Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Emsorpo
Ullr
Level 71
God Stats
0W - 2L
1,250 SR
Queue Stats
81W - 71L
1,466 Elo+
Solo
Thanatos
Thanatos
GladiatorCrixus
Thanatos
Level 91
God Stats
0W - 3L
1,114 SR
Queue Stats
37W - 62L
1,369 Elo+
Party 1
Arachne
Arachne
SkaddiDaddy
Arachne
Level 122
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iOenomaus
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,523 Elo+
Party 1
Team Averages
Level 108
1,372 SR
1,407 Elo+

VS

Team Averages
Level 68
1,528 SR
1,446 Elo+
Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anginorub
Merlin
Level 115
God Stats
10W - 5L
1,678 SR
Queue Stats
475W - 507L
1,474 Elo+
Solo
Anubis
Anubis
ManggMangg
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
TorsoMan965
Tsukuyomi
Level 107
God Stats
3W - 3L
1,277 SR
Queue Stats
245W - 255L
1,436 Elo+
Solo
Ymir
Ymir
WiltingWillow
Ymir
Level 56
God Stats
5W - 0L
1,684 SR
Queue Stats
139W - 146L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 6 / 4
7,420
675
4,909
10,111
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Emsorpo
Ullr
15
2 / 3 / 4
7,848
713
7,147
10,572
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
17
8 / 5 / 3
9,843
895
10,505
11,038
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
SkaddiDaddy
Arachne
13
1 / 9 / 8
8,002
727
4,468
12,763
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
iOenomaus
Morgan Le Fay
17
3 / 4 / 5
9,112
828
12,258
8,428
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 3 / 18
9,375
852
8,718
8,657
3,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Anginorub
Merlin
17
10 / 4 / 11
10,451
950
15,153
9,104
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ManggMangg
Anubis
16
2 / 2 / 19
8,989
817
7,437
9,135
6,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TorsoMan965
Tsukuyomi
16
5 / 3 / 19
9,646
877
11,301
12,231
7,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 13
9,987
908
5,152
14,681
22,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
16
Kills
27
27
Deaths
16
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
4
0.67
W
Apollo
 
Apollo
4
3
18
4.33
W
Merlin
Anginorub
Merlin
10
4
11
3.88
L
Ullr
Emsorpo
Ullr
2
3
4
1.33
L
Thanatos
8
5
3
1.9
W
Anubis
ManggMangg
Anubis
2
2
19
5.75
L
Arachne
SkaddiDaddy
Arachne
1
9
8
0.56
W
Tsukuyomi
TorsoMan965
Tsukuyomi
5
3
19
4.83
W
6
4
13
3.13
L
Morgan Le Fay
iOenomaus
Morgan Le Fay
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
47,761
52,912
Taken
53,808
17,933
Mitigated
42,629
16,425
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,909
2,030
751
1,886
10,111
3,903
0
5,632
4,479
0
11,254
W
Apollo
 
Apollo
8,718
4,183
1,234
2,009
8,657
3,553
1,970
1,959
6,596
0
22,067
W
Merlin
Anginorub
Merlin
15,153
771
1,008
2,254
9,104
3,706
768
2,117
6,923
34,162
0
L
Ullr
Emsorpo
Ullr
7,147
3,326
1,209
2,547
10,572
3,301
0
5,951
4,621
0
15,074
L
Thanatos
10,505
1,185
620
5,311
11,038
4,037
52
4,548
6,490
0
14,172
W
Anubis
ManggMangg
Anubis
7,437
899
791
3,198
9,135
6,113
919
2,966
6,070
20,553
0
L
Arachne
SkaddiDaddy
Arachne
4,468
2,609
627
1,408
12,763
3,843
0
6,576
6,187
0
9,086
W
Tsukuyomi
TorsoMan965
Tsukuyomi
11,301
2,496
853
5,591
12,231
7,255
1,289
2,143
9,947
0
26,199
W
5,152
1,178
988
2,036
14,681
22,002
231
3,073
11,448
9,716
0
L
Morgan Le Fay
iOenomaus
Morgan Le Fay
12,258
475
742
1,324
8,428
2,849
37
5,035
3,393
33,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
48,448
84
Minions Killed
152
0
Camps Cleared
0
851,208
Distance Traveled
1,030,504
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,420
675
14
1
0
115,014
0
W
Apollo
9,375
852
30
3
0
210,051
4
W
Merlin
10,451
950
49
4
0
186,061
0
L
Ullr
7,848
713
18
2
0
207,336
0
L
Thanatos
9,843
895
8
1
0
169,178
0
W
Anubis
8,989
817
29
3
0
190,786
0
L
Arachne
8,002
727
7
1
0
171,801
2
W
Tsukuyomi
9,646
877
35
3
0
239,034
2
W
Ymir
9,987
908
9
1
0
204,572
1
L
Morgan Le Fay
9,112
828
37
3
0
187,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role