Player Matchup

Fafnir
Fafnir
Panktastic
Fafnir
Level 158
God Stats
24W - 16L
1,742 SR
Queue Stats
321W - 326L
1,511 Elo+
Solo
Ra
Ra
PickMeGeb
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Olorun
Olorun
Schuhmi1900
Olorun
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,545 Elo+
Party 2
Bellona
Bellona
mrjamesdiamond
Bellona
Level 140
God Stats
2W - 0L
1,641 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 2
Loki
Loki
silvesta77
Loki
Level 139
God Stats
4W - 0L
1,546 SR
Queue Stats
11W - 8L
1,697 Elo+
Party 2
Team Averages
Level 114
1,586 SR
1,597 Elo+

VS

Team Averages
Level 105
1,493 SR
1,506 Elo+
Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Deardarling
Charybdis
Level 129
God Stats
7W - 13L
1,471 SR
Queue Stats
131W - 158L
1,498 Elo+
Party 1
Ymir
Ymir
MrBlaidd
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 135L
1,503 Elo+
Party 1
Kali
Kali
amz543
Kali
Level 148
God Stats
7W - 6L
1,494 SR
Queue Stats
196W - 224L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Panktastic
Fafnir
16
2 / 2 / 10
9,709
809
6,501
10,945
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 1 / 11
10,111
843
17,559
9,955
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
17
10 / 2 / 6
10,368
864
16,595
11,880
5,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 16
9,018
752
11,175
14,172
11,332
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
2 / 3 / 9
9,038
753
6,879
9,925
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 4 / 2
8,856
738
8,574
14,929
8,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
15
3 / 5 / 2
8,672
723
14,998
10,813
3,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Deardarling
Charybdis
15
2 / 4 / 2
8,524
710
8,145
11,877
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
0 / 5 / 4
8,085
674
4,470
16,297
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
amz543
Kali
15
0 / 5 / 2
8,112
676
5,757
12,868
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
23
Kills
8
8
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
2
1
L
Agni
 
Agni
3
5
2
0.8
L
Charybdis
Deardarling
Charybdis
2
4
2
0.75
L
Ymir
0
5
4
0.4
W
Fafnir
Panktastic
Fafnir
2
2
10
3.5
W
6
1
11
11.5
W
Olorun
10
2
6
6.5
L
Kali
amz543
Kali
0
5
2
0.2
W
3
0
16
11
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,709
Damage
41,944
56,877
Taken
66,784
41,224
Mitigated
33,548
16,928
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,574
2,765
0
1,970
14,929
8,068
0
10,294
4,344
0
25,760
L
Agni
 
Agni
14,998
735
0
3,470
10,813
3,762
0
5,220
5,517
39,536
0
L
Charybdis
Deardarling
Charybdis
8,145
3,178
0
815
11,877
3,990
0
6,576
5,123
0
25,847
L
Ymir
4,470
915
0
492
16,297
13,241
0
11,834
4,179
10,800
0
W
Fafnir
Panktastic
Fafnir
6,501
1,150
0
2,490
10,945
15,311
132
3,468
7,477
13,086
0
W
17,559
1,211
3,527
3,758
9,955
4,734
0
3,339
6,616
55,245
0
W
Olorun
16,595
8,125
1,024
3,897
11,880
5,720
952
5,357
6,523
39,708
0
L
Kali
amz543
Kali
5,757
2,516
0
2,369
12,868
4,487
0
5,762
6,966
0
27,009
W
11,175
1,990
0
1,500
14,172
11,332
325
4,816
9,356
0
24,145
W
6,879
2,223
0
732
9,925
4,127
443
2,488
7,437
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
42,249
270
Minions Killed
180
0
Camps Cleared
0
1,303,628
Distance Traveled
1,177,644
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,856
738
34
3
0
243,914
1
L
Agni
8,672
723
48
4
0
226,599
1
L
Charybdis
8,524
710
39
3
0
227,992
2
L
Ymir
8,085
674
21
2
0
229,030
1
W
Fafnir
9,709
809
12
1
0
235,118
3
W
Ra
10,111
843
112
9
0
277,666
1
W
Olorun
10,368
864
53
4
0
240,758
1
L
Kali
8,112
676
38
3
0
250,109
2
W
Bellona
9,018
752
24
2
0
281,425
1
W
Loki
9,038
753
69
6
0
268,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role