Player Matchup

Thor
Thor
Dui26
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 163L
1,488 Elo+
Solo
Zeus
Zeus
EssTeeGee
Zeus
Level 108
God Stats
9W - 5L
1,541 SR
Queue Stats
554W - 585L
1,521 Elo+
Solo
Athena
Athena
LawDogQuasi
Athena
Level 143
God Stats
3W - 6L
1,549 SR
Queue Stats
306W - 278L
1,558 Elo+
Party 2
Mulan
Mulan
l 1kBlikster l
Mulan
Level 108
God Stats
3W - 2L
1,521 SR
Queue Stats
114W - 81L
1,510 Elo+
Party 2
Apollo
Apollo
n0tails
Apollo
Level 109
God Stats
4W - 7L
1,501 SR
Queue Stats
78W - 83L
1,510 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,518 Elo+

VS

Team Averages
Level 114
1,504 SR
1,510 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FaithAway96
Mercury
Level 129
God Stats
7W - 12L
1,400 SR
Queue Stats
242W - 273L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Shadowchyther
Cthulhu
Level 65
God Stats
4W - 1L
1,699 SR
Queue Stats
232W - 223L
1,471 Elo+
Solo
Fenrir
Fenrir
TyphoonInferno
Fenrir
Level 129
God Stats
9W - 12L
1,411 SR
Queue Stats
174W - 146L
1,537 Elo+
Party 1
Nike
Nike
runningxgun
Nike
Level 87
God Stats
6W - 6L
1,511 SR
Queue Stats
47W - 41L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dui26
Thor
10
0 / 7 / 6
6,549
437
2,880
13,795
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
1 / 7 / 2
6,664
444
11,089
10,454
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 3 / 6
7,176
478
3,849
14,615
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
6,217
414
6,954
13,065
8,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
n0tails
Apollo
14
10 / 4 / 0
9,504
634
10,360
10,740
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 1 / 7
9,514
634
16,892
12,207
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mercury
FaithAway96
Mercury
15
3 / 2 / 6
8,661
577
5,427
6,989
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
3 / 3 / 4
7,930
529
5,440
8,407
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 4 / 5
8,192
546
10,602
13,604
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 8
8,540
569
8,195
15,771
8,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
27
27
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
7
12.5
L
Thor
Dui26
Thor
0
7
6
0.43
L
Zeus
1
7
2
0.29
W
Mercury
FaithAway96
Mercury
3
2
6
3
L
Athena
1
3
6
1.33
W
Cthulhu
3
3
4
1.67
W
8
4
5
2.63
L
0
6
2
0.17
L
Apollo
n0tails
Apollo
10
4
0
2.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
46,556
62,669
Taken
56,978
34,270
Mitigated
25,483
9,890
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,892
4,577
0
3,265
12,207
4,342
554
1,580
10,627
0
59,053
L
Thor
Dui26
Thor
2,880
610
0
2,822
13,795
3,647
0
833
12,962
0
28,142
L
Zeus
11,089
2,056
0
1,813
10,454
1,897
0
51
10,403
40,036
0
W
Mercury
FaithAway96
Mercury
5,427
1,503
0
525
6,989
2,036
594
473
6,516
0
60,388
L
Athena
3,849
1,650
0
1,032
14,615
16,453
0
1,711
12,904
21,403
0
W
Cthulhu
5,440
337
694
1,335
8,407
5,153
46
2,525
5,882
26,458
0
W
10,602
2,651
0
5,237
13,604
5,236
137
5,022
8,582
0
43,964
L
6,954
1,141
0
930
13,065
8,089
84
688
12,377
4,206
23,984
L
Apollo
n0tails
Apollo
10,360
6,683
0
3,293
10,740
4,184
0
2,157
8,583
0
52,882
W
8,195
956
0
3,694
15,771
8,716
688
6,509
9,262
0
47,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
42,837
323
Minions Killed
400
0
Camps Cleared
0
1,389,292
Distance Traveled
1,580,717
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,514
634
97
6
0
313,085
3
L
Thor
6,549
437
42
3
0
282,067
7
L
Zeus
6,664
444
74
5
0
259,190
2
W
Mercury
8,661
577
102
7
0
320,860
2
L
Athena
7,176
478
46
3
0
269,192
0
W
Cthulhu
7,930
529
39
3
0
317,982
1
W
Fenrir
8,192
546
65
4
0
315,799
1
L
Mulan
6,217
414
66
4
0
292,878
2
L
Apollo
9,504
634
95
6
0
285,965
4
W
Nike
8,540
569
97
6
0
312,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role