Player Matchup

Kukulkan
Kukulkan
BABY SPICE
Kukulkan
Level 33
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Ares
Ares
CpT KONG 87
Ares
Level 16
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Olorun
Olorun
Hindson95
Olorun
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Fenrir
Fenrir
NEEDHAM ON 1
Fenrir
Level 29
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Chaac
Chaac
Nellshot
Chaac
Level 29
God Stats
1W - 1L
1,411 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 2
Team Averages
Level 27
1,296 SR
1,218 Elo+

VS

Team Averages
Level 56
1,523 SR
1,360 Elo+
Scylla
Scylla
DASAGU_
Scylla
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 104L
1,406 Elo+
Solo
Rama
Rama
car19457
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
finaldestiny05
Guan Yu
Level 18
God Stats
9W - 6L
1,497 SR
Queue Stats
67W - 68L
1,398 Elo+
Party 1
Fenrir
Fenrir
rubio__17
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,268 Elo+
Party 1
Bacchus
Bacchus
vultur_plesuv007
Bacchus
Level 47
God Stats
26W - 21L
1,616 SR
Queue Stats
54W - 63L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABY SPICE
Kukulkan
9
0 / 2 / 0
5,225
523
984
4,816
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
3,917
392
577
4,955
1,785
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Hindson95
Olorun
6
0 / 3 / 0
4,297
430
639
6,139
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
6
1 / 6 / 0
4,454
445
4,057
6,536
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Nellshot
Chaac
8
1 / 2 / 0
4,902
490
3,561
7,710
3,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DASAGU_
Scylla
11
3 / 0 / 0
5,867
587
2,985
3,141
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
9
4 / 1 / 3
5,920
592
3,813
4,824
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,128
613
4,817
6,835
4,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
rubio__17
Fenrir
10
3 / 0 / 1
5,744
574
2,115
5,393
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 7
5,763
576
2,300
4,040
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BABY SPICE
Kukulkan
0
2
0
0
L
0
3
0
0
W
Scylla
DASAGU_
Scylla
3
0
0
3
L
Olorun
Hindson95
Olorun
0
3
0
0
L
Fenrir
1
6
0
0.17
L
Chaac
Nellshot
Chaac
1
2
0
0.5
W
Rama
4
1
3
5.5
W
3
1
0
3
W
Fenrir
rubio__17
Fenrir
3
0
1
3.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,818
Damage
16,030
30,156
Taken
24,233
9,229
Mitigated
12,442
5,590
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BABY SPICE
Kukulkan
984
120
0
245
4,816
1,391
0
2,293
2,523
29,441
0
L
577
58
0
0
4,955
1,785
0
1,412
3,543
10,351
0
W
Scylla
DASAGU_
Scylla
2,985
0
0
1,326
3,141
897
154
496
2,645
32,472
0
L
Olorun
Hindson95
Olorun
639
257
45
2,108
6,139
1,294
451
136
6,003
17,084
0
L
Fenrir
4,057
723
0
668
6,536
1,214
0
1,444
5,092
0
13,400
L
Chaac
Nellshot
Chaac
3,561
719
70
2,454
7,710
3,545
0
0
7,710
0
26,083
W
Rama
3,813
3,279
0
1,076
4,824
1,343
1,443
513
4,311
0
27,743
W
4,817
642
95
2,296
6,835
4,455
0
492
6,343
0
31,680
W
Fenrir
rubio__17
Fenrir
2,115
605
0
1,067
5,393
1,738
0
217
5,176
0
35,068
W
2,300
596
0
1,281
4,040
4,009
888
482
3,558
6,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
29,422
185
Minions Killed
273
0
Camps Cleared
0
944,164
Distance Traveled
989,749
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,225
523
71
7
0
216,473
0
L
Ares
3,917
392
13
1
0
175,449
0
W
Scylla
5,867
587
62
6
0
185,531
7
L
Olorun
4,297
430
26
3
0
194,147
2
L
Fenrir
4,454
445
21
2
0
159,520
0
L
Chaac
4,902
490
54
5
0
198,575
3
W
Rama
5,920
592
52
5
0
171,639
1
W
Guan Yu
6,128
613
79
8
0
191,552
0
W
Fenrir
5,744
574
65
7
0
221,618
1
W
Bacchus
5,763
576
15
2
0
219,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role