Player Matchup

Tyr
Tyr
Adelberht
Tyr
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Gonzalez122330
Anubis
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 93L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
JTCz
Ratatoskr
Level 26
God Stats
24W - 14L
1,744 SR
Queue Stats
139W - 77L
1,668 Elo+
Party 2
Bacchus
Bacchus
KiNgFaHeY420
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,437 Elo+
Party 1
Rama
Rama
OOKILL12
Rama
Level 26
God Stats
7W - 6L
1,520 SR
Queue Stats
156W - 109L
1,601 Elo+
Party 2
Team Averages
Level 43
1,553 SR
1,556 Elo+

VS

Team Averages
Level 66
1,591 SR
1,568 Elo+
Shiva
Shiva
BrotherHealsalot
Shiva
Level 139
God Stats
9W - 6L
1,474 SR
Queue Stats
281W - 213L
1,571 Elo+
Party 3
Medusa
Medusa
BrotherStinkey
Medusa
Level 126
God Stats
10W - 5L
1,780 SR
Queue Stats
246W - 189L
1,615 Elo+
Party 3
Fafnir
Fafnir
FafnirAMusketeer
Fafnir
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Pele
Pele
KumbhaTheRoomba
Pele
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SebaslianGG
Nu Wa
Level 5
God Stats
3W - 3L
1,701 SR
Queue Stats
6W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
8,707
670
3,839
13,392
6,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 7 / 1
8,888
684
9,334
13,180
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
JTCz
Ratatoskr
16
2 / 8 / 2
9,347
719
9,949
13,798
4,390
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KiNgFaHeY420
Bacchus
15
1 / 7 / 0
8,926
687
4,379
14,316
15,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
16
0 / 6 / 2
9,359
720
5,978
12,273
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
10,537
811
11,290
15,224
19,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 0 / 16
11,822
909
18,821
7,064
2,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 24
10,691
822
6,990
12,988
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 2 / 10
11,795
907
12,428
12,904
8,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 1 / 14
10,832
833
9,013
3,815
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
5
Kills
35
35
Deaths
5
7
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
6
1
14
13
W
11
0
16
19
W
2
1
24
14
L
1
7
1
0.21
L
Ratatoskr
JTCz
Ratatoskr
2
8
2
0.38
L
Bacchus
KiNgFaHeY420
Bacchus
1
7
0
0.14
W
11
2
10
8
L
Rama
0
6
2
0.17
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
58,542
66,959
Taken
51,995
35,927
Mitigated
47,218
9,214
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,839
904
142
2,590
13,392
6,956
0
2,677
10,641
0
15,851
W
11,290
2,242
930
1,959
15,224
19,123
652
2,883
12,341
6,517
22,524
W
18,821
7,859
0
1,489
7,064
2,372
3,128
2,777
4,287
0
47,196
W
6,990
1,266
696
3,646
12,988
15,694
711
3,608
9,380
13,135
0
L
9,334
100
0
4,150
13,180
5,215
0
3,924
8,926
46,755
0
L
Ratatoskr
JTCz
Ratatoskr
9,949
924
0
0
13,798
4,390
0
4,894
8,717
0
22,955
L
Bacchus
KiNgFaHeY420
Bacchus
4,379
82
0
0
14,316
15,589
0
2,764
11,294
22,882
0
W
12,428
3,028
0
5,127
12,904
8,750
2,534
3,180
9,724
0
52,407
L
Rama
5,978
4,582
0
2,332
12,273
3,777
244
3,403
8,751
0
39,129
W
9,013
2,381
0
292
3,815
1,279
3,274
1,265
2,550
33,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
55,677
233
Minions Killed
262
0
Camps Cleared
0
1,233,095
Distance Traveled
1,494,843
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,707
670
32
2
0
253,077
0
W
Shiva
10,537
811
36
3
0
312,253
0
W
Medusa
11,822
909
70
5
0
322,165
1
W
Fafnir
10,691
822
4
0
0
296,900
4
L
Anubis
8,888
684
75
6
0
221,456
2
L
Ratatoskr
9,347
719
24
2
0
278,793
1
L
Bacchus
8,926
687
26
2
0
247,237
1
W
Pele
11,795
907
84
6
0
286,494
0
L
Rama
9,359
720
76
6
0
232,532
0
W
Nu Wa
10,832
833
68
5
0
277,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role