Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Gray15000
Camazotz
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,629 Elo+
Solo
Odin
Odin
Mars_Ultar
Odin
Level 154
God Stats
2W - 2L
1,762 SR
Queue Stats
116W - 124L
1,556 Elo+
Solo
Nox
Nox
captainpistolman
Nox
Level 147
God Stats
4W - 5L
1,236 SR
Queue Stats
144W - 161L
1,528 Elo+
Solo
Charybdis
Charybdis
xXDoingUrMomXx
Charybdis
Level 157
God Stats
4W - 3L
1,832 SR
Queue Stats
260W - 258L
1,609 Elo+
Solo
Team Averages
Level 137
1,566 SR
1,564 Elo+

VS

Team Averages
Level 138
1,545 SR
1,565 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AxE ASSAULT
Cthulhu
Level 154
God Stats
8W - 5L
1,685 SR
Queue Stats
266W - 129L
1,739 Elo+
Party 1
Ne Zha
Ne Zha
The Thrill88
Ne Zha
Level 128
God Stats
27W - 22L
1,656 SR
Queue Stats
83W - 89L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
zBabyHank
Tsukuyomi
Level 87
God Stats
2W - 2L
1,384 SR
Queue Stats
121W - 109L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 6
8,623
719
8,174
15,058
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Gray15000
Camazotz
14
0 / 2 / 4
7,867
656
4,232
7,097
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 5
8,759
730
7,111
14,992
13,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 0 / 5
8,308
692
5,563
5,658
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xXDoingUrMomXx
Charybdis
16
6 / 4 / 3
9,599
800
13,027
12,452
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
7 / 2 / 3
10,293
858
11,151
9,894
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
15
3 / 5 / 7
8,783
732
7,407
10,276
3,565
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
AxE ASSAULT
Cthulhu
16
3 / 0 / 9
9,386
782
13,691
13,546
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
1 / 0 / 6
9,114
760
7,022
7,511
3,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
zBabyHank
Tsukuyomi
15
0 / 4 / 8
8,616
718
6,338
8,906
6,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
11
Kills
14
14
Deaths
11
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
6
1.25
W
Chronos
 
Chronos
7
2
3
4.25
W
Charybdis
 
Charybdis
3
5
7
1.3
W
Cthulhu
AxE ASSAULT
Cthulhu
3
0
9
7.5
L
Camazotz
Gray15000
Camazotz
0
2
4
1
L
2
4
5
1.13
W
Ne Zha
1
0
6
4
L
1
0
5
3.5
L
Charybdis
xXDoingUrMomXx
Charybdis
6
4
3
1.88
W
Tsukuyomi
zBabyHank
Tsukuyomi
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
45,609
55,257
Taken
50,133
42,480
Mitigated
32,585
12,939
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,174
1,067
3,644
4,254
15,058
17,395
0
6,035
8,766
14,980
0
W
Chronos
 
Chronos
11,151
4,726
0
3,138
9,894
4,278
4,353
1,971
7,824
46,295
0
W
Charybdis
 
Charybdis
7,407
3,017
0
789
10,276
3,565
3,529
2,582
7,659
0
25,463
W
Cthulhu
AxE ASSAULT
Cthulhu
13,691
1,045
557
4,294
13,546
14,332
0
4,418
8,955
30,473
0
L
Camazotz
Gray15000
Camazotz
4,232
656
0
2,022
7,097
4,923
0
3,290
3,725
0
15,834
L
7,111
1,766
0
750
14,992
13,708
0
5,909
8,772
0
26,327
W
Ne Zha
7,022
927
390
2,460
7,511
3,460
0
3,155
4,221
0
30,817
L
5,563
902
0
701
5,658
2,164
256
2,609
3,016
34,056
0
L
Charybdis
xXDoingUrMomXx
Charybdis
13,027
7,533
0
1,568
12,452
4,290
1,290
5,995
6,136
0
41,000
W
Tsukuyomi
zBabyHank
Tsukuyomi
6,338
741
0
770
8,906
6,950
246
1,611
7,194
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
46,192
206
Minions Killed
260
0
Camps Cleared
0
1,128,918
Distance Traveled
1,257,394
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,623
719
15
1
0
211,381
4
W
Chronos
10,293
858
86
7
0
241,806
3
W
Charybdis
8,783
732
28
2
0
214,654
4
W
Cthulhu
9,386
782
48
4
0
271,673
2
L
Camazotz
7,867
656
21
2
0
238,481
1
L
Odin
8,759
730
40
3
0
227,679
4
W
Ne Zha
9,114
760
57
5
0
276,730
1
L
Nox
8,308
692
67
6
0
240,940
2
L
Charybdis
9,599
800
63
5
0
210,437
3
W
Tsukuyomi
8,616
718
41
3
0
252,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role