Player Matchup

Zeus
Zeus
All For Los
Zeus
Level 140
God Stats
3W - 2L
1,617 SR
Queue Stats
82W - 105L
1,464 Elo+
Party 3
Charybdis
Charybdis
BNMW x Tae
Charybdis
Level 145
God Stats
2W - 4L
1,187 SR
Queue Stats
83W - 89L
1,490 Elo+
Party 3
Ares
Ares
Hashamakiya
Ares
Level 153
God Stats
1W - 2L
1,232 SR
Queue Stats
60W - 69L
1,528 Elo+
Party 3
Shiva
Shiva
TopGlocky
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Yes lm Him
Cliodhna
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 27L
1,391 Elo+
Party 3
Team Averages
Level 117
1,455 SR
1,475 Elo+

VS

Team Averages
Level 46
1,466 SR
1,449 Elo+
Fafnir
Fafnir
MisterTorgue14
Fafnir
Level 40
God Stats
12W - 13L
1,661 SR
Queue Stats
35W - 34L
1,554 Elo+
Party 2
Sobek
Sobek
Mumkeyman09
Sobek
Level 87
God Stats
17W - 17L
1,521 SR
Queue Stats
156W - 144L
1,523 Elo+
Party 2
Tiamat
Tiamat
Real Asta
Tiamat
Level 36
God Stats
17W - 36L
1,312 SR
Queue Stats
60W - 108L
1,359 Elo+
Party 1
Nemesis
Nemesis
Real Yuno7106
Nemesis
Level 25
God Stats
3W - 17L
1,335 SR
Queue Stats
166W - 223L
1,352 Elo+
Party 1
Medusa
Medusa
SithZero1
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 140L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,802
709
6,961
4,228
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
BNMW x Tae
Charybdis
11
1 / 2 / 0
6,531
594
5,469
7,384
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 6
6,848
623
5,801
9,293
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
TopGlocky
Shiva
10
4 / 3 / 3
6,233
567
8,909
8,282
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Yes lm Him
Cliodhna
11
3 / 1 / 2
6,601
600
4,684
6,377
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,842
531
2,891
10,515
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,050
550
4,769
10,749
8,737
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Real Asta
Tiamat
8
0 / 7 / 1
4,987
453
2,870
7,506
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
2 / 5 / 1
5,712
519
2,734
7,463
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
SithZero1
Medusa
10
3 / 5 / 0
6,001
546
4,644
8,342
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
8
8
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Charybdis
BNMW x Tae
Charybdis
1
2
0
0.5
W
4
2
6
3.5
L
1
3
4
1
L
2
0
0
2
L
Tiamat
Real Asta
Tiamat
0
7
1
0.07
L
Nemesis
2
5
1
0.5
L
Medusa
SithZero1
Medusa
3
5
0
0.6
W
Shiva
TopGlocky
Shiva
4
3
3
1.83
W
Cliodhna
Yes lm Him
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
17,908
35,564
Taken
44,575
17,703
Mitigated
22,039
13,123
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,961
1,255
0
1,035
4,228
1,275
0
1,818
2,224
46,742
0
W
Charybdis
BNMW x Tae
Charybdis
5,469
3,754
0
3,815
7,384
2,454
102
4,689
2,695
0
42,684
W
5,801
179
0
3,121
9,293
6,740
182
1,784
7,509
17,305
0
L
2,891
1,018
0
4,206
10,515
6,266
0
2,646
7,869
9,123
0
L
4,769
729
0
7,795
10,749
8,737
0
0
10,749
33,958
0
L
Tiamat
Real Asta
Tiamat
2,870
134
0
985
7,506
2,444
0
4,854
2,380
21,482
0
L
Nemesis
2,734
997
0
1,760
7,463
2,376
0
2,478
4,909
0
19,285
L
Medusa
SithZero1
Medusa
4,644
2,127
0
1,534
8,342
2,216
0
2,436
5,906
0
33,884
W
Shiva
TopGlocky
Shiva
8,909
2,493
491
3,075
8,282
5,207
0
1,500
6,720
0
28,585
W
Cliodhna
Yes lm Him
Cliodhna
4,684
781
0
1,586
6,377
2,027
0
445
5,886
0
37,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
28,592
318
Minions Killed
227
0
Camps Cleared
0
1,059,053
Distance Traveled
1,055,540
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,802
709
98
9
0
212,603
4
W
Charybdis
6,531
594
78
7
0
170,063
2
W
Ares
6,848
623
21
2
0
206,759
1
L
Fafnir
5,842
531
15
1
0
207,623
2
L
Sobek
6,050
550
79
7
0
227,149
3
L
Tiamat
4,987
453
44
4
0
197,335
0
L
Nemesis
5,712
519
35
3
0
230,136
2
L
Medusa
6,001
546
54
5
0
193,297
3
W
Shiva
6,233
567
47
4
0
216,086
3
W
Cliodhna
6,601
600
74
7
0
253,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role