Player Matchup

Bastet
Bastet
Gold III
Zeta000
Bastet
Gold III
Level 160
God Stats
7W - 7L
1,482 SR
Queue Stats
164W - 232L
1,589 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
lEvOlXRysionXl
Baron Samedi
Silver II
Level 69
God Stats
4W - 3L
1,834 SR
Queue Stats
14W - 16L
1,516 MMR
Party 1
Chaac
Chaac
Silver III
lEvOlxShockZl
Chaac
Silver III
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,516 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,605 SR
1,540 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,444 MMR
Nox
Nox
Bronze III
Nikadzma
Nox
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,446 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
lukaneki666
Zhong Kui
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,446 MMR
Party 2
Tyr
Tyr
Bronze III
zivziko888
Tyr
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Zeta000
Bastet
16
2 / 0 / 14
10,867
724
10,579
11,704
8,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
lEvOlXRysionXl
Baron Samedi
16
7 / 1 / 8
11,743
783
19,897
13,019
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
8 / 4 / 8
11,677
778
12,947
17,323
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesBacchusThothHelGilgamesh

VS

Bans
KumbhakarnaHou YiArtemisGuan YuAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,842
656
3,019
12,403
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
lukaneki666
Zhong Kui
15
4 / 7 / 0
10,741
716
9,854
20,978
15,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 6 / 4
9,164
611
5,920
15,139
11,145
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
5
5
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Bastet
Zeta000
Bastet
2
0
14
9
W
Baron Samedi
lEvOlXRysionXl
Baron Samedi
7
1
8
11
W
8
4
8
3
L
Zhong Kui
lukaneki666
Zhong Kui
4
7
0
0.57
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
18,793
42,046
Taken
48,520
32,163
Mitigated
32,123
19,378
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,019
683
0
1,366
12,403
5,282
0
4,753
7,517
28,728
0
W
Bastet
Zeta000
Bastet
10,579
2,111
0
3,612
11,704
8,715
1,516
3,310
8,394
0
37,708
W
Baron Samedi
lEvOlXRysionXl
Baron Samedi
19,897
1,604
1,889
6,374
13,019
6,282
1,198
4,267
8,752
60,370
0
W
12,947
2,269
731
6,772
17,323
17,166
272
5,696
11,627
530
39,996
L
Zhong Kui
lukaneki666
Zhong Kui
9,854
1,177
0
4,019
20,978
15,696
0
9,605
11,058
30,272
0
L
5,920
92
56
2,508
15,139
11,145
0
6,076
8,888
0
19,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
29,747
200
Minions Killed
143
10
Camps Cleared
3
884,521
Distance Traveled
820,154
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,842
656
50
3
2
277,291
2
W
Bastet
10,867
724
41
3
2
326,882
2
W
Baron Samedi
11,743
783
95
6
6
284,638
2
W
Chaac
11,677
778
64
4
2
273,001
2
L
Zhong Kui
10,741
716
67
4
1
263,292
5
L
Tyr
9,164
611
26
2
0
279,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role