Player Matchup

Chronos
Chronos
DanteGaland
Chronos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,313 Elo+
Solo
Chaac
Chaac
Sakrill
Chaac
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
StevenS2S
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 355L
1,334 Elo+
Solo
Anubis
Anubis
WolfSaskia
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,453 Elo+
Party 1
Ares
Ares
YerD4DSellsAVON
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,251 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,359 Elo+

VS

Team Averages
Level 114
1,538 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Distorted_Gemini
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 39L
1,520 Elo+
Party 2
Sobek
Sobek
ReNiSgOd
Sobek
Level 122
God Stats
2W - 0L
1,692 SR
Queue Stats
16W - 17L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DanteGaland
Chronos
16
3 / 8 / 11
10,282
643
15,330
17,748
7,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Sakrill
Chaac
19
7 / 6 / 7
11,172
698
17,419
21,893
25,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
StevenS2S
Cabrakan
17
3 / 7 / 8
11,019
689
5,141
16,112
21,609
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
WolfSaskia
Anubis
19
3 / 6 / 12
10,941
684
16,689
14,121
8,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 11
11,365
710
13,048
25,547
31,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 1 / 14
13,495
843
27,435
9,493
4,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
20
14 / 2 / 13
12,968
811
26,002
11,982
6,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
 
Mulan
17
5 / 6 / 16
11,050
691
12,879
19,789
18,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 8 / 15
11,195
700
11,794
14,751
6,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ReNiSgOd
Sobek
20
2 / 4 / 25
11,731
733
8,539
23,359
37,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
117
21
Kills
34
34
Deaths
21
49
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
1
14
17
W
Medusa
 
Medusa
14
2
13
10.25
W
Mulan
 
Mulan
5
6
16
2.17
L
Chronos
DanteGaland
Chronos
3
8
11
1.06
W
3
8
15
1.31
W
Sobek
ReNiSgOd
Sobek
2
4
25
3.63
L
Chaac
Sakrill
Chaac
7
6
7
1.75
L
Cabrakan
StevenS2S
Cabrakan
3
7
8
1
L
Anubis
WolfSaskia
Anubis
3
6
12
1.5
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,627
Damage
86,649
95,421
Taken
79,374
94,906
Mitigated
73,026
22,016
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
27,435
8,916
1,860
2,079
9,493
4,708
864
4,960
4,533
55,310
0
W
Medusa
 
Medusa
26,002
10,670
2,132
3,746
11,982
6,481
2,307
5,616
6,366
0
52,478
W
Mulan
 
Mulan
12,879
1,551
929
2,193
19,789
18,450
211
13,771
6,018
4,442
16,164
L
Chronos
DanteGaland
Chronos
15,330
6,479
376
2,090
17,748
7,806
520
6,141
11,472
27,535
0
W
11,794
4,903
1,763
1,299
14,751
6,239
2,970
10,507
4,244
0
26,869
W
Sobek
ReNiSgOd
Sobek
8,539
561
2,928
5,855
23,359
37,148
820
15,354
8,005
20,888
0
L
Chaac
Sakrill
Chaac
17,419
1,963
1,471
8,679
21,893
25,982
303
9,471
12,259
0
41,445
L
Cabrakan
StevenS2S
Cabrakan
5,141
330
286
1,443
16,112
21,609
81
6,715
9,159
15,901
0
L
Anubis
WolfSaskia
Anubis
16,689
1,692
1,169
1,289
14,121
8,414
1,119
5,042
8,997
38,605
0
L
13,048
1,112
129
5,084
25,547
31,095
393
10,948
14,335
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
60,439
162
Minions Killed
191
0
Camps Cleared
0
1,231,425
Distance Traveled
1,436,221
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,495
843
79
5
0
317,532
0
W
Medusa
12,968
811
43
3
0
314,990
0
W
Mulan
11,050
691
20
1
0
252,531
1
L
Chronos
10,282
643
27
2
0
265,084
0
W
Skadi
11,195
700
26
2
0
254,431
0
W
Sobek
11,731
733
23
1
0
296,737
3
L
Chaac
11,172
698
49
3
0
306,510
0
L
Cabrakan
11,019
689
13
1
0
165,385
7
L
Anubis
10,941
684
64
4
0
216,553
0
L
Ares
11,365
710
9
1
0
277,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role