Player Matchup

Serqet
Serqet
BureksaMesom81
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 34L
1,743 Elo+
Solo
Cabrakan
Cabrakan
Kelantir
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo
Cerberus
Cerberus
Servion94
Cerberus
Level 149
God Stats
8W - 11L
1,520 SR
Queue Stats
565W - 585L
1,550 Elo+
Solo
Raijin
Raijin
Tianam
Raijin
Level 126
God Stats
1W - 2L
1,545 SR
Queue Stats
38W - 41L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
Toffmeister3000
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,518 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,524 Elo+

VS

Team Averages
Level 81
1,554 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ForeverAn0oB
Cthulhu
Level 26
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 1L
1,502 Elo+
Party 3
Mulan
Mulan
Ishtat
Mulan
Level 146
God Stats
5W - 5L
1,540 SR
Queue Stats
143W - 149L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Jesseisdenaam
Heimdallr
Level 47
God Stats
1W - 0L
1,550 SR
Queue Stats
15W - 10L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
10,157
846
7,044
11,557
7,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Kelantir
Cabrakan
13
0 / 8 / 8
7,004
584
5,166
15,232
13,902
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Servion94
Cerberus
14
1 / 7 / 7
7,831
653
6,626
15,587
18,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Tianam
Raijin
17
8 / 6 / 6
10,375
865
15,727
12,502
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Toffmeister3000
Erlang Shen
15
1 / 7 / 11
8,128
677
8,385
15,233
10,665
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
15 / 3 / 12
11,616
968
25,525
8,912
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
17
7 / 2 / 18
10,436
870
10,540
11,852
9,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ForeverAn0oB
Cthulhu
17
3 / 2 / 23
10,237
853
10,109
9,152
8,247
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Ishtat
Mulan
13
1 / 5 / 13
8,486
707
5,871
13,087
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Jesseisdenaam
Heimdallr
17
7 / 4 / 19
10,510
876
12,574
9,971
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
16
Kills
33
33
Deaths
16
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
15
3
12
7
W
Ne Zha
 
Ne Zha
7
2
18
8
L
6
5
7
1.9
W
Cthulhu
ForeverAn0oB
Cthulhu
3
2
23
7.25
W
Mulan
Ishtat
Mulan
1
5
13
1.5
W
Heimdallr
Jesseisdenaam
Heimdallr
7
4
19
4.13
L
Cabrakan
Kelantir
Cabrakan
0
8
8
0.5
L
Cerberus
Servion94
Cerberus
1
7
7
0.64
L
Raijin
Tianam
Raijin
8
6
6
1.83
L
Erlang Shen
Toffmeister3000
Erlang Shen
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
64,619
70,111
Taken
52,974
54,702
Mitigated
30,023
14,194
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
25,525
8,695
1,917
2,650
8,912
3,272
617
5,076
3,644
0
49,613
W
Ne Zha
 
Ne Zha
10,540
1,073
1,359
2,537
11,852
9,079
723
4,320
7,074
0
20,686
L
7,044
1,692
1,294
1,595
11,557
7,002
378
2,391
8,840
0
7,635
W
Cthulhu
ForeverAn0oB
Cthulhu
10,109
432
828
2,183
9,152
8,247
284
5,564
3,588
15,659
0
W
Mulan
Ishtat
Mulan
5,871
1,372
1,611
2,736
13,087
5,917
420
6,869
5,987
0
8,910
W
Heimdallr
Jesseisdenaam
Heimdallr
12,574
4,639
0
811
9,971
3,508
1,894
5,690
4,151
0
31,840
L
Cabrakan
Kelantir
Cabrakan
5,166
456
0
0
15,232
13,902
0
954
13,942
6,625
0
L
Cerberus
Servion94
Cerberus
6,626
134
558
3,287
15,587
18,799
0
1,705
13,431
17,182
0
L
Raijin
Tianam
Raijin
15,727
1,572
674
2,434
12,502
4,334
0
1,646
10,740
39,417
0
L
Erlang Shen
Toffmeister3000
Erlang Shen
8,385
1,863
1,433
2,919
15,233
10,665
0
2,391
12,569
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
51,285
125
Minions Killed
128
0
Camps Cleared
0
956,383
Distance Traveled
1,148,905
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,616
968
50
4
0
237,037
3
W
Ne Zha
10,436
870
10
1
0
256,159
0
L
Serqet
10,157
846
7
1
0
220,370
1
W
Cthulhu
10,237
853
19
2
0
228,807
0
W
Mulan
8,486
707
6
1
0
210,735
0
W
Heimdallr
10,510
876
43
4
0
216,167
2
L
Cabrakan
7,004
584
2
0
0
179,411
0
L
Cerberus
7,831
653
43
4
0
184,973
0
L
Raijin
10,375
865
54
5
0
181,758
1
L
Erlang Shen
8,128
677
19
2
0
189,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role