Player Matchup

Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Boi-Bani
Hou Yi
Gold III
Level 154
God Stats
4W - 0L
1,513 SR
Queue Stats
377W - 372L
1,576 MMR
Party 1
Amaterasu
Amaterasu
Gold III
Chief_Sosa_0
Amaterasu
Gold III
Level 146
God Stats
5W - 2L
2,034 SR
Queue Stats
274W - 268L
1,591 MMR
Party 1
Cerberus
Cerberus
Gold II
poppinskullzz
Cerberus
Gold II
Level 112
God Stats
1W - 2L
1,738 SR
Queue Stats
261W - 266L
1,580 MMR
Solo
Aphrodite
Aphrodite
Gold III
rollhogs
Aphrodite
Gold III
Level 148
God Stats
2W - 1L
1,859 SR
Queue Stats
578W - 569L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,729 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,558 SR
1,578 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
AlyssumValkyrie
Morgan Le Fay
Gold II
Level 106
God Stats
4W - 8L
1,592 SR
Queue Stats
132W - 134L
1,594 MMR
Solo
Athena
Athena
Silver I
LunarBahamut
Athena
Silver I
Level 140
God Stats
1W - 2L
1,249 SR
Queue Stats
7W - 9L
1,588 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
fajardoj7
Tsukuyomi
Silver I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,584 MMR
Solo
Anhur
Anhur
Gold V
pibo007
Anhur
Gold V
Level 156
God Stats
3W - 5L
1,810 SR
Queue Stats
211W - 202L
1,568 MMR
Solo
Chaac
Chaac
Gold III
robotninjaattack
Chaac
Gold III
Level 159
God Stats
9W - 6L
1,641 SR
Queue Stats
94W - 90L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 2 / 2
10,082
593
11,570
15,255
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Boi-Bani
Hou Yi
16
6 / 3 / 3
10,233
602
11,429
13,366
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Chief_Sosa_0
Amaterasu
17
4 / 2 / 6
9,986
587
8,895
13,840
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
poppinskullzz
Cerberus
14
2 / 0 / 10
9,217
542
8,833
20,965
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
rollhogs
Aphrodite
14
2 / 2 / 5
8,803
518
7,265
9,573
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetArachneLoki

VS

Bans
CliodhnaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
14
2 / 4 / 3
8,654
509
12,923
10,918
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
0 / 5 / 3
7,212
424
2,684
12,954
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
fajardoj7
Tsukuyomi
15
2 / 6 / 3
8,801
518
8,120
14,999
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
pibo007
Anhur
13
1 / 4 / 0
8,187
482
5,473
12,747
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 3
9,574
563
15,097
17,600
11,189
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
2
4.5
L
Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
2
4
3
0.88
W
Hou Yi
Boi-Bani
Hou Yi
6
3
3
2.5
W
Amaterasu
Chief_Sosa_0
Amaterasu
4
2
6
3.5
L
Athena
0
5
3
0.3
L
Tsukuyomi
fajardoj7
Tsukuyomi
2
6
3
0.58
L
Anhur
pibo007
Anhur
1
4
0
0.25
W
Cerberus
poppinskullzz
Cerberus
2
0
10
7
L
4
3
3
1.83
W
Aphrodite
rollhogs
Aphrodite
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,992
Damage
44,297
72,999
Taken
69,218
46,169
Mitigated
30,737
27,917
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,570
7,822
0
3,284
15,255
5,895
0
1,829
13,426
0
59,868
L
Morgan Le Fay
AlyssumValkyrie
Morgan Le Fay
12,923
1,073
0
1,253
10,918
3,818
0
2,970
7,529
62,949
0
W
Hou Yi
Boi-Bani
Hou Yi
11,429
5,658
0
5,103
13,366
4,695
192
2,672
10,694
0
83,792
W
Amaterasu
Chief_Sosa_0
Amaterasu
8,895
3,456
0
6,647
13,840
10,344
0
239
13,518
0
62,917
L
Athena
2,684
867
0
1,024
12,954
7,624
0
4,614
7,616
15,963
0
L
Tsukuyomi
fajardoj7
Tsukuyomi
8,120
1,452
0
5,090
14,999
4,877
0
1,944
11,998
0
61,515
L
Anhur
pibo007
Anhur
5,473
3,254
0
3,270
12,747
3,229
0
1,718
10,699
0
56,528
W
Cerberus
poppinskullzz
Cerberus
8,833
1,155
0
3,917
20,965
21,081
0
7,212
13,753
38,571
0
L
15,097
2,120
0
3,964
17,600
11,189
294
4,348
11,764
0
59,814
W
Aphrodite
rollhogs
Aphrodite
7,265
1,065
4,212
4,754
9,573
4,154
650
5,309
4,214
46,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
42,428
572
Minions Killed
460
0
Camps Cleared
0
1,753,185
Distance Traveled
1,721,163
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,082
593
121
7
0
377,940
2
L
Morgan Le Fay
8,654
509
105
6
0
317,002
10
W
Hou Yi
10,233
602
134
8
0
289,761
3
W
Amaterasu
9,986
587
130
8
0
387,770
5
L
Athena
7,212
424
25
1
0
358,721
9
L
Tsukuyomi
8,801
518
114
7
0
385,573
3
L
Anhur
8,187
482
121
7
0
307,680
3
W
Cerberus
9,217
542
80
5
0
349,181
3
L
Chaac
9,574
563
95
6
0
352,187
1
W
Aphrodite
8,803
518
107
6
0
348,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role