Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
VtecHonda
Cernunnos
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 370L
1,502 Elo+
Party 1
Thanatos
Thanatos
iKonesen
Thanatos
Level 87
God Stats
8W - 7L
1,528 SR
Queue Stats
108W - 110L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
sakemanninen
Sylvanus
Level 129
God Stats
2W - 3L
1,414 SR
Queue Stats
814W - 894L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
superditto1
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 162L
1,493 Elo+
Party 1
Team Averages
Level 105
1,488 SR
1,517 Elo+

VS

Team Averages
Level 139
1,503 SR
1,543 Elo+
Khepri
Khepri
Blossimftw
Khepri
Level 146
God Stats
8W - 6L
1,592 SR
Queue Stats
143W - 127L
1,566 Elo+
Solo
Chiron
Chiron
Daspotatoe
Chiron
Level 128
God Stats
4W - 2L
1,576 SR
Queue Stats
186W - 171L
1,548 Elo+
Solo
Janus
Janus
HatsMummels
Janus
Level 154
God Stats
5W - 6L
1,366 SR
Queue Stats
150W - 154L
1,505 Elo+
Solo
Amaterasu
Amaterasu
MaestroKimpembe
Amaterasu
Level 128
God Stats
7W - 2L
1,644 SR
Queue Stats
119W - 112L
1,554 Elo+
Solo
Ravana
Ravana
SilverWolf317
Ravana
Level 137
God Stats
4W - 2L
1,335 SR
Queue Stats
228W - 228L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 2 / 0
5,052
505
1,581
7,082
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
VtecHonda
Cernunnos
10
0 / 0 / 0
5,484
548
3,097
4,979
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
iKonesen
Thanatos
9
0 / 0 / 0
5,216
522
1,297
5,850
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
sakemanninen
Sylvanus
10
0 / 4 / 0
5,443
544
6,830
8,736
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
superditto1
Ah Puch
10
0 / 3 / 1
5,316
532
3,939
5,602
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blossimftw
Khepri
9
0 / 0 / 2
5,443
544
2,364
4,466
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Daspotatoe
Chiron
11
2 / 0 / 0
6,029
603
4,833
3,789
1,000
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,541
654
3,135
4,301
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MaestroKimpembe
Amaterasu
12
3 / 0 / 1
6,510
651
4,881
9,074
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 3
5,781
578
5,907
6,063
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
W
Khepri
Blossimftw
Khepri
0
0
2
1
W
Chiron
Daspotatoe
Chiron
2
0
0
2
W
2
0
2
3
W
Amaterasu
MaestroKimpembe
Amaterasu
3
0
1
3.5
W
2
1
3
3.5
L
Cernunnos
VtecHonda
Cernunnos
0
0
0
0
L
Thanatos
iKonesen
Thanatos
0
0
0
0
L
Sylvanus
sakemanninen
Sylvanus
0
4
0
0
L
Ah Puch
superditto1
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
21,120
32,249
Taken
27,693
11,695
Mitigated
10,641
16,066
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,581
819
633
2,243
7,082
3,062
0
1,732
5,350
0
16,937
W
Khepri
Blossimftw
Khepri
2,364
321
1,030
2,102
4,466
2,856
0
365
3,995
13,312
1,401
W
Chiron
Daspotatoe
Chiron
4,833
1,727
259
1,539
3,789
1,000
234
0
3,789
0
41,310
W
3,135
197
0
1,212
4,301
1,087
116
1,552
2,513
39,744
0
W
Amaterasu
MaestroKimpembe
Amaterasu
4,881
2,136
0
4,808
9,074
3,907
593
4,844
4,230
0
37,026
W
5,907
1,604
0
3,302
6,063
1,791
0
2,615
2,837
0
31,790
L
Cernunnos
VtecHonda
Cernunnos
3,097
1,151
0
867
4,979
1,116
0
485
4,494
0
36,873
L
Thanatos
iKonesen
Thanatos
1,297
455
0
7,079
5,850
1,525
0
901
4,949
0
26,788
L
Sylvanus
sakemanninen
Sylvanus
6,830
2,258
81
3,300
8,736
4,416
31
408
8,328
26,959
7,861
L
Ah Puch
superditto1
Ah Puch
3,939
304
0
1,863
5,602
1,576
0
1,873
3,729
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
30,304
297
Minions Killed
356
0
Camps Cleared
0
986,561
Distance Traveled
1,066,917
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,052
505
32
3
0
208,701
1
W
Khepri
5,443
544
27
3
0
210,603
1
W
Chiron
6,029
603
83
8
0
193,729
6
W
Janus
6,541
654
100
10
0
231,030
5
W
Amaterasu
6,510
651
88
9
0
203,305
5
W
Ravana
5,781
578
58
6
0
228,250
1
L
Cernunnos
5,484
548
72
7
0
202,233
3
L
Thanatos
5,216
522
72
7
0
233,815
3
L
Sylvanus
5,443
544
59
6
0
152,598
4
L
Ah Puch
5,316
532
62
6
0
189,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role