Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Arnau20
Tsukuyomi
Gold II
Level 129
God Stats
5W - 10L
1,606 SR
Queue Stats
109W - 110L
1,710 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum III
Daniik
Morgan Le Fay
Platinum III
Level 160
God Stats
3W - 0L
1,896 SR
Queue Stats
66W - 52L
1,841 MMR
Party 2
Ymir
Ymir
Platinum IV
MCRVitto
Ymir
Platinum IV
Level 108
God Stats
3W - 1L
1,499 SR
Queue Stats
75W - 69L
1,809 MMR
Party 3
Cerberus
Cerberus
Platinum V
нose
Cerberus
Platinum V
Level 145
God Stats
2W - 4L
1,379 SR
Queue Stats
54W - 46L
1,674 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,576 SR
1,707 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,489 SR
1,770 MMR
Amaterasu
Amaterasu
Platinum V
FlowingBlaze
Amaterasu
Platinum V
Level 149
God Stats
13W - 11L
1,629 SR
Queue Stats
27W - 24L
1,925 MMR
Party 1
Sol
Sol
Platinum IV
Junié
Sol
Platinum IV
Level 157
God Stats
6W - 9L
1,553 SR
Queue Stats
291W - 290L
1,851 MMR
Solo
Kukulkan
Kukulkan
Gold II
Karrameli
Kukulkan
Gold II
Level 100
God Stats
76W - 80L
1,559 SR
Queue Stats
492W - 501L
1,720 MMR
Solo
Horus
Horus
Gold V
PAULIUSRITCHIUS
Horus
Gold V
Level 126
God Stats
0W - 1L
1,205 SR
Queue Stats
33W - 30L
1,729 MMR
Solo
Arachne
Arachne
Gold V
TubiOne
Arachne
Gold V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 3 / 5
14,776
616
15,299
22,083
9,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Arnau20
Tsukuyomi
20
14 / 5 / 9
15,137
631
30,536
18,513
9,672
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Daniik
Morgan Le Fay
20
10 / 1 / 4
14,763
615
23,863
11,974
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
2 / 2 / 15
12,562
523
7,489
25,232
33,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
нose
Cerberus
20
2 / 2 / 10
14,060
586
13,742
23,877
34,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AgniTiamatThorCliodhna

VS

Bans
BastetKaliGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlowingBlaze
Amaterasu
19
0 / 6 / 3
11,866
494
14,902
29,141
20,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Junié
Sol
19
6 / 5 / 1
12,655
527
17,052
20,008
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Karrameli
Kukulkan
19
5 / 8 / 2
12,635
526
14,558
15,273
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 5
10,224
426
7,940
26,551
24,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
TubiOne
Arachne
17
1 / 8 / 5
10,418
434
7,733
23,929
11,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
33
Kills
13
13
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
5
2.5
W
Tsukuyomi
Arnau20
Tsukuyomi
14
5
9
3.7
W
Morgan Le Fay
Daniik
Morgan Le Fay
10
1
4
12
L
Amaterasu
FlowingBlaze
Amaterasu
0
6
3
0.25
L
Sol
Junié
Sol
6
5
1
1.3
L
Kukulkan
Karrameli
Kukulkan
5
8
2
0.75
W
Ymir
2
2
15
4.75
L
1
6
5
0.58
L
Arachne
TubiOne
Arachne
1
8
5
0.44
W
Cerberus
нose
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,929
Damage
62,185
101,679
Taken
114,902
92,527
Mitigated
68,216
30,064
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,299
7,868
0
7,928
22,083
9,661
5,521
10,194
11,889
0
112,473
W
Tsukuyomi
Arnau20
Tsukuyomi
30,536
8,513
0
4,166
18,513
9,672
2,837
6,167
12,346
0
119,699
W
Morgan Le Fay
Daniik
Morgan Le Fay
23,863
2,095
0
1,158
11,974
5,450
3,360
4,153
7,821
122,737
0
L
Amaterasu
FlowingBlaze
Amaterasu
14,902
8,789
0
10,974
29,141
20,923
0
11,239
17,902
0
84,422
L
Sol
Junié
Sol
17,052
5,728
0
7,174
20,008
4,774
3,564
2,983
17,025
94,170
0
L
Kukulkan
Karrameli
Kukulkan
14,558
354
0
2,012
15,273
5,621
0
9,860
5,413
84,330
0
W
Ymir
7,489
1,514
657
3,553
25,232
33,650
33
7,401
17,374
34,703
0
L
7,940
2,463
786
2,799
26,551
24,974
0
13,501
12,390
0
31,667
L
Arachne
TubiOne
Arachne
7,733
4,889
0
3,639
23,929
11,924
0
7,511
16,418
0
69,366
W
Cerberus
нose
Cerberus
13,742
1,979
0
12,602
23,877
34,094
1,722
3,695
20,182
111,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,298
Gold Earned
57,798
886
Minions Killed
623
0
Camps Cleared
0
2,385,025
Distance Traveled
2,198,281
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,776
616
184
8
0
456,105
11
W
Tsukuyomi
15,137
631
158
7
0
522,816
4
W
Morgan Le Fay
14,763
615
202
8
0
496,151
4
L
Amaterasu
11,866
494
170
7
0
432,965
1
L
Sol
12,655
527
174
7
0
418,437
3
L
Kukulkan
12,635
526
145
6
0
429,427
10
W
Ymir
12,562
523
49
2
0
493,443
0
L
Horus
10,224
426
44
2
0
449,793
5
L
Arachne
10,418
434
90
4
0
467,659
5
W
Cerberus
14,060
586
293
12
0
416,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role