Player Matchup

Baron Samedi
Baron Samedi
Barmaley15
Baron Samedi
Level 66
God Stats
45W - 63L
1,444 SR
Queue Stats
93W - 147L
1,410 Elo+
Solo
Chaac
Chaac
SSJ3Pikachu
Chaac
Level 100
God Stats
4W - 2L
1,495 SR
Queue Stats
137W - 89L
1,722 Elo+
Party 1
Medusa
Medusa
SnoopPhilipDugg
Medusa
Level 14
God Stats
1W - 0L
1,382 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 1
Team Averages
Level 60
1,440 SR
1,613 Elo+

VS

Team Averages
Level 80
1,500 SR
1,462 Elo+
Nox
Nox
MXS12
Nox
Level 101
God Stats
34W - 27L
1,500 SR
Queue Stats
741W - 817L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Shady22PL
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,375 Elo+
Solo
Hun Batz
Hun Batz
loltinou
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barmaley15
Baron Samedi
20
8 / 10 / 13
19,477
721
13,953
24,288
12,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 6 / 16
19,929
738
26,544
50,165
76,059
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

20
8 / 7 / 6
18,531
686
16,865
23,787
7,828
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MXS12
Nox
20
4 / 4 / 13
18,171
673
24,507
18,008
7,651
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Shady22PL
Jormungandr
20
2 / 5 / 12
16,157
598
18,487
22,228
20,154
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
loltinou
Hun Batz
20
17 / 14 / 4
20,488
759
38,673
27,200
11,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
23
Kills
23
23
Deaths
23
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Barmaley15
Baron Samedi
8
10
13
1.45
L
Nox
MXS12
Nox
4
4
13
2.63
W
7
6
16
2.5
L
Jormungandr
Shady22PL
Jormungandr
2
5
12
1.6
W
8
7
6
1.57
L
Hun Batz
loltinou
Hun Batz
17
14
4
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
81,667
98,240
Taken
67,436
96,674
Mitigated
39,597
35,431
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Barmaley15
Baron Samedi
13,953
1,246
1,406
2,522
24,288
12,787
704
6,481
17,695
56,334
0
L
Nox
MXS12
Nox
24,507
1,314
0
1,424
18,008
7,651
682
3,196
14,812
73,287
0
W
26,544
7,043
0
27,517
50,165
76,059
1,082
24,948
24,449
0
88,693
L
Jormungandr
Shady22PL
Jormungandr
18,487
3,874
0
709
22,228
20,154
353
4,704
17,524
56,842
0
W
16,865
8,011
0
3,986
23,787
7,828
1,354
11,181
12,377
0
100,710
L
Hun Batz
loltinou
Hun Batz
38,673
15,118
0
0
27,200
11,792
0
6,629
20,571
0
93,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
54,816
285
Minions Killed
271
15
Camps Cleared
8
1,363,471
Distance Traveled
1,318,684
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,477
721
64
2
4
382,728
8
L
Nox
18,171
673
120
4
2
502,103
16
W
Chaac
19,929
738
94
3
3
491,076
2
L
Jormungandr
16,157
598
48
2
0
441,283
0
W
Medusa
18,531
686
127
5
8
489,667
3
L
Hun Batz
20,488
759
103
4
6
375,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role