Player Matchup

Zeus
Zeus
OUZOS
Zeus
Level 105
God Stats
4W - 0L
1,843 SR
Queue Stats
4W - 0L
1,831 Elo+
Party 2
Bacchus
Bacchus
Rhetin
Bacchus
Level 27
God Stats
5W - 5L
1,561 SR
Queue Stats
38W - 45L
1,457 Elo+
Party 1
Neith
Neith
Thiamin
Neith
Level 107
God Stats
1W - 0L
1,978 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
toomaj_75
Guan Yu
Level 64
God Stats
18W - 11L
1,675 SR
Queue Stats
80W - 61L
1,587 Elo+
Solo
Loki
Loki
zytli
Loki
Level 86
God Stats
1W - 2L
1,215 SR
Queue Stats
57W - 55L
1,529 Elo+
Party 1
Team Averages
Level 78
1,655 SR
1,621 Elo+

VS

Team Averages
Level 19
1,402 SR
1,144 Elo+
Anubis
Anubis
ChaosMaruder
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,158 Elo+
Party 3
Atlas
Atlas
RoloCompressor0
Atlas
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 73L
1,110 Elo+
Solo
Thor
Thor
arthah
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,093 Elo+
Party 3
Merlin
Merlin
stvincent_
Merlin
Level 24
God Stats
0W - 6L
1,220 SR
Queue Stats
8W - 25L
1,221 Elo+
Party 3
Tyr
Tyr
tyxxen
Tyr
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 15L
1,136 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
OUZOS
Zeus
20
18 / 4 / 16
13,633
909
30,768
12,824
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Rhetin
Bacchus
18
4 / 0 / 23
11,811
787
11,211
18,650
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Thiamin
Neith
19
9 / 3 / 8
12,128
809
15,427
12,632
5,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
toomaj_75
Guan Yu
18
5 / 1 / 21
11,926
795
12,537
17,133
20,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
zytli
Loki
18
8 / 4 / 20
11,698
780
15,565
11,077
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 8 / 1
11,829
789
16,895
26,061
12,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 9 / 1
9,737
649
8,116
22,768
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
arthah
Thor
15
1 / 14 / 2
9,525
635
6,125
19,598
6,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
stvincent_
Merlin
16
0 / 8 / 5
9,714
648
8,276
12,361
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
tyxxen
Tyr
18
3 / 5 / 4
10,791
719
9,770
16,536
13,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
24
44
Kills
11
12
Deaths
44
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
8
1
0.81
W
Zeus
OUZOS
Zeus
18
4
16
6.5
W
Bacchus
Rhetin
Bacchus
4
0
23
15.5
L
1
9
1
0.17
W
Neith
Thiamin
Neith
9
3
8
4.33
L
Thor
arthah
Thor
1
14
2
0.14
L
Merlin
stvincent_
Merlin
0
8
5
0.31
W
Guan Yu
toomaj_75
Guan Yu
5
1
21
15.5
L
Tyr
tyxxen
Tyr
3
5
4
1
W
Loki
zytli
Loki
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,508
Damage
49,182
72,316
Taken
97,324
56,836
Mitigated
53,207
28,942
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,895
1,122
519
13,363
26,061
12,051
583
8,974
16,980
63,935
0
W
Zeus
OUZOS
Zeus
30,768
3,459
0
4,925
12,824
5,287
2,697
6,040
6,784
74,798
0
W
Bacchus
Rhetin
Bacchus
11,211
2,417
365
8,726
18,650
20,760
151
8,033
10,617
19,688
0
L
8,116
1,882
100
1,628
22,768
18,259
82
9,045
13,611
17,822
0
W
Neith
Thiamin
Neith
15,427
5,984
0
3,349
12,632
5,021
4,256
5,024
7,608
0
55,240
L
Thor
arthah
Thor
6,125
2,170
29
586
19,598
6,009
536
9,507
10,036
0
15,380
L
Merlin
stvincent_
Merlin
8,276
443
0
332
12,361
3,877
326
7,037
5,310
30,333
0
W
Guan Yu
toomaj_75
Guan Yu
12,537
1,593
4,195
6,458
17,133
20,635
286
8,802
8,331
0
30,064
L
Tyr
tyxxen
Tyr
9,770
2,014
0
2,240
16,536
13,011
435
7,181
9,191
0
24,430
W
Loki
zytli
Loki
15,565
6,104
0
924
11,077
5,133
243
5,388
5,689
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,196
Gold Earned
51,596
244
Minions Killed
211
0
Camps Cleared
0
1,458,405
Distance Traveled
1,272,403
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,829
789
86
6
0
224,526
2
W
Zeus
13,633
909
78
5
0
248,276
0
W
Bacchus
11,811
787
27
2
0
324,202
5
L
Atlas
9,737
649
15
1
0
256,086
2
W
Neith
12,128
809
62
4
0
234,234
1
L
Thor
9,525
635
23
2
0
231,039
1
L
Merlin
9,714
648
54
4
0
273,087
2
W
Guan Yu
11,926
795
44
3
0
340,018
0
L
Tyr
10,791
719
33
2
0
287,665
3
W
Loki
11,698
780
33
2
0
311,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role