Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Steve2410
Sobek
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 103L
1,365 Elo+
Party 1
Scylla
Scylla
Tryhard_10_gg
Scylla
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
97W - 102L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
coppergirl90
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
mostrosotote
Skadi
Level 122
God Stats
18W - 18L
1,430 SR
Queue Stats
226W - 222L
1,458 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,434 Elo+

VS

Team Averages
Level 74
1,379 SR
1,378 Elo+
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 86
God Stats
217W - 198L
1,447 SR
Queue Stats
331W - 347L
1,367 Elo+
Solo
Sobek
Sobek
Jachi110
Sobek
Level 37
God Stats
4W - 1L
1,640 SR
Queue Stats
25W - 35L
1,240 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
V4NILLA GOR1LLA
Ah Muzen Cab
Level 118
God Stats
23W - 18L
1,488 SR
Queue Stats
92W - 92L
1,510 Elo+
Solo
Da Ji
Da Ji
ashlynne002
Da Ji
Level 69
God Stats
4W - 8L
1,162 SR
Queue Stats
588W - 681L
1,376 Elo+
Solo
Hel
Hel
blubaybie23
Hel
Level 58
God Stats
4W - 1L
1,159 SR
Queue Stats
58W - 46L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 5 / 2
9,701
441
11,195
14,859
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Steve2410
Sobek
14
3 / 2 / 4
9,921
451
12,735
22,963
29,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 3
9,210
419
7,753
12,073
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
coppergirl90
Gilgamesh
17
2 / 2 / 2
10,497
477
11,324
17,227
14,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 9 / 8
10,072
458
11,088
19,356
6,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,099
505
16,322
17,932
14,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Jachi110
Sobek
15
2 / 2 / 8
9,838
447
8,541
16,767
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
V4NILLA GOR1LLA
Ah Muzen Cab
17
11 / 3 / 2
11,179
508
19,356
15,102
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 2
8,724
397
1,422
9,124
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
6 / 6 / 7
11,262
512
14,637
19,591
8,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
23
24
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
2
1.2
W
3
1
8
7
W
Sobek
Jachi110
Sobek
2
2
8
3
L
Sobek
Steve2410
Sobek
3
2
4
2.5
L
2
6
3
0.58
W
Ah Muzen Cab
V4NILLA GOR1LLA
Ah Muzen Cab
11
3
2
4
W
1
1
2
2
W
6
6
7
1.58
L
Gilgamesh
coppergirl90
Gilgamesh
2
2
2
1.5
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
60,278
86,478
Taken
78,516
61,501
Mitigated
52,384
15,325
Healing
42,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,195
2,334
0
2,604
14,859
5,874
969
7,079
7,682
0
45,548
W
16,322
291
4,051
11,177
17,932
14,423
689
5,687
12,245
75,222
0
W
Sobek
Jachi110
Sobek
8,541
697
24
3,751
16,767
19,991
203
5,465
11,302
28,365
0
L
Sobek
Steve2410
Sobek
12,735
1,167
482
4,758
22,963
29,734
81
8,936
13,859
33,347
7,583
L
7,753
652
0
1,491
12,073
4,474
1,960
6,841
5,128
45,246
0
W
Ah Muzen Cab
V4NILLA GOR1LLA
Ah Muzen Cab
19,356
11,938
0
8,169
15,102
5,879
4,067
4,027
11,075
0
68,635
W
1,422
187
0
4,188
9,124
3,211
0
603
8,521
0
33,911
W
14,637
875
3,696
7,874
19,591
8,880
229
5,220
14,371
61,378
0
L
Gilgamesh
coppergirl90
Gilgamesh
11,324
2,666
0
616
17,227
14,598
1,193
7,680
9,401
5,134
69,708
L
11,088
5,904
0
5,374
19,356
6,821
1,307
8,228
10,908
0
71,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,401
Gold Earned
52,102
485
Minions Killed
441
0
Camps Cleared
0
1,877,948
Distance Traveled
1,948,575
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,701
441
75
3
0
364,288
0
W
Chang'e
11,099
505
111
5
0
451,480
5
W
Sobek
9,838
447
40
2
0
462,197
4
L
Sobek
9,921
451
65
3
0
434,473
0
L
Scylla
9,210
419
86
4
0
351,100
6
W
Ah Muzen Cab
11,179
508
106
5
0
422,477
5
W
Da Ji
8,724
397
77
4
0
227,814
0
W
Hel
11,262
512
107
5
0
384,607
1
L
Gilgamesh
10,497
477
134
6
0
368,675
1
L
Skadi
10,072
458
125
6
0
359,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role