Player Matchup

Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze V
AlmaMarcela2675
Merlin
Bronze V
Level 128
God Stats
0W - 1L
1,887 SR
Queue Stats
4W - 5L
1,454 MMR
Party 2
Cerberus
Cerberus
Silver III
ExtremeActor910
Cerberus
Silver III
Level 139
God Stats
0W - 1L
1,747 SR
Queue Stats
7W - 8L
1,453 MMR
Party 2
Nemesis
Nemesis
Bronze III
Moto815IG
Nemesis
Bronze III
Level 140
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 12L
1,357 MMR
Party 1
Izanami
Izanami
Silver I
Unmatchedforce
Izanami
Silver I
Level 155
God Stats
24W - 17L
1,641 SR
Queue Stats
62W - 55L
1,541 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,616 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,508 SR
1,460 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
FLAM1NG SP1DER
Artemis
Bronze V
Level 148
God Stats
17W - 10L
1,480 SR
Queue Stats
48W - 42L
1,454 MMR
Solo
Ne Zha
Ne Zha
Silver II
JTflash19
Ne Zha
Silver II
Level 127
God Stats
6W - 8L
1,673 SR
Queue Stats
52W - 60L
1,454 MMR
Solo
Chaac
Chaac
Gold III
Marty_Mar_1
Chaac
Gold III
Level 126
God Stats
12W - 11L
1,356 SR
Queue Stats
145W - 147L
1,444 MMR
Solo
Persephone
Persephone
Gold IV
drem063
Persephone
Gold IV
Level 147
God Stats
3W - 4L
1,532 SR
Queue Stats
193W - 193L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 2
6,787
452
4,740
9,918
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 1
7,735
516
7,726
6,057
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
1 / 3 / 0
7,521
501
8,747
9,877
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Moto815IG
Nemesis
12
1 / 4 / 1
6,971
465
3,481
11,710
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 0
7,556
504
2,165
5,910
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CamazotzLokiAtlasFenrirAgni

VS

Bans
HeraGilgameshCliodhnaAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 1 / 0
9,128
609
8,246
11,113
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 3
7,871
525
2,746
7,641
2,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
JTflash19
Ne Zha
15
2 / 1 / 4
8,791
586
2,839
11,520
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 2
9,332
622
8,143
14,681
7,789
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
drem063
Persephone
13
1 / 0 / 1
8,452
563
5,627
6,831
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Ao Kuang
 
Ao Kuang
7
1
0
7
L
2
2
1
1.25
L
Cerberus
1
3
0
0.33
W
0
1
3
1.5
W
Ne Zha
JTflash19
Ne Zha
2
1
4
4
W
3
1
2
4
L
Nemesis
Moto815IG
Nemesis
1
4
1
0.38
L
0
2
0
0
W
Persephone
drem063
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
27,601
43,472
Taken
51,786
28,194
Mitigated
18,975
11,201
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,740
502
0
2,708
9,918
8,372
0
3,586
6,332
20,785
0
W
Ao Kuang
 
Ao Kuang
8,246
1,405
148
5,813
11,113
2,974
0
3,762
6,725
49,998
3,813
L
7,726
658
0
958
6,057
1,954
0
4,502
1,555
53,245
0
L
Cerberus
8,747
839
0
2,725
9,877
8,321
0
49
9,828
48,097
0
W
2,746
1,025
0
2,678
7,641
2,325
783
915
6,720
0
43,549
W
Ne Zha
JTflash19
Ne Zha
2,839
678
0
1,693
11,520
3,926
0
4,188
7,170
0
58,964
W
8,143
1,371
43
4,795
14,681
7,789
0
8,716
5,965
196
59,537
L
Nemesis
Moto815IG
Nemesis
3,481
761
0
2,900
11,710
7,879
0
2,638
9,072
0
44,147
L
2,165
1,243
0
1,910
5,910
1,668
176
2,726
3,184
0
58,686
W
Persephone
drem063
Persephone
5,627
127
0
1,471
6,831
1,961
721
3,018
3,509
51,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
43,574
471
Minions Killed
514
0
Camps Cleared
0
1,368,113
Distance Traveled
1,546,628
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,787
452
34
2
0
278,447
7
W
Ao Kuang
9,128
609
91
6
0
315,784
1
L
Merlin
7,735
516
114
8
0
291,034
1
L
Cerberus
7,521
501
105
7
0
262,081
1
W
Artemis
7,871
525
88
6
0
278,511
5
W
Ne Zha
8,791
586
113
8
0
354,180
3
W
Chaac
9,332
622
123
8
0
301,754
2
L
Nemesis
6,971
465
91
6
0
284,398
3
L
Izanami
7,556
504
127
8
0
252,153
4
W
Persephone
8,452
563
99
7
0
296,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role