Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AbusiveMussel0
Thanatos
Level 84
God Stats
2W - 2L
1,543 SR
Queue Stats
158W - 219L
1,363 Elo+
Party 2
Osiris
Osiris
Guih604
Osiris
Level 126
God Stats
18W - 22L
1,515 SR
Queue Stats
716W - 813L
1,424 Elo+
Solo
Izanami
Izanami
Senpai_Mestre
Izanami
Level 92
God Stats
12W - 26L
1,329 SR
Queue Stats
69W - 115L
1,373 Elo+
Party 2
Sol
Sol
matia198
Sol
Level 69
God Stats
0W - 1L
1,397 SR
Queue Stats
30W - 28L
1,512 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,434 Elo+

VS

Team Averages
Level 104
1,398 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
Gexiner528
Morgan Le Fay
Level 125
God Stats
34W - 26L
1,507 SR
Queue Stats
186W - 198L
1,437 Elo+
Party 1
Hel
Hel
Y--STRYKER--Y
Hel
Level 88
God Stats
1W - 2L
1,260 SR
Queue Stats
416W - 413L
1,426 Elo+
Solo
Danzaburou
Danzaburou
ads_eltutu
Danzaburou
Level 121
God Stats
2W - 1L
1,285 SR
Queue Stats
166W - 184L
1,472 Elo+
Party 1
Fenrir
Fenrir
aguso0105
Fenrir
Level 77
God Stats
2W - 1L
1,238 SR
Queue Stats
131W - 156L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
paco_el_del_saco
Tsukuyomi
Level 108
God Stats
11W - 7L
1,702 SR
Queue Stats
134W - 148L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 1
5,194
519
3,110
7,424
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
9
3 / 5 / 0
5,830
583
4,802
8,912
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Guih604
Osiris
8
1 / 2 / 0
5,482
548
2,510
8,045
3,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
11
1 / 0 / 1
6,069
607
3,994
5,534
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,685
569
4,231
5,732
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gexiner528
Morgan Le Fay
12
7 / 1 / 3
6,857
686
8,318
5,453
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,538
554
2,779
5,262
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ads_eltutu
Danzaburou
9
0 / 2 / 2
4,928
493
2,596
6,006
1,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
aguso0105
Fenrir
8
3 / 2 / 2
5,482
548
2,090
6,025
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
11
1 / 0 / 0
6,195
620
5,515
9,113
3,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Thanatos
3
5
0
0.6
W
Morgan Le Fay
Gexiner528
Morgan Le Fay
7
1
3
8.5
L
Osiris
Guih604
Osiris
1
2
0
0.5
L
Izanami
1
0
1
1.5
W
0
0
5
2.5
W
Danzaburou
ads_eltutu
Danzaburou
0
2
2
0.5
W
Fenrir
aguso0105
Fenrir
3
2
2
2
L
0
1
0
0
W
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
21,298
35,647
Taken
31,859
12,202
Mitigated
11,704
18,176
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,110
86
329
2,965
7,424
1,995
0
4,064
3,360
27,611
0
L
Thanatos
4,802
861
0
6,053
8,912
3,311
0
2,166
6,746
0
27,337
W
Morgan Le Fay
Gexiner528
Morgan Le Fay
8,318
1,091
0
1,210
5,453
1,915
23
1,512
3,941
36,723
0
L
Osiris
Guih604
Osiris
2,510
829
1,322
1,875
8,045
3,393
0
3,993
4,052
0
13,508
L
Izanami
3,994
2,930
0
3,067
5,534
1,592
426
874
4,660
0
48,095
W
2,779
421
1,276
2,601
5,262
2,887
0
983
4,279
14,152
0
W
Danzaburou
ads_eltutu
Danzaburou
2,596
721
0
1,393
6,006
1,243
0
0
6,006
0
31,314
W
Fenrir
aguso0105
Fenrir
2,090
374
0
2,364
6,025
1,879
24
615
5,410
0
17,273
L
4,231
1,605
0
2,565
5,732
1,911
360
0
5,732
29,555
3,729
W
Tsukuyomi
5,515
716
0
4,348
9,113
3,780
62
3,693
5,420
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
29,000
306
Minions Killed
274
0
Camps Cleared
0
1,035,762
Distance Traveled
1,070,240
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,194
519
55
6
0
214,138
3
L
Thanatos
5,830
583
57
6
0
228,337
2
W
Morgan Le Fay
6,857
686
63
6
0
205,205
6
L
Osiris
5,482
548
19
2
0
215,960
2
L
Izanami
6,069
607
110
11
0
187,480
0
W
Hel
5,538
554
26
3
0
213,425
2
W
Danzaburou
4,928
493
62
6
0
202,864
0
W
Fenrir
5,482
548
38
4
0
231,514
1
L
Sol
5,685
569
65
7
0
189,847
5
W
Tsukuyomi
6,195
620
85
9
0
217,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role