Player Matchup

Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dyprax99
Atlas
Level 101
God Stats
22W - 9L
1,717 SR
Queue Stats
46W - 30L
1,630 Elo+
Party 1
Izanami
Izanami
XxKiller-Boy21xX
Izanami
Level 147
God Stats
10W - 1L
1,900 SR
Queue Stats
46W - 30L
1,653 Elo+
Party 1
Team Averages
Level 124
1,706 SR
1,595 Elo+

VS

Team Averages
Level 61
1,587 SR
1,596 Elo+
Ares
Ares
Krakakenny
Ares
Level 54
God Stats
1W - 1L
1,584 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 2
Zeus
Zeus
WoefKat
Zeus
Level 61
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 2
Izanami
Izanami
kaasjeslikker
Izanami
Level 69
God Stats
2W - 3L
1,447 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 7
7,163
716
4,084
3,892
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Dyprax99
Atlas
12
3 / 0 / 7
7,618
762
8,477
8,020
6,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 5
7,828
783
7,213
5,816
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,609
661
4,168
10,979
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
WoefKat
Zeus
9
1 / 4 / 0
6,353
635
3,970
8,089
3,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
10
0 / 3 / 0
6,021
602
5,002
5,782
1,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
7
5.5
W
Atlas
Dyprax99
Atlas
3
0
7
6.5
L
0
3
1
0.17
L
Zeus
WoefKat
Zeus
1
4
0
0.25
W
5
1
5
7.5
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
13,140
17,728
Taken
24,850
10,819
Mitigated
13,628
2,298
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,084
69
0
0
3,892
1,410
529
2,993
899
19,668
0
W
Atlas
Dyprax99
Atlas
8,477
3,391
0
1,406
8,020
6,603
636
2,684
5,336
15,088
0
L
4,168
141
145
2,052
10,979
8,529
0
4,705
6,274
7,079
0
L
Zeus
WoefKat
Zeus
3,970
210
0
535
8,089
3,103
0
4,868
3,221
14,697
0
W
7,213
4,143
0
892
5,816
2,806
1,219
3,150
2,666
0
31,443
L
Izanami
5,002
2,410
171
343
5,782
1,996
0
3,272
2,510
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
18,983
109
Minions Killed
92
6
Camps Cleared
2
538,290
Distance Traveled
489,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,163
716
33
3
4
178,154
0
W
Atlas
7,618
762
19
2
0
188,647
2
L
Ares
6,609
661
6
1
1
185,245
4
L
Zeus
6,353
635
37
4
0
146,658
0
W
Izanami
7,828
783
57
6
2
171,489
2
L
Izanami
6,021
602
49
5
1
157,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role