Player Matchup

Chaac
Chaac
Aatiro
Chaac
Level 123
God Stats
4W - 3L
1,057 SR
Queue Stats
121W - 88L
1,543 Elo+
Party 1
Da Ji
Da Ji
RoyalFear
Da Ji
Level 158
God Stats
3W - 0L
1,647 SR
Queue Stats
347W - 281L
1,545 Elo+
Party 1
Ra
Ra
xSheldor
Ra
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 189L
1,607 Elo+
Party 1
Team Averages
Level 135
1,402 SR
1,565 Elo+

VS

Team Averages
Level 75
1,500 SR
1,384 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NachteileR
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Yemoja
Yemoja
Tonshav
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aatiro
Chaac
14
3 / 1 / 14
8,861
806
6,196
13,136
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
RoyalFear
Da Ji
15
11 / 1 / 6
10,164
924
12,646
7,543
2,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 14
9,068
824
6,744
7,137
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 4 / 0
8,273
752
9,576
9,395
4,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 9 / 3
7,230
657
4,183
9,240
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Tonshav
Yemoja
11
0 / 5 / 1
6,600
600
5,260
8,882
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
4
4
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
0
1
W
Chaac
Aatiro
Chaac
3
1
14
10
L
0
9
3
0.17
W
Da Ji
RoyalFear
Da Ji
11
1
6
14
L
Yemoja
Tonshav
Yemoja
0
5
1
0.1
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
19,019
27,816
Taken
27,517
18,721
Mitigated
11,450
10,332
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,576
1,569
0
1,347
9,395
4,368
0
3,245
5,872
0
30,181
W
Chaac
Aatiro
Chaac
6,196
993
375
3,907
13,136
12,902
401
5,049
8,087
967
21,963
L
4,183
531
324
319
9,240
2,554
0
1,338
7,770
19,349
0
W
Da Ji
RoyalFear
Da Ji
12,646
3,224
0
826
7,543
2,911
1,055
2,164
5,379
0
22,062
L
Yemoja
Tonshav
Yemoja
5,260
582
438
570
8,882
4,528
64
2,605
6,067
15,689
0
W
6,744
584
2,436
2,788
7,137
2,908
362
2,865
4,272
39,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
22,103
131
Minions Killed
111
5
Camps Cleared
5
690,997
Distance Traveled
581,470
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,273
752
41
4
5
220,462
2
W
Chaac
8,861
806
28
3
0
237,508
0
L
Ra
7,230
657
51
5
0
173,423
2
W
Da Ji
10,164
924
30
3
2
223,066
2
L
Yemoja
6,600
600
19
2
0
187,585
1
W
Ra
9,068
824
73
7
3
230,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role