Player Matchup

Danzaburou
Danzaburou
Greamsy
Danzaburou
Level 29
God Stats
3W - 9L
1,115 SR
Queue Stats
8W - 17L
1,015 Elo+
Party 1
Gilgamesh
Gilgamesh
Rebeufurtif
Gilgamesh
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,015 Elo+
Party 1
Hera
Hera
jubokkoki
Hera
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 22L
1,015 Elo+
Party 1
Team Averages
Level 41
1,372 SR
1,015 Elo+

VS

Team Averages
Level 39
1,349 SR
1,295 Elo+
Zeus
Zeus
Nøhøpe
Zeus
Level 61
God Stats
3W - 6L
1,359 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Chiron
Chiron
Soszti
Chiron
Level 24
God Stats
0W - 9L
1,134 SR
Queue Stats
10W - 33L
1,208 Elo+
Party 2
Ymir
Ymir
dondili
Ymir
Level 33
God Stats
4W - 5L
1,553 SR
Queue Stats
93W - 134L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Greamsy
Danzaburou
18
5 / 4 / 5
12,540
738
12,285
12,366
4,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Rebeufurtif
Gilgamesh
16
3 / 4 / 6
11,869
698
12,555
17,955
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
17
2 / 7 / 7
11,918
701
17,012
11,600
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 4 / 6
11,785
693
14,299
13,188
6,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Soszti
Chiron
16
4 / 3 / 11
11,438
673
9,181
11,966
6,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
dondili
Ymir
16
3 / 3 / 12
12,048
709
9,634
24,252
32,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
15
15
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Greamsy
Danzaburou
5
4
5
1.88
L
Zeus
8
4
6
2.75
W
Gilgamesh
Rebeufurtif
Gilgamesh
3
4
6
1.5
L
Chiron
Soszti
Chiron
4
3
11
3.17
L
Ymir
dondili
Ymir
3
3
12
3
W
Hera
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,852
Damage
33,114
41,921
Taken
49,406
29,757
Mitigated
45,276
6,400
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Greamsy
Danzaburou
12,285
7,078
0
1,495
12,366
4,968
1,589
7,586
4,780
0
40,695
L
Zeus
14,299
1,799
0
413
13,188
6,565
364
4,762
8,243
44,464
0
W
Gilgamesh
Rebeufurtif
Gilgamesh
12,555
3,131
160
3,539
17,955
19,845
646
9,673
8,282
0
31,420
L
Chiron
Soszti
Chiron
9,181
2,185
1,179
2,511
11,966
6,008
378
3,571
8,223
0
39,848
L
Ymir
dondili
Ymir
9,634
1,289
664
4,825
24,252
32,703
122
8,765
14,996
35,996
0
W
Hera
17,012
4,843
129
1,077
11,600
4,944
209
7,465
4,135
53,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
35,271
166
Minions Killed
162
8
Camps Cleared
7
882,052
Distance Traveled
743,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,540
738
61
4
3
289,789
4
L
Zeus
11,785
693
59
3
1
245,640
0
W
Gilgamesh
11,869
698
25
1
2
316,700
2
L
Chiron
11,438
673
65
4
5
260,862
0
L
Ymir
12,048
709
38
2
1
237,128
4
W
Hera
11,918
701
80
5
3
275,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role