Player Matchup

Neith
Neith
LMcNative52
Neith
Level 116
God Stats
5W - 4L
1,630 SR
Queue Stats
230W - 224L
1,560 Elo+
Party 2
Fenrir
Fenrir
MisterTorgue14
Fenrir
Level 40
God Stats
6W - 4L
1,728 SR
Queue Stats
35W - 34L
1,536 Elo+
Party 3
Cthulhu
Cthulhu
Mumkeyman09
Cthulhu
Level 87
God Stats
10W - 11L
1,255 SR
Queue Stats
156W - 144L
1,511 Elo+
Party 3
Poseidon
Poseidon
White Preacher
Poseidon
Level 109
God Stats
22W - 8L
1,761 SR
Queue Stats
264W - 261L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
YmirsBallSweat
Jormungandr
Level 81
God Stats
14W - 6L
1,654 SR
Queue Stats
273W - 252L
1,489 Elo+
Party 2
Team Averages
Level 87
1,605 SR
1,527 Elo+

VS

Team Averages
Level 75
1,566 SR
1,519 Elo+
Tiamat
Tiamat
Angel-Infernium
Tiamat
Level 93
God Stats
3W - 3L
1,925 SR
Queue Stats
177W - 192L
1,553 Elo+
Party 1
Shiva
Shiva
B35bp7
Shiva
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,535 Elo+
Party 1
Horus
Horus
MaNiaCs BLG
Horus
Level 155
God Stats
17W - 14L
1,488 SR
Queue Stats
732W - 749L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shisui4592
Tsukuyomi
Level 64
God Stats
1W - 2L
1,329 SR
Queue Stats
238W - 210L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
doby1kenoby82
Heimdallr
Level 29
God Stats
5W - 5L
1,590 SR
Queue Stats
146W - 175L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,676
512
3,490
5,557
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
7,027
468
5,682
10,919
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Mumkeyman09
Cthulhu
13
4 / 1 / 2
8,044
536
7,351
7,362
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
12
4 / 1 / 1
7,201
480
5,877
7,002
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
YmirsBallSweat
Jormungandr
12
1 / 2 / 4
7,117
474
5,693
8,440
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,475
498
5,793
5,870
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
B35bp7
Shiva
12
0 / 5 / 2
7,038
469
4,667
13,170
11,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,434
429
2,120
12,671
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Shisui4592
Tsukuyomi
12
3 / 3 / 2
7,564
504
6,959
10,708
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
doby1kenoby82
Heimdallr
12
1 / 2 / 0
7,161
477
3,245
7,232
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Shiva
B35bp7
Shiva
0
5
2
0.2
W
1
0
3
2.5
L
0
2
2
0.5
W
2
1
3
3.5
W
Cthulhu
Mumkeyman09
Cthulhu
4
1
2
5
L
Tsukuyomi
Shisui4592
Tsukuyomi
3
3
2
1.33
W
Poseidon
4
1
1
4.5
W
Jormungandr
YmirsBallSweat
Jormungandr
1
2
4
1.5
L
Heimdallr
doby1kenoby82
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
22,784
39,280
Taken
49,651
21,565
Mitigated
29,062
10,904
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,793
683
0
1,141
5,870
3,687
394
2,779
3,023
43,525
0
L
Shiva
B35bp7
Shiva
4,667
523
322
1,233
13,170
11,336
712
5,570
7,034
0
32,684
W
3,490
647
0
2,522
5,557
2,453
0
0
5,557
0
43,029
L
2,120
1,187
1,616
4,727
12,671
8,430
0
5,056
7,502
0
16,033
W
5,682
1,004
0
1,809
10,919
3,450
0
2,206
8,493
0
34,335
W
Cthulhu
Mumkeyman09
Cthulhu
7,351
428
0
2,886
7,362
8,501
0
229
7,063
39,328
0
L
Tsukuyomi
Shisui4592
Tsukuyomi
6,959
2,274
0
3,113
10,708
3,332
33
3,534
7,101
0
47,680
W
Poseidon
5,877
820
0
2,477
7,002
1,675
66
1,217
5,649
44,006
0
W
Jormungandr
YmirsBallSweat
Jormungandr
5,693
2,175
0
1,210
8,440
5,486
209
1,630
6,609
37,260
28
L
Heimdallr
doby1kenoby82
Heimdallr
3,245
1,093
0
1,251
7,232
2,277
144
1,162
6,070
0
42,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
35,672
390
Minions Killed
378
0
Camps Cleared
0
1,484,704
Distance Traveled
1,418,577
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,475
498
110
7
0
295,625
3
L
Shiva
7,038
469
67
4
0
277,960
0
W
Neith
7,676
512
94
6
0
270,085
5
L
Horus
6,434
429
27
2
0
283,066
2
W
Fenrir
7,027
468
60
4
0
322,500
3
W
Cthulhu
8,044
536
88
6
0
308,491
4
L
Tsukuyomi
7,564
504
80
5
0
308,161
1
W
Poseidon
7,201
480
74
5
0
318,146
5
W
Jormungandr
7,117
474
74
5
0
265,482
7
L
Heimdallr
7,161
477
94
6
0
253,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role