Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
BOMBSHELL_55_77
Serqet
Level 128
God Stats
2W - 6L
1,279 SR
Queue Stats
242W - 255L
1,524 Elo+
Solo
Chang'e
Chang'e
JesGr8Ham
Chang'e
Level 160
God Stats
12W - 11L
1,661 SR
Queue Stats
349W - 308L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
WinterFlower
Zhong Kui
Level 155
God Stats
12W - 8L
1,758 SR
Queue Stats
310W - 251L
1,506 Elo+
Party 3
Chiron
Chiron
kirbywells3000
Chiron
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 303L
1,587 Elo+
Party 1
Team Averages
Level 148
1,540 SR
1,535 Elo+

VS

Team Averages
Level 97
1,542 SR
1,545 Elo+
Vamana
Vamana
CookieMonsterPO9
Vamana
Level 156
God Stats
9W - 7L
1,556 SR
Queue Stats
193W - 127L
1,631 Elo+
Party 2
Nox
Nox
ITZ_RAV3N_14
Nox
Level 125
God Stats
8W - 7L
1,477 SR
Queue Stats
224W - 191L
1,570 Elo+
Party 2
The Morrigan
The Morrigan
MorriganMain
The Morrigan
Level 12
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TheCripledNinja
Ne Zha
Level 154
God Stats
5W - 2L
1,484 SR
Queue Stats
188W - 161L
1,559 Elo+
Party 2
Fafnir
Fafnir
thecomfycouch14
Fafnir
Level 38
God Stats
28W - 21L
1,685 SR
Queue Stats
182W - 185L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
5,297
530
4,778
6,866
4,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 5 / 1
5,554
555
1,850
7,872
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JesGr8Ham
Chang'e
10
1 / 3 / 2
6,013
601
4,880
6,074
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
WinterFlower
Zhong Kui
9
1 / 4 / 2
5,022
502
4,539
6,112
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,306
531
3,576
7,392
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,888
689
5,843
7,730
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 2
6,737
674
3,140
3,481
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
MorriganMain
The Morrigan
11
5 / 2 / 0
6,364
636
4,991
4,160
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 3 / 5
6,372
637
5,642
7,010
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 6
6,121
612
2,803
8,694
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
2
5
1
0.5
W
3
0
0
3
W
5
0
2
6
L
Chang'e
JesGr8Ham
Chang'e
1
3
2
0.67
W
The Morrigan
MorriganMain
The Morrigan
5
2
0
2.5
W
1
3
5
1.17
L
Zhong Kui
WinterFlower
Zhong Kui
1
4
2
0.5
L
1
2
1
0.75
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
22,419
34,316
Taken
31,075
13,659
Mitigated
15,260
10,005
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,778
424
0
1,759
6,866
4,713
0
94
6,772
0
26,951
L
1,850
239
0
2,047
7,872
2,078
0
1,278
6,594
0
23,301
W
5,843
2,467
0
4,207
7,730
4,333
572
265
7,449
0
42,444
W
3,140
241
0
318
3,481
935
0
2,099
1,080
33,566
0
L
Chang'e
JesGr8Ham
Chang'e
4,880
0
244
1,852
6,074
1,721
0
1,663
4,411
32,686
0
W
The Morrigan
MorriganMain
The Morrigan
4,991
1,589
141
712
4,160
1,445
664
1,215
2,893
31,445
3,413
W
5,642
1,128
0
3,457
7,010
1,868
0
2,098
4,500
0
36,205
L
Zhong Kui
WinterFlower
Zhong Kui
4,539
1,020
0
745
6,112
3,373
0
2,784
3,328
20,586
3,110
L
3,576
1,228
245
3,113
7,392
1,774
26
4,189
3,203
0
32,634
W
2,803
836
0
2,701
8,694
6,679
13
2,860
5,256
8,065
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
32,482
296
Minions Killed
314
0
Camps Cleared
0
1,001,140
Distance Traveled
1,097,718
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,297
530
67
7
0
221,292
2
L
Serqet
5,554
555
58
6
0
217,505
3
W
Vamana
6,888
689
84
8
0
225,234
1
W
Nox
6,737
674
66
7
0
209,978
1
L
Chang'e
6,013
601
61
6
0
184,648
2
W
The Morrigan
6,364
636
65
7
0
200,171
3
W
Ne Zha
6,372
637
77
8
0
236,141
0
L
Zhong Kui
5,022
502
45
5
0
189,258
0
L
Chiron
5,306
531
65
7
0
188,437
4
W
Fafnir
6,121
612
22
2
0
226,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role