Player Matchup

Loki
Loki
AlexTheOddityTTV
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
THE_KRAKEN900
Cthulhu
Level 114
God Stats
7W - 3L
1,736 SR
Queue Stats
47W - 30L
1,473 Elo+
Party 3
Chiron
Chiron
Toulon-RJ
Chiron
Level 139
God Stats
2W - 2L
1,324 SR
Queue Stats
4W - 2L
1,485 Elo+
Solo
Vulcan
Vulcan
WOLFDOTSON
Vulcan
Level 87
God Stats
5W - 6L
1,301 SR
Queue Stats
430W - 439L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
ttvweekillermatt
Guan Yu
Level 41
God Stats
2W - 2L
1,697 SR
Queue Stats
156W - 192L
1,350 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,456 Elo+

VS

Team Averages
Level 50
1,416 SR
1,318 Elo+
Mercury
Mercury
Ch3EK3y__N4ndos
Mercury
Level 84
God Stats
5W - 6L
1,553 SR
Queue Stats
85W - 101L
1,215 Elo+
Party 2
Chaac
Chaac
Necroande
Chaac
Level 42
God Stats
15W - 19L
1,256 SR
Queue Stats
148W - 169L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Quentynn
Cthulhu
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
55W - 64L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
TheWitcher_YT
Danzaburou
Level 69
God Stats
11W - 9L
1,500 SR
Queue Stats
59W - 55L
1,455 Elo+
Solo
Anubis
Anubis
xFatKidGamingx
Anubis
Level 39
God Stats
1W - 7L
1,273 SR
Queue Stats
69W - 102L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 9
14,467
556
16,560
22,912
8,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
16
3 / 8 / 16
11,454
441
13,481
21,438
21,735
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Toulon-RJ
Chiron
20
6 / 5 / 13
13,121
505
16,142
21,157
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
WOLFDOTSON
Vulcan
20
13 / 8 / 12
14,815
570
28,684
20,645
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 14
13,462
518
13,954
23,902
30,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 7
13,316
512
16,360
22,666
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Necroande
Chaac
20
7 / 4 / 9
14,110
543
20,098
27,693
21,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Quentynn
Cthulhu
17
3 / 6 / 12
11,794
454
8,566
26,898
30,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TheWitcher_YT
Danzaburou
16
1 / 10 / 5
11,034
424
8,132
20,348
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 12 / 10
11,449
440
15,049
25,245
10,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
40
Kills
27
29
Deaths
40
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
14
5
9
3.7
L
13
8
7
2.06
L
Chaac
Necroande
Chaac
7
4
9
2.88
L
Cthulhu
Quentynn
Cthulhu
3
6
12
1.5
W
Cthulhu
3
8
16
1.38
L
Danzaburou
TheWitcher_YT
Danzaburou
1
10
5
0.35
W
Chiron
Toulon-RJ
Chiron
6
5
13
2.5
W
Vulcan
WOLFDOTSON
Vulcan
13
8
12
2.38
W
4
3
14
3.67
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,821
Damage
68,205
110,054
Taken
122,850
75,386
Mitigated
76,415
32,500
Healing
31,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,560
3,805
0
6,303
22,912
8,839
3,229
4,731
18,181
0
66,950
L
16,360
7,709
0
1,623
22,666
7,765
1,604
8,521
14,145
0
89,242
L
Chaac
Necroande
Chaac
20,098
4,587
0
13,478
27,693
21,758
1,542
6,942
20,751
11,149
101,218
L
Cthulhu
Quentynn
Cthulhu
8,566
1,277
0
2,175
26,898
30,072
0
10,352
16,546
31,919
0
W
Cthulhu
13,481
670
868
2,356
21,438
21,735
22
5,112
16,326
38,190
0
L
Danzaburou
TheWitcher_YT
Danzaburou
8,132
2,337
0
5,649
20,348
6,615
840
8,406
11,942
0
60,307
W
Chiron
Toulon-RJ
Chiron
16,142
7,018
1,815
6,418
21,157
7,161
3,673
5,068
15,774
0
90,567
W
Vulcan
WOLFDOTSON
Vulcan
28,684
9,790
103
5,090
20,645
7,629
3,077
7,094
13,551
86,279
0
W
13,954
3,013
1,625
7,922
23,902
30,022
2,460
5,350
18,552
0
67,269
L
15,049
1,514
0
8,434
25,245
10,205
950
10,890
14,355
76,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,319
Gold Earned
61,703
480
Minions Killed
519
0
Camps Cleared
0
2,374,114
Distance Traveled
2,290,821
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,467
556
79
3
0
517,124
0
L
Mercury
13,316
512
110
4
0
511,060
1
L
Chaac
14,110
543
190
7
0
507,331
5
L
Cthulhu
11,794
454
35
1
0
465,218
4
W
Cthulhu
11,454
441
55
2
0
460,982
1
L
Danzaburou
11,034
424
84
3
0
440,490
4
W
Chiron
13,121
505
131
5
0
451,701
7
W
Vulcan
14,815
570
99
4
0
460,158
5
W
Guan Yu
13,462
518
116
4
0
484,149
0
L
Anubis
11,449
440
100
4
0
366,722
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role