATPrime
Kali
8
8
3
1.19
L
King Arthur
Ikannor
King Arthur
0
1
4
2
W
Kuzenbo
PowPower
Kuzenbo
3
0
5
5.5
W
Apollo
SeäPickle
Apollo
9
2
5
5.75
L
Heimdallr
Slicê
Heimdallr
5
8
5
0.94
L
Cthulhu
huterxhuter
Cthulhu
2
3
7
1.83
W
Nu Wa
lLobitol
Nu Wa
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,755
Damage
58,957
86,769
Taken
88,626
63,496
Mitigated
48,136
26,796
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,006
8,337
0
7,192
17,378
5,794
5,109
2,336
15,028
0
106,837
W
Achilles
 
Achilles
10,141
1,651
426
5,943
21,401
24,041
2,149
7,606
12,983
0
32,384
L
Kukulkan
 
Kukulkan
11,473
831
0
891
12,855
4,695
800
4,471
8,283
101,324
0
L
Kali
ATPrime
Kali
13,203
6,422
0
5,444
21,949
10,227
770
7,829
13,904
0
92,173
L
King Arthur
Ikannor
King Arthur
6,731
725
0
4,032
13,154
8,809
0
5,804
6,942
0
70,608
W
Kuzenbo
PowPower
Kuzenbo
11,121
3,122
0
6,974
16,295
23,376
847
3,628
12,574
72,914
0
W
Apollo
SeäPickle
Apollo
15,055
8,283
0
3,784
16,429
5,828
2,910
4,065
12,112
0
104,238
L
Heimdallr
Slicê
Heimdallr
18,216
10,044
0
5,597
21,787
6,475
432
4,006
17,732
0
70,783
L
Cthulhu
huterxhuter
Cthulhu
9,334
1,111
304
1,267
18,881
17,930
0
4,444
14,212
24,601
2,420
W
Nu Wa
lLobitol
Nu Wa
16,432
4,591
0
2,477
15,266
4,457
4,470
3,520
11,548
88,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,474
Gold Earned
53,093
601
Minions Killed
592
0
Camps Cleared
0
2,404,340
Distance Traveled
2,074,055
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,141
571
176
8
0
490,156
8
W
Achilles
12,129
527
44
2
0
514,457
6
L
Kukulkan
11,593
504
191
8
0
422,172
6
L
Kali
11,692
508
117
5
0
434,441
3
L
King Arthur
10,024
436
145
6
0
410,584
11
W
Kuzenbo
13,535
588
129
6
0
505,674
4
W
Apollo
13,804
600
136
6
0
492,165
6
L
Heimdallr
10,532
458
109
5
0
358,517
4
L
Cthulhu
9,252
402
30
1
0
448,341
5
W
Nu Wa
12,865
559
116
5
0
401,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role