Player Matchup

Chaac
Chaac
BWasTaken
Chaac
Level 128
God Stats
8W - 9L
1,455 SR
Queue Stats
385W - 491L
1,466 Elo+
Party 1
Cerberus
Cerberus
Denn_03
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Haseoroxas
Zeus
Level 100
God Stats
22W - 22L
1,576 SR
Queue Stats
172W - 224L
1,463 Elo+
Party 1
Thanatos
Thanatos
ScotyKnifMan
Thanatos
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 64L
1,182 Elo+
Party 1
Neith
Neith
tommibaloo
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 3
Team Averages
Level 71
1,506 SR
1,407 Elo+

VS

Team Averages
Level 83
1,333 SR
1,376 Elo+
Hun Batz
Hun Batz
CrestfallenCrest
Hun Batz
Level 52
God Stats
2W - 1L
1,242 SR
Queue Stats
21W - 25L
1,481 Elo+
Party 2
Ra
Ra
Holpo
Ra
Level 6
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 4
Anhur
Anhur
Mornemire
Anhur
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 2
Ganesha
Ganesha
NotAHappyBunnyy
Ganesha
Level 128
God Stats
4W - 4L
1,268 SR
Queue Stats
20W - 25L
1,383 Elo+
Party 4
Mulan
Mulan
vRezalePollo
Mulan
Level 125
God Stats
2W - 4L
1,171 SR
Queue Stats
31W - 34L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BWasTaken
Chaac
16
7 / 0 / 4
8,790
879
12,868
13,340
7,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Denn_03
Cerberus
12
0 / 6 / 2
6,713
671
3,428
13,745
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 4 / 4
8,790
879
12,354
5,230
1,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ScotyKnifMan
Thanatos
13
1 / 3 / 6
7,158
716
4,946
7,680
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
0 / 4 / 3
6,790
679
2,747
6,940
2,157
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
8,519
852
9,031
8,413
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
0 / 4 / 6
7,179
718
5,582
7,582
2,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Mornemire
Anhur
15
7 / 3 / 4
8,550
855
7,978
8,016
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 10
7,761
776
5,878
12,256
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 2 / 9
8,398
840
7,197
9,988
8,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
14
Kills
17
17
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
BWasTaken
Chaac
7
0
4
9
W
5
3
6
2.67
L
Cerberus
Denn_03
Cerberus
0
6
2
0.17
L
6
4
4
2
W
Ra
0
4
6
0.75
W
Anhur
Mornemire
Anhur
7
3
4
3
W
1
2
10
3
L
Thanatos
ScotyKnifMan
Thanatos
1
3
6
1.33
L
Neith
0
4
3
0.38
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
35,666
46,935
Taken
46,255
20,495
Mitigated
30,207
10,485
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BWasTaken
Chaac
12,868
1,972
0
4,343
13,340
7,043
0
2,360
10,980
0
37,114
W
9,031
3,328
205
605
8,413
2,853
579
2,075
6,338
0
29,570
L
Cerberus
Denn_03
Cerberus
3,428
204
0
1,811
13,745
7,205
103
4,991
8,754
14,239
0
L
12,354
908
0
317
5,230
1,698
605
757
4,473
27,592
0
W
Ra
5,582
2,508
1,323
1,536
7,582
2,527
342
2,639
4,943
23,122
0
W
Anhur
Mornemire
Anhur
7,978
3,330
0
1,590
8,016
2,882
1,248
3,944
4,072
0
26,070
W
5,878
497
120
1,316
12,256
13,256
489
3,952
8,304
13,954
0
L
Thanatos
ScotyKnifMan
Thanatos
4,946
1,004
0
2,432
7,680
2,392
110
1,733
5,947
0
11,966
L
Neith
2,747
439
25
1,557
6,940
2,157
20
1,619
5,321
0
12,274
W
7,197
1,008
408
3,784
9,988
8,689
117
3,172
6,816
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
40,407
151
Minions Killed
176
0
Camps Cleared
0
946,951
Distance Traveled
974,285
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,790
879
55
6
0
208,231
0
W
Hun Batz
8,519
852
52
5
0
205,746
0
L
Cerberus
6,713
671
23
2
0
180,980
3
L
Zeus
8,790
879
36
4
0
153,595
0
W
Ra
7,179
718
49
5
0
163,864
0
W
Anhur
8,550
855
42
4
0
185,385
1
W
Ganesha
7,761
776
4
0
0
212,723
2
L
Thanatos
7,158
716
19
2
0
218,808
1
L
Neith
6,790
679
18
2
0
185,337
0
W
Mulan
8,398
840
29
3
0
206,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role