Player Matchup

Serqet
Serqet
CafeElCamello
Serqet
Level 107
God Stats
3W - 1L
1,524 SR
Queue Stats
222W - 173L
1,557 Elo+
Party 1
Mulan
Mulan
CraX0
Mulan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,472 Elo+
Solo
Artio
Artio
ElBelfhaamon
Artio
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 126L
1,540 Elo+
Party 1
Olorun
Olorun
MrsVIX
Olorun
Level 89
God Stats
3W - 5L
1,398 SR
Queue Stats
180W - 137L
1,510 Elo+
Party 1
Thanatos
Thanatos
SuperBarrex
Thanatos
Level 121
God Stats
11W - 5L
1,883 SR
Queue Stats
249W - 255L
1,494 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,515 Elo+

VS

Team Averages
Level 101
1,501 SR
1,599 Elo+
Charybdis
Charybdis
AWookiieCookiie
Charybdis
Level 114
God Stats
0W - 2L
1,280 SR
Queue Stats
83W - 68L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
KMoney9
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 140L
1,639 Elo+
Party 2
Tyr
Tyr
MyshuByshu
Tyr
Level 60
God Stats
2W - 3L
1,726 SR
Queue Stats
284W - 313L
1,468 Elo+
Solo
Thanatos
Thanatos
Torak141
Thanatos
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
157W - 122L
1,626 Elo+
Party 2
Sol
Sol
mootroot3
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 151L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
12,953
518
9,807
25,431
26,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
CraX0
Mulan
20
7 / 3 / 11
14,663
587
25,815
24,981
21,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 4 / 9
13,530
541
14,490
29,464
15,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
MrsVIX
Olorun
20
7 / 0 / 10
13,998
560
17,184
13,239
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SuperBarrex
Thanatos
20
5 / 6 / 11
13,047
522
19,523
25,729
9,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AWookiieCookiie
Charybdis
19
1 / 3 / 1
11,840
474
9,043
16,164
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KMoney9
Sylvanus
15
1 / 8 / 3
10,368
415
9,194
28,825
26,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 8 / 3
11,326
453
11,396
23,710
23,734
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Torak141
Thanatos
18
6 / 6 / 6
11,845
474
13,991
23,884
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 3 / 5
12,971
519
22,149
20,295
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
28
Kills
13
13
Deaths
28
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AWookiieCookiie
Charybdis
1
3
1
0.5
W
4
0
14
11
W
Mulan
CraX0
Mulan
7
3
11
4.17
W
5
4
9
2.38
L
Sylvanus
KMoney9
Sylvanus
1
8
3
0.31
W
Olorun
MrsVIX
Olorun
7
0
10
12
L
2
8
3
0.44
W
Thanatos
SuperBarrex
Thanatos
5
6
11
1.75
L
Thanatos
Torak141
Thanatos
6
6
6
1.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,819
Damage
65,773
118,844
Taken
112,878
79,999
Mitigated
71,435
59,665
Healing
39,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AWookiieCookiie
Charybdis
9,043
4,082
0
4,699
16,164
5,384
3,862
4,872
11,075
0
90,996
W
9,807
1,723
0
3,822
25,431
26,338
0
5,392
20,039
0
44,116
W
Mulan
CraX0
Mulan
25,815
2,224
0
11,418
24,981
21,147
610
4,748
20,233
0
108,621
W
14,490
1,666
1,361
14,080
29,464
15,169
1,687
14,460
15,004
94,475
0
L
Sylvanus
KMoney9
Sylvanus
9,194
1,785
3,608
5,571
28,825
26,201
0
10,769
17,321
33,427
0
W
Olorun
MrsVIX
Olorun
17,184
8,845
3,751
8,927
13,239
7,549
6,268
3,635
9,604
112,298
18,295
L
11,396
1,486
0
5,137
23,710
23,734
0
4,735
18,912
6,618
60,365
W
Thanatos
SuperBarrex
Thanatos
19,523
5,078
0
16,306
25,729
9,796
748
6,706
18,896
0
107,479
L
Thanatos
Torak141
Thanatos
13,991
4,305
0
13,466
23,884
8,385
0
3,506
20,154
0
73,826
L
22,149
6,958
0
6,955
20,295
7,731
0
5,795
14,057
119,069
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,191
Gold Earned
58,350
698
Minions Killed
633
0
Camps Cleared
0
2,460,645
Distance Traveled
2,214,555
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,840
474
169
7
0
408,537
3
W
Serqet
12,953
518
52
2
0
526,757
9
W
Mulan
14,663
587
176
7
0
488,970
6
W
Artio
13,530
541
153
6
0
485,059
7
L
Sylvanus
10,368
415
47
2
0
415,925
11
W
Olorun
13,998
560
180
7
0
461,218
8
L
Tyr
11,326
453
98
4
0
429,243
5
W
Thanatos
13,047
522
137
5
0
498,641
5
L
Thanatos
11,845
474
90
4
0
506,012
5
L
Sol
12,971
519
229
9
0
454,838
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role