Player Matchup

Atlas
Atlas
Abhorzen
Atlas
Level 121
God Stats
3W - 2L
1,601 SR
Queue Stats
164W - 197L
1,507 Elo+
Party 3
Nox
Nox
Duscon
Nox
Level 67
God Stats
2W - 1L
1,794 SR
Queue Stats
50W - 48L
1,534 Elo+
Party 2
Thanatos
Thanatos
HystericEric
Thanatos
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 45L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Jessid93
Gilgamesh
Level 78
God Stats
4W - 6L
1,403 SR
Queue Stats
108W - 122L
1,435 Elo+
Party 3
Hou Yi
Hou Yi
SurprisedRuby
Hou Yi
Level 57
God Stats
6W - 10L
1,608 SR
Queue Stats
58W - 71L
1,425 Elo+
Party 3
Team Averages
Level 85
1,581 SR
1,468 Elo+

VS

Team Averages
Level 69
1,621 SR
1,532 Elo+
Ra
Ra
BebisYT
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 1
Shiva
Shiva
Millo987
Shiva
Level 68
God Stats
6W - 3L
1,616 SR
Queue Stats
268W - 272L
1,466 Elo+
Solo
Charybdis
Charybdis
RMllZ3R0ll
Charybdis
Level 35
God Stats
5W - 4L
1,757 SR
Queue Stats
37W - 31L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rotoplas
Kumbhakarna
Level 17
God Stats
5W - 5L
1,488 SR
Queue Stats
39W - 28L
1,584 Elo+
Party 1
Thanatos
Thanatos
lacho12
Thanatos
Level 116
God Stats
2W - 0L
1,745 SR
Queue Stats
96W - 88L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abhorzen
Atlas
9
0 / 5 / 10
6,200
477
6,018
13,605
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
Duscon
Nox
11
1 / 4 / 5
6,767
521
4,561
7,787
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HystericEric
Thanatos
12
5 / 6 / 2
7,596
584
4,271
9,984
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Jessid93
Gilgamesh
11
0 / 2 / 1
6,158
474
4,521
11,414
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
6 / 5 / 1
6,226
479
8,520
8,422
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,895
607
9,752
6,992
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Millo987
Shiva
14
4 / 1 / 2
8,130
625
7,207
8,744
5,380
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
RMllZ3R0ll
Charybdis
11
2 / 3 / 3
6,708
516
7,307
7,930
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Rotoplas
Kumbhakarna
11
0 / 4 / 7
6,705
516
2,913
11,168
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
lacho12
Thanatos
14
10 / 2 / 6
8,483
653
8,888
8,869
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
22
22
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
Abhorzen
Atlas
0
5
10
1
W
6
2
4
4
L
Nox
Duscon
Nox
1
4
5
0.88
L
Thanatos
HystericEric
Thanatos
5
6
2
1
L
Gilgamesh
Jessid93
Gilgamesh
0
2
1
0.25
W
Shiva
Millo987
Shiva
4
1
2
5
W
Charybdis
RMllZ3R0ll
Charybdis
2
3
3
1.17
W
Kumbhakarna
Rotoplas
Kumbhakarna
0
4
7
0.88
L
6
5
1
1.3
W
Thanatos
lacho12
Thanatos
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
36,067
51,212
Taken
43,703
21,912
Mitigated
20,414
13,232
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Abhorzen
Atlas
6,018
2,185
192
1,834
13,605
8,169
0
3,264
9,928
18,542
0
W
9,752
732
325
3,335
6,992
2,416
402
2,275
4,621
47,476
0
L
Nox
Duscon
Nox
4,561
329
0
839
7,787
2,133
0
2,786
4,789
34,500
0
L
Thanatos
HystericEric
Thanatos
4,271
1,173
0
5,180
9,984
3,540
0
2,375
7,429
0
25,427
L
Gilgamesh
Jessid93
Gilgamesh
4,521
1,147
0
3,452
11,414
6,044
0
1,293
10,055
0
28,854
W
Shiva
Millo987
Shiva
7,207
698
0
685
8,744
5,380
490
0
8,744
0
44,474
W
Charybdis
RMllZ3R0ll
Charybdis
7,307
4,030
0
3,284
7,930
2,035
323
1,849
6,081
0
49,197
W
Kumbhakarna
Rotoplas
Kumbhakarna
2,913
462
0
1,073
11,168
7,301
266
2,868
8,272
10,051
0
L
8,520
3,796
0
1,735
8,422
2,026
0
2,253
6,093
0
29,053
W
Thanatos
lacho12
Thanatos
8,888
1,375
0
8,205
8,869
3,282
97
3,341
5,406
0
29,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
37,921
242
Minions Killed
337
0
Camps Cleared
0
1,202,855
Distance Traveled
1,345,193
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,200
477
15
1
0
256,524
3
W
Ra
7,895
607
84
6
0
276,042
5
L
Nox
6,767
521
68
5
0
240,586
0
L
Thanatos
7,596
584
48
4
0
244,093
0
L
Gilgamesh
6,158
474
66
5
0
223,912
3
W
Shiva
8,130
625
100
8
0
241,819
4
W
Charybdis
6,708
516
78
6
0
238,983
3
W
Kumbhakarna
6,705
516
18
1
0
263,669
1
L
Hou Yi
6,226
479
45
3
0
237,740
3
W
Thanatos
8,483
653
57
4
0
324,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role