Player Matchup

Cthulhu
Cthulhu
DStorm44
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIIInvictus
Ah Muzen Cab
Level 156
God Stats
0W - 2L
1,296 SR
Queue Stats
40W - 48L
1,382 Elo+
Solo
Neith
Neith
JULIUZ-1792
Neith
Level 66
God Stats
18W - 15L
1,441 SR
Queue Stats
104W - 100L
1,425 Elo+
Solo
Thanatos
Thanatos
LegalChimera416
Thanatos
Level 29
God Stats
1W - 1L
1,805 SR
Queue Stats
49W - 62L
1,408 Elo+
Solo
Zeus
Zeus
WagHammer
Zeus
Level 18
God Stats
5W - 2L
1,836 SR
Queue Stats
40W - 25L
1,611 Elo+
Solo
Team Averages
Level 59
1,576 SR
1,465 Elo+

VS

Team Averages
Level 88
1,402 SR
1,403 Elo+
Erlang Shen
Erlang Shen
AntangoreX
Erlang Shen
Level 108
God Stats
1W - 3L
1,349 SR
Queue Stats
26W - 33L
1,494 Elo+
Party 2
Hades
Hades
GhostLegionX
Hades
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,358 Elo+
Party 1
Shiva
Shiva
Mugen9782
Shiva
Level 85
God Stats
1W - 2L
1,225 SR
Queue Stats
2W - 6L
1,074 Elo+
Party 1
Artemis
Artemis
Oblitius 9
Artemis
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 28L
1,697 Elo+
Party 2
Arachne
Arachne
madd0077
Arachne
Level 88
God Stats
8W - 8L
1,434 SR
Queue Stats
246W - 264L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DStorm44
Cthulhu
10
1 / 2 / 0
4,721
944
1,614
3,590
2,446
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
IIIInvictus
Ah Muzen Cab
6
0 / 0 / 0
3,670
734
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 2
4,343
869
3,559
4,406
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
0 / 5 / 2
4,059
812
2,063
5,150
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
9
1 / 1 / 2
4,468
894
3,493
2,398
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AntangoreX
Erlang Shen
9
1 / 2 / 7
5,071
1,014
3,621
4,927
2,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
4,497
899
1,006
3,539
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Mugen9782
Shiva
10
2 / 0 / 3
4,839
968
3,738
4,894
1,658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Oblitius 9
Artemis
10
2 / 0 / 6
4,823
965
3,197
2,049
638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
madd0077
Arachne
10
4 / 1 / 4
4,920
984
2,063
4,208
1,133
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AntangoreX
Erlang Shen
1
2
7
2.25
L
Cthulhu
DStorm44
Cthulhu
1
2
0
0.5
W
2
1
1
2.5
L
Ah Muzen Cab
IIIInvictus
Ah Muzen Cab
0
0
0
0
L
2
3
2
1
L
Thanatos
0
5
2
0.2
W
Shiva
Mugen9782
Shiva
2
0
3
3.5
W
Artemis
Oblitius 9
Artemis
2
0
6
5
L
Zeus
1
1
2
2
W
Arachne
madd0077
Arachne
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,729
Damage
13,625
15,544
Taken
19,617
6,374
Mitigated
7,600
3,613
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AntangoreX
Erlang Shen
3,621
1,943
195
619
4,927
2,460
0
818
3,904
0
7,875
L
Cthulhu
DStorm44
Cthulhu
1,614
40
0
363
3,590
2,446
0
0
3,590
15,199
0
W
1,006
222
91
600
3,539
1,711
0
814
2,568
9,051
0
L
Ah Muzen Cab
IIIInvictus
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
3,559
1,441
85
1,108
4,406
1,732
0
360
3,991
0
8,010
L
Thanatos
2,063
428
0
1,072
5,150
1,580
0
477
4,613
0
6,195
W
Shiva
Mugen9782
Shiva
3,738
1,150
0
1,370
4,894
1,658
0
736
4,019
0
14,490
W
Artemis
Oblitius 9
Artemis
3,197
1,695
22
103
2,049
638
230
993
992
0
10,299
L
Zeus
3,493
568
0
985
2,398
616
0
54
2,344
11,170
0
W
Arachne
madd0077
Arachne
2,063
1,963
133
1,258
4,208
1,133
0
1,354
2,686
0
7,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
24,150
81
Minions Killed
87
0
Camps Cleared
0
392,382
Distance Traveled
554,814
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,071
1,014
7
1
0
125,824
3
L
Cthulhu
4,721
944
42
8
0
112,388
2
W
Hades
4,497
899
24
5
0
103,335
0
L
Ah Muzen Cab
3,670
734
0
0
0
0
0
L
Neith
4,343
869
6
1
0
94,307
1
L
Thanatos
4,059
812
11
2
0
104,044
0
W
Shiva
4,839
968
20
4
0
109,698
2
W
Artemis
4,823
965
21
4
0
97,202
1
L
Zeus
4,468
894
22
4
0
81,643
0
W
Arachne
4,920
984
15
3
0
118,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role