Player Matchup

Erlang Shen
Erlang Shen
Divine_dez
Erlang Shen
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
288W - 278L
1,423 Elo+
Solo
Fenrir
Fenrir
UliLimon
Fenrir
Level 99
God Stats
3W - 1L
1,790 SR
Queue Stats
182W - 172L
1,381 Elo+
Solo
Merlin
Merlin
akhildutt13
Merlin
Level 122
God Stats
19W - 8L
1,720 SR
Queue Stats
531W - 740L
1,385 Elo+
Solo
Bacchus
Bacchus
new-36844067
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,401 Elo+
Solo
Hou Yi
Hou Yi
puredop3nesss
Hou Yi
Level 82
God Stats
0W - 5L
1,078 SR
Queue Stats
95W - 109L
1,342 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,387 Elo+

VS

Team Averages
Level 108
1,529 SR
1,336 Elo+
Zhong Kui
Zhong Kui
Bhas17
Zhong Kui
Level 155
God Stats
50W - 46L
1,495 SR
Queue Stats
202W - 223L
1,381 Elo+
Solo
Horus
Horus
BuddhaTrek
Horus
Level 105
God Stats
9W - 13L
1,812 SR
Queue Stats
255W - 280L
1,440 Elo+
Solo
Cernunnos
Cernunnos
D4nt3YGames
Cernunnos
Level 116
God Stats
7W - 3L
1,802 SR
Queue Stats
66W - 75L
1,358 Elo+
Solo
Artemis
Artemis
Mielviolet
Artemis
Level 87
God Stats
2W - 2L
1,314 SR
Queue Stats
163W - 191L
1,378 Elo+
Solo
Arachne
Arachne
coppergirl90
Arachne
Level 78
God Stats
1W - 1L
1,225 SR
Queue Stats
2W - 2L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Divine_dez
Erlang Shen
11
0 / 7 / 2
6,900
493
4,240
10,018
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
UliLimon
Fenrir
14
5 / 4 / 0
8,394
600
5,347
12,943
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 2 / 1
7,067
505
2,683
4,392
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
new-36844067
Bacchus
10
1 / 3 / 6
6,390
456
4,458
11,198
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 3 / 2
6,897
493
9,367
9,377
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bhas17
Zhong Kui
12
1 / 0 / 4
7,748
553
6,435
7,136
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
11
0 / 5 / 4
6,825
488
3,396
13,275
7,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
D4nt3YGames
Cernunnos
14
1 / 1 / 6
8,371
598
4,513
5,550
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Mielviolet
Artemis
13
3 / 3 / 1
8,029
574
7,295
10,350
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
coppergirl90
Arachne
16
13 / 2 / 0
9,926
709
11,622
9,914
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
18
19
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bhas17
Zhong Kui
1
0
4
3
W
Horus
0
5
4
0.4
W
Cernunnos
D4nt3YGames
Cernunnos
1
1
6
4
L
Erlang Shen
Divine_dez
Erlang Shen
0
7
2
0.14
W
Artemis
Mielviolet
Artemis
3
3
1
1.17
L
Fenrir
UliLimon
Fenrir
5
4
0
1.25
L
Merlin
0
2
1
0.25
W
Arachne
coppergirl90
Arachne
13
2
0
6.5
L
Bacchus
new-36844067
Bacchus
1
3
6
1.33
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
33,261
47,928
Taken
46,225
25,641
Mitigated
19,733
12,740
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bhas17
Zhong Kui
6,435
554
0
4,594
7,136
4,716
1,492
2,825
4,311
43,734
0
W
Horus
3,396
1,654
735
2,826
13,275
7,072
364
1,615
11,660
0
19,575
W
Cernunnos
D4nt3YGames
Cernunnos
4,513
2,288
0
2,856
5,550
1,824
2,244
0
5,550
0
50,365
L
Erlang Shen
Divine_dez
Erlang Shen
4,240
2,258
0
1,012
10,018
7,741
0
452
9,566
0
32,448
W
Artemis
Mielviolet
Artemis
7,295
3,019
0
4,463
10,350
2,667
2,414
2,144
8,206
0
47,143
L
Fenrir
UliLimon
Fenrir
5,347
1,263
0
4,990
12,943
4,883
0
2,400
10,543
0
45,004
L
Merlin
2,683
24
0
500
4,392
1,252
0
995
3,397
46,146
0
W
Arachne
coppergirl90
Arachne
11,622
8,334
0
4,738
9,914
3,454
100
557
9,357
0
56,829
L
Bacchus
new-36844067
Bacchus
4,458
715
234
2,844
11,198
9,493
0
1,967
9,231
15,163
0
L
9,367
4,376
0
3,160
9,377
2,272
0
621
8,756
0
46,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
40,899
326
Minions Killed
425
0
Camps Cleared
0
1,300,312
Distance Traveled
1,249,123
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,748
553
102
7
0
237,715
0
W
Horus
6,825
488
22
2
0
255,170
0
W
Cernunnos
8,371
598
101
7
0
193,442
3
L
Erlang Shen
6,900
493
57
4
0
289,645
4
W
Artemis
8,029
574
78
6
0
253,671
3
L
Fenrir
8,394
600
80
6
0
280,540
1
L
Merlin
7,067
505
84
6
0
249,655
5
W
Arachne
9,926
709
122
9
0
309,125
1
L
Bacchus
6,390
456
30
2
0
248,110
0
L
Hou Yi
6,897
493
75
5
0
232,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role