Player Matchup

Chiron
Chiron
Gold II
Cagsev_
Chiron
Gold II
Level 130
God Stats
2W - 4L
1,372 SR
Queue Stats
43W - 35L
1,636 MMR
Party 2
Discordia
Discordia
Gold II
JackaIin
Discordia
Gold II
Level 146
God Stats
12W - 9L
1,593 SR
Queue Stats
44W - 36L
1,636 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
SaiyajinPulse
Tsukuyomi
Gold II
Level 149
God Stats
4W - 5L
1,739 SR
Queue Stats
43W - 35L
1,636 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,568 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,538 SR
1,813 MMR
Amaterasu
Amaterasu
Gold V
EmperorGrizzle
Amaterasu
Gold V
Level 105
God Stats
9W - 7L
1,528 SR
Queue Stats
208W - 269L
1,468 MMR
Solo
Sol
Sol
Platinum III
FtZ_PrOgX
Sol
Platinum III
Level 89
God Stats
236W - 306L
1,585 SR
Queue Stats
343W - 471L
1,904 MMR
Party 1
Athena
Athena
Diamond V
Krooxn
Athena
Diamond V
Level 123
God Stats
6W - 9L
1,500 SR
Queue Stats
568W - 704L
2,066 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cagsev_
Chiron
19
8 / 4 / 6
13,786
766
19,423
19,815
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JackaIin
Discordia
18
5 / 6 / 6
13,303
739
19,428
15,730
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SaiyajinPulse
Tsukuyomi
16
2 / 7 / 6
12,254
681
21,878
23,259
8,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetFenrirThothGilgameshAh Muzen Cab

VS

Bans
AtlasAchillesAresMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmperorGrizzle
Amaterasu
18
9 / 5 / 6
13,801
767
12,521
23,728
25,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 12
13,523
751
23,741
25,420
8,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Krooxn
Athena
17
3 / 4 / 13
13,382
743
9,918
29,260
36,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
17
17
Deaths
15
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cagsev_
Chiron
8
4
6
2.75
W
Amaterasu
EmperorGrizzle
Amaterasu
9
5
6
2.4
W
5
6
12
1.83
L
Discordia
JackaIin
Discordia
5
6
6
1.33
W
Athena
Krooxn
Athena
3
4
13
2.38
L
Tsukuyomi
SaiyajinPulse
Tsukuyomi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,729
Damage
46,180
58,804
Taken
78,408
21,261
Mitigated
70,657
11,078
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cagsev_
Chiron
19,423
7,097
1,810
5,034
19,815
7,279
915
14,161
5,654
0
55,802
W
Amaterasu
EmperorGrizzle
Amaterasu
12,521
4,472
1,035
4,451
23,728
25,752
1,423
6,497
17,231
610
24,939
W
23,741
7,598
854
13,793
25,420
8,042
2,024
8,146
17,274
81,693
0
L
Discordia
JackaIin
Discordia
19,428
1,692
0
1,581
15,730
5,589
268
10,000
5,730
72,215
0
W
Athena
Krooxn
Athena
9,918
2,866
801
6,828
29,260
36,863
660
5,097
24,163
27,092
0
L
Tsukuyomi
SaiyajinPulse
Tsukuyomi
21,878
5,539
0
2,653
23,259
8,393
580
10,721
12,538
0
53,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
40,706
221
Minions Killed
164
12
Camps Cleared
3
947,256
Distance Traveled
995,220
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,786
766
74
4
5
315,060
0
W
Amaterasu
13,801
767
19
1
0
341,188
1
W
Sol
13,523
751
112
6
2
298,272
3
L
Discordia
13,303
739
101
6
5
292,333
1
W
Athena
13,382
743
33
2
1
355,760
3
L
Tsukuyomi
12,254
681
46
3
2
339,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role