Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jyule
Kukulkan
Level 83
God Stats
8W - 8L
1,200 SR
Queue Stats
74W - 82L
1,501 Elo+
Party 2
Geb
Geb
ShadowHaze v7
Geb
Level 25
God Stats
56W - 55L
1,477 SR
Queue Stats
56W - 56L
1,430 Elo+
Party 1
Thor
Thor
Weedster12
Thor
Level 79
God Stats
37W - 45L
1,454 SR
Queue Stats
220W - 248L
1,475 Elo+
Party 1
Sol
Sol
Ziveria
Sol
Level 127
God Stats
10W - 15L
1,347 SR
Queue Stats
303W - 331L
1,450 Elo+
Party 1
Team Averages
Level 94
1,396 SR
1,471 Elo+

VS

Team Averages
Level 72
1,783 SR
1,895 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BernardLeMalade
Athena
Level 28
God Stats
83W - 17L
1,947 SR
Queue Stats
374W - 74L
1,967 Elo+
Party 3
Baron Samedi
Baron Samedi
Capukhi
Baron Samedi
Level 159
God Stats
19W - 2L
2,099 SR
Queue Stats
261W - 46L
2,025 Elo+
Party 3
Sun Wukong
Sun Wukong
Greephus
Sun Wukong
Level 123
God Stats
7W - 0L
1,870 SR
Queue Stats
511W - 179L
1,905 Elo+
Party 3
Chiron
Chiron
Tyberialibaba
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 5L
2,076 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 5 / 1
4,594
766
1,647
5,122
1,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Jyule
Kukulkan
9
0 / 2 / 0
4,493
749
2,526
3,186
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 2
4,830
805
1,751
6,057
2,912
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 4 / 1
5,151
859
3,802
6,745
1,983
Sol
10
1 / 2 / 2
4,992
832
4,285
3,954
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 3
5,275
879
3,260
2,636
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 8
5,816
969
2,795
7,843
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Capukhi
Baron Samedi
12
4 / 0 / 3
5,999
1,000
3,873
1,765
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Greephus
Sun Wukong
10
0 / 2 / 10
5,537
923
4,851
7,908
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 1
6,808
1,135
7,460
2,985
934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
1
0.1
W
Morgan Le Fay
 
Morgan Le Fay
1
0
3
2.5
W
3
1
8
7
W
Baron Samedi
Capukhi
Baron Samedi
4
0
3
5.5
W
Sun Wukong
Greephus
Sun Wukong
0
2
10
2.5
L
Kukulkan
Jyule
Kukulkan
0
2
0
0
L
0
2
2
0.5
W
7
0
1
7.5
L
2
4
1
0.63
L
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
22,239
25,064
Taken
23,137
8,528
Mitigated
13,238
3,704
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,647
1,439
0
545
5,122
1,522
0
1,635
3,421
0
8,234
W
Morgan Le Fay
 
Morgan Le Fay
3,260
336
0
304
2,636
907
414
595
2,001
14,142
0
W
2,795
839
247
1,861
7,843
4,717
36
2,921
4,844
6,403
0
W
Baron Samedi
Capukhi
Baron Samedi
3,873
191
1,295
963
1,765
866
465
781
984
17,263
0
W
Sun Wukong
Greephus
Sun Wukong
4,851
1,497
0
1,708
7,908
5,814
0
2,495
5,315
0
11,592
L
Kukulkan
Jyule
Kukulkan
2,526
463
0
250
3,186
773
0
600
2,546
5,780
0
L
1,751
148
0
1,483
6,057
2,912
0
3,833
2,100
3,636
0
W
7,460
3,377
732
1,632
2,985
934
1,443
1,313
1,602
0
27,393
L
3,802
1,045
0
495
6,745
1,983
0
1,294
5,395
0
10,727
L
Sol
4,285
516
0
931
3,954
1,338
0
2,252
1,674
12,279
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
29,435
70
Minions Killed
144
0
Camps Cleared
0
533,831
Distance Traveled
714,740
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,594
766
19
3
0
87,292
0
W
Morgan Le Fay
5,275
879
24
4
0
138,981
2
W
Athena
5,816
969
6
1
0
153,956
1
W
Baron Samedi
5,999
1,000
42
7
0
138,844
2
W
Sun Wukong
5,537
923
16
3
0
143,511
2
L
Kukulkan
4,493
749
12
2
0
86,399
2
L
Geb
4,830
805
4
1
0
120,077
0
W
Chiron
6,808
1,135
56
9
0
139,448
2
L
Thor
5,151
859
13
2
0
118,692
2
L
Sol
4,992
832
22
4
0
121,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role