Player Matchup

Shiva
Shiva
CubanYork
Shiva
Level 160
God Stats
131W - 155L
1,370 SR
Queue Stats
644W - 798L
1,368 Elo+
Solo
Charybdis
Charybdis
IdkYogui
Charybdis
Level 30
God Stats
5W - 5L
1,642 SR
Queue Stats
254W - 291L
1,490 Elo+
Solo
Hera
Hera
ImmortalClayman
Hera
Level 106
God Stats
4W - 5L
1,483 SR
Queue Stats
84W - 94L
1,564 Elo+
Solo
Bacchus
Bacchus
Mr_Mrs-Carr
Bacchus
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 138L
1,304 Elo+
Solo
King Arthur
King Arthur
arkmlol
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,606 Elo+
Solo
Team Averages
Level 84
1,499 SR
1,467 Elo+

VS

Team Averages
Level 111
1,412 SR
1,476 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
H0dorH0dorH0dor
Ao Kuang
Level 108
God Stats
0W - 4L
1,113 SR
Queue Stats
143W - 164L
1,559 Elo+
Solo
Scylla
Scylla
IBlackH0le
Scylla
Level 67
God Stats
15W - 14L
1,440 SR
Queue Stats
151W - 143L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Orions_Link
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 173L
1,370 Elo+
Solo
Anhur
Anhur
iTz puRe death
Anhur
Level 128
God Stats
19W - 15L
1,509 SR
Queue Stats
387W - 355L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CubanYork
Shiva
14
4 / 1 / 9
7,787
779
6,645
6,021
4,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
IdkYogui
Charybdis
14
1 / 2 / 10
7,431
743
3,401
6,152
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 0 / 2
8,699
870
8,186
3,947
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mr_Mrs-Carr
Bacchus
12
0 / 3 / 7
6,624
662
1,912
5,226
3,674
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
arkmlol
King Arthur
14
2 / 1 / 10
7,461
746
5,896
4,848
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 2
7,294
729
6,363
8,289
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
12
1 / 3 / 1
6,813
681
2,889
5,380
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
IBlackH0le
Scylla
13
0 / 6 / 1
6,697
670
4,932
6,889
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Orions_Link
Tsukuyomi
12
1 / 5 / 2
6,690
669
2,904
7,425
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 1
7,687
769
3,588
3,341
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
16
Kills
7
7
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
2
1.5
W
Shiva
CubanYork
Shiva
4
1
9
8.5
L
Ao Kuang
1
3
1
0.5
L
Scylla
IBlackH0le
Scylla
0
6
1
0.08
W
Charybdis
IdkYogui
Charybdis
1
2
10
3
W
9
0
2
10
W
Bacchus
Mr_Mrs-Carr
Bacchus
0
3
7
1.17
L
Tsukuyomi
Orions_Link
Tsukuyomi
1
5
2
0.4
W
King Arthur
arkmlol
King Arthur
2
1
10
7
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
20,676
26,194
Taken
31,324
15,745
Mitigated
10,298
2,995
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,363
4,065
0
1,447
8,289
3,034
140
3,770
4,399
0
23,907
W
Shiva
CubanYork
Shiva
6,645
754
0
634
6,021
4,670
296
1,367
4,570
2,655
18,870
L
Ao Kuang
2,889
644
0
536
5,380
1,978
1,254
833
4,473
12,565
0
L
Scylla
IBlackH0le
Scylla
4,932
208
0
304
6,889
2,199
0
2,168
4,606
19,625
0
W
Charybdis
IdkYogui
Charybdis
3,401
1,364
0
1,124
6,152
2,007
712
2,998
3,000
0
16,118
W
8,186
1,522
174
273
3,947
1,363
856
1,216
2,639
27,180
0
W
Bacchus
Mr_Mrs-Carr
Bacchus
1,912
46
0
85
5,226
3,674
472
912
4,276
4,962
0
L
Tsukuyomi
Orions_Link
Tsukuyomi
2,904
402
0
270
7,425
2,120
126
2,198
5,099
0
13,194
W
King Arthur
arkmlol
King Arthur
5,896
474
0
705
4,848
4,031
120
956
3,888
0
23,055
L
3,588
783
0
650
3,341
967
0
1,227
2,108
0
19,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
35,181
171
Minions Killed
154
0
Camps Cleared
0
1,061,265
Distance Traveled
776,770
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,294
729
32
3
0
161,895
1
W
Shiva
7,787
779
34
3
0
228,331
2
L
Ao Kuang
6,813
681
27
3
0
139,520
3
L
Scylla
6,697
670
38
4
0
184,404
3
W
Charybdis
7,431
743
35
4
0
196,081
0
W
Hera
8,699
870
59
6
0
220,941
3
W
Bacchus
6,624
662
13
1
0
199,534
2
L
Tsukuyomi
6,690
669
22
2
0
146,829
2
W
King Arthur
7,461
746
30
3
0
216,378
3
L
Anhur
7,687
769
35
4
0
144,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role