Player Matchup

Neith
Neith
Forces_80
Neith
Level 118
God Stats
102W - 86L
1,549 SR
Queue Stats
211W - 204L
1,475 Elo+
Party 2
Loki
Loki
SiiLeXWesT
Loki
Level 87
God Stats
8W - 8L
1,467 SR
Queue Stats
398W - 426L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkiLz---XXIX
Morgan Le Fay
Level 66
God Stats
2W - 2L
1,569 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
Nu Wa
Nu Wa
hell_dachka
Nu Wa
Level 73
God Stats
10W - 9L
1,589 SR
Queue Stats
180W - 158L
1,500 Elo+
Solo
Atlas
Atlas
xz1M-IQxz
Atlas
Level 125
God Stats
6W - 4L
1,997 SR
Queue Stats
77W - 88L
1,477 Elo+
Party 2
Team Averages
Level 94
1,634 SR
1,468 Elo+

VS

Team Averages
Level 95
1,540 SR
1,435 Elo+
Medusa
Medusa
Hartseekr
Medusa
Level 104
God Stats
12W - 5L
1,647 SR
Queue Stats
72W - 72L
1,508 Elo+
Solo
Anubis
Anubis
Hugogc8
Anubis
Level 66
God Stats
35W - 48L
1,381 SR
Queue Stats
96W - 156L
1,366 Elo+
Party 1
Odin
Odin
NoVa-_-Milka
Odin
Level 140
God Stats
6W - 4L
1,691 SR
Queue Stats
122W - 128L
1,524 Elo+
Solo
Awilix
Awilix
chukizieza
Awilix
Level 98
God Stats
43W - 53L
1,576 SR
Queue Stats
377W - 493L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
eltomydkamu
Kumbhakarna
Level 69
God Stats
12W - 11L
1,402 SR
Queue Stats
284W - 365L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Forces_80
Neith
12
1 / 8 / 2
8,769
337
8,299
12,122
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 6 / 2
12,651
487
15,424
21,820
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SkiLz---XXIX
Morgan Le Fay
18
0 / 9 / 1
11,009
423
11,344
18,482
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 8 / 3
12,754
491
19,184
19,770
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
xz1M-IQxz
Atlas
15
1 / 9 / 4
10,472
403
9,613
30,535
32,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hartseekr
Medusa
20
10 / 1 / 9
16,111
620
14,317
24,016
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Hugogc8
Anubis
20
11 / 1 / 4
16,639
640
21,314
18,277
10,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 7
16,082
619
13,809
20,883
21,200
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
chukizieza
Awilix
20
9 / 3 / 13
14,853
571
19,985
23,843
9,204
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
eltomydkamu
Kumbhakarna
20
3 / 2 / 16
14,038
540
10,789
24,096
28,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
8
Kills
40
40
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Forces_80
Neith
1
8
2
0.25
W
Medusa
Hartseekr
Medusa
10
1
9
14.5
W
Anubis
Hugogc8
Anubis
11
1
4
13
W
7
1
7
10.5
L
4
6
2
0.83
L
Morgan Le Fay
SkiLz---XXIX
Morgan Le Fay
0
9
1
0.06
W
Awilix
chukizieza
Awilix
9
3
13
5.17
W
Kumbhakarna
eltomydkamu
Kumbhakarna
3
2
16
5.5
L
2
8
3
0.44
L
Atlas
xz1M-IQxz
Atlas
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,864
Damage
80,214
102,729
Taken
111,115
58,144
Mitigated
80,638
16,725
Healing
41,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Forces_80
Neith
8,299
2,936
144
3,148
12,122
4,009
209
3,036
9,086
0
39,502
W
Medusa
Hartseekr
Medusa
14,317
6,187
0
11,820
24,016
11,608
6,820
5,951
18,065
0
144,950
W
Anubis
Hugogc8
Anubis
21,314
650
0
15,379
18,277
10,554
3,741
6,299
11,978
136,317
0
W
13,809
2,352
0
2,410
20,883
21,200
479
10,471
10,412
122
95,105
L
15,424
2,646
0
5,448
21,820
8,677
0
6,318
15,345
0
93,091
L
Morgan Le Fay
SkiLz---XXIX
Morgan Le Fay
11,344
1,746
0
3,855
18,482
7,950
0
1,502
16,900
73,336
0
W
Awilix
chukizieza
Awilix
19,985
8,681
0
8,016
23,843
9,204
2,440
10,506
13,337
0
102,015
W
Kumbhakarna
eltomydkamu
Kumbhakarna
10,789
1,036
0
3,591
24,096
28,072
728
6,914
17,182
49,435
12,228
L
19,184
3,281
0
2,993
19,770
5,241
936
9,341
10,349
108,027
0
L
Atlas
xz1M-IQxz
Atlas
9,613
3,911
271
866
30,535
32,267
0
10,434
20,029
43,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
77,723
585
Minions Killed
836
0
Camps Cleared
0
2,188,912
Distance Traveled
2,586,520
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,769
337
59
2
0
360,489
3
W
Medusa
16,111
620
191
7
0
496,234
5
W
Anubis
16,639
640
225
9
0
490,951
0
W
Odin
16,082
619
207
8
0
517,737
4
L
Loki
12,651
487
150
6
0
490,964
3
L
Morgan Le Fay
11,009
423
140
5
0
432,250
3
W
Awilix
14,853
571
124
5
0
542,511
0
W
Kumbhakarna
14,038
540
89
3
0
539,087
9
L
Nu Wa
12,754
491
184
7
0
423,792
13
L
Atlas
10,472
403
52
2
0
481,417
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role