Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Paulomanda01
Hachiman
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 88L
1,629 Elo+
Party 3
Hun Batz
Hun Batz
maurohss
Hun Batz
Level 77
God Stats
16W - 11L
1,473 SR
Queue Stats
175W - 172L
1,412 Elo+
Party 3
Poseidon
Poseidon
nicolas2001ar
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 46L
1,830 Elo+
Party 3
Fafnir
Fafnir
nicolas_ar01
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 3
Team Averages
Level 87
1,495 SR
1,568 Elo+

VS

Team Averages
Level 81
1,423 SR
1,487 Elo+
Thanatos
Thanatos
EL_PAPI_PINGUS
Thanatos
Level 33
God Stats
41W - 35L
1,380 SR
Queue Stats
202W - 194L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
ElectricDeew
Cthulhu
Level 124
God Stats
0W - 1L
1,243 SR
Queue Stats
69W - 75L
1,500 Elo+
Party 1
Horus
Horus
FTDAJ
Horus
Level 106
God Stats
13W - 14L
1,654 SR
Queue Stats
100W - 98L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
SettlingShark39
Danzaburou
Level 38
God Stats
9W - 10L
1,555 SR
Queue Stats
80W - 90L
1,508 Elo+
Party 1
Hera
Hera
SubiePepe
Hera
Level 102
God Stats
4W - 7L
1,281 SR
Queue Stats
237W - 218L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 0 / 5
8,242
634
8,008
13,671
8,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Paulomanda01
Hachiman
14
7 / 1 / 1
8,254
635
9,118
8,327
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
maurohss
Hun Batz
12
1 / 2 / 3
6,821
525
1,762
8,540
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
nicolas2001ar
Poseidon
13
6 / 5 / 2
7,954
612
11,010
7,487
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fafnir
11
2 / 1 / 10
7,473
575
3,319
8,290
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 7 / 4
6,492
499
7,901
11,130
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ElectricDeew
Cthulhu
9
0 / 4 / 0
5,685
437
3,922
7,175
5,595
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Horus
FTDAJ
Horus
9
2 / 4 / 0
6,208
478
3,434
12,856
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SettlingShark39
Danzaburou
11
0 / 3 / 0
6,200
477
2,737
7,764
1,354
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
5 / 3 / 3
7,649
588
9,467
6,215
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
9
9
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
5
7.5
L
Thanatos
2
7
4
0.57
L
Cthulhu
ElectricDeew
Cthulhu
0
4
0
0
L
Horus
FTDAJ
Horus
2
4
0
0.5
W
Hachiman
Paulomanda01
Hachiman
7
1
1
7.5
L
Danzaburou
SettlingShark39
Danzaburou
0
3
0
0
L
Hera
5
3
3
2.17
W
Hun Batz
maurohss
Hun Batz
1
2
3
1.25
W
Poseidon
nicolas2001ar
Poseidon
6
5
2
1.4
W
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
27,461
46,315
Taken
45,140
21,880
Mitigated
19,471
17,278
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,008
2,051
0
5,640
13,671
8,284
126
4,256
9,415
0
55,119
L
Thanatos
7,901
1,792
0
4,445
11,130
4,378
0
3,263
7,621
0
28,308
L
Cthulhu
ElectricDeew
Cthulhu
3,922
101
0
1,482
7,175
5,595
0
304
6,871
28,676
0
L
Horus
FTDAJ
Horus
3,434
1,937
734
4,280
12,856
5,798
0
5,673
7,011
0
12,224
W
Hachiman
Paulomanda01
Hachiman
9,118
4,838
0
3,873
8,327
2,401
957
1,442
6,841
0
64,005
L
Danzaburou
SettlingShark39
Danzaburou
2,737
1,085
0
2,036
7,764
1,354
762
510
7,254
0
37,774
L
Hera
9,467
2,902
0
871
6,215
2,346
0
3,953
2,054
43,587
0
W
Hun Batz
maurohss
Hun Batz
1,762
439
0
3,187
8,540
2,265
195
3,022
5,390
0
40,274
W
Poseidon
nicolas2001ar
Poseidon
11,010
1,417
0
1,370
7,487
1,420
412
2,085
5,278
46,643
0
W
Fafnir
3,319
1,306
578
2,630
8,290
7,510
23
2,208
6,002
10,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
32,234
411
Minions Killed
300
0
Camps Cleared
0
1,275,058
Distance Traveled
1,230,421
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,242
634
110
8
0
264,021
7
L
Thanatos
6,492
499
51
4
0
242,824
1
L
Cthulhu
5,685
437
63
5
0
256,037
1
L
Horus
6,208
478
22
2
0
242,728
2
W
Hachiman
8,254
635
118
9
0
247,237
3
L
Danzaburou
6,200
477
65
5
0
259,477
8
L
Hera
7,649
588
99
8
0
229,355
1
W
Hun Batz
6,821
525
73
6
0
272,962
1
W
Poseidon
7,954
612
95
7
0
253,025
3
W
Fafnir
7,473
575
15
1
0
237,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role