Player Matchup

Bastet
Bastet
 
Bastet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mininas1
Artemis
Level 18
God Stats
3W - 2L
1,457 SR
Queue Stats
4W - 5L
1,066 Elo+
Party 1
Bacchus
Bacchus
Omnemos
Bacchus
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Senor1toDimsdeil
Xbalanque
Level 104
God Stats
2W - 2L
1,569 SR
Queue Stats
55W - 61L
1,415 Elo+
Party 3
Ra
Ra
aliteralbacteria
Ra
Level 42
God Stats
7W - 6L
1,607 SR
Queue Stats
147W - 169L
1,421 Elo+
Party 3
Team Averages
Level 55
1,527 SR
1,381 Elo+

VS

Team Averages
Level 38
1,214 SR
1,191 Elo+
Achilles
Achilles
WBSDESPORTS04
Achilles
Level 22
God Stats
4W - 14L
1,131 SR
Queue Stats
20W - 64L
1,114 Elo+
Party 2
Charybdis
Charybdis
WBSDESPORTS09
Charybdis
Level 26
God Stats
8W - 33L
1,067 SR
Queue Stats
15W - 66L
1,115 Elo+
Party 2
Janus
Janus
WBSDESPORTS18
Janus
Level 51
God Stats
4W - 16L
1,197 SR
Queue Stats
72W - 130L
1,262 Elo+
Party 2
Arachne
Arachne
WBSDESPORTS21
Arachne
Level 63
God Stats
14W - 20L
1,374 SR
Queue Stats
97W - 139L
1,292 Elo+
Party 2
Ymir
Ymir
WBSDESPORTS22
Ymir
Level 28
God Stats
9W - 19L
1,301 SR
Queue Stats
30W - 64L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 4
9,666
569
15,077
8,009
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Mininas1
Artemis
14
9 / 0 / 6
9,097
535
12,517
5,487
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Omnemos
Bacchus
13
2 / 0 / 13
8,582
505
3,754
13,228
10,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
14
6 / 0 / 13
9,408
553
12,032
8,716
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 8
9,652
568
7,895
7,806
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
WBSDESPORTS04
Achilles
11
0 / 5 / 0
6,923
407
4,176
15,959
15,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
WBSDESPORTS09
Charybdis
10
0 / 6 / 1
6,357
374
5,169
12,051
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 7 / 1
6,597
388
3,030
10,343
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
13
1 / 5 / 0
7,857
462
3,371
16,358
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,010
412
2,452
16,062
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
28
Kills
1
1
Deaths
28
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
4
9
W
Artemis
Mininas1
Artemis
9
0
6
12
W
Bacchus
Omnemos
Bacchus
2
0
13
8.5
W
Xbalanque
6
0
13
12.5
L
Achilles
WBSDESPORTS04
Achilles
0
5
0
0
L
Charybdis
WBSDESPORTS09
Charybdis
0
6
1
0.08
L
0
7
1
0.07
L
Arachne
1
5
0
0.2
L
0
5
1
0.1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,275
Damage
18,198
43,246
Taken
70,773
23,668
Mitigated
37,091
23,777
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,077
3,752
0
4,405
8,009
5,513
589
128
7,881
0
53,177
W
Artemis
Mininas1
Artemis
12,517
6,795
0
2,802
5,487
1,644
3,350
1,620
3,867
0
40,834
W
Bacchus
Omnemos
Bacchus
3,754
195
2,739
5,790
13,228
10,625
900
1,589
11,639
17,467
0
W
Xbalanque
12,032
5,088
0
2,790
8,716
2,988
2,811
584
8,132
0
44,417
L
Achilles
WBSDESPORTS04
Achilles
4,176
851
0
3,062
15,959
15,629
0
879
14,286
0
29,675
L
Charybdis
WBSDESPORTS09
Charybdis
5,169
2,899
0
2,980
12,051
3,052
258
2,283
9,684
0
29,857
L
3,030
198
0
602
10,343
2,116
0
2,620
7,682
35,945
0
L
Arachne
3,371
2,378
0
3,998
16,358
6,237
0
3,072
13,141
0
62,688
L
2,452
555
284
2,293
16,062
10,057
135
2,795
13,227
18,736
4,327
W
7,895
665
930
4,321
7,806
2,898
847
1,094
6,712
70,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
34,744
382
Minions Killed
311
0
Camps Cleared
0
1,543,831
Distance Traveled
1,522,339
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,666
569
88
5
0
317,940
6
W
Artemis
9,097
535
75
4
0
297,724
0
W
Bacchus
8,582
505
19
1
0
276,639
0
W
Xbalanque
9,408
553
73
4
0
309,251
0
L
Achilles
6,923
407
78
5
0
286,641
3
L
Charybdis
6,357
374
47
3
0
278,773
0
L
Janus
6,597
388
57
3
0
296,284
8
L
Arachne
7,857
462
96
6
0
368,314
3
L
Ymir
7,010
412
33
2
0
292,327
5
W
Ra
9,652
568
127
7
0
342,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role