Player Matchup

Ullr
Ullr
GVitalzz
Ullr
Level 158
God Stats
7W - 12L
1,822 SR
Queue Stats
80W - 104L
1,519 Elo+
Solo
Cthulhu
Cthulhu
bezolrinho
Cthulhu
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,381 Elo+
Party 2
Eset
Eset
ferenene2
Eset
Level 132
God Stats
1W - 1L
1,572 SR
Queue Stats
19W - 8L
1,707 Elo+
Party 2
Team Averages
Level 136
1,632 SR
1,536 Elo+

VS

Team Averages
Level 88
1,562 SR
1,787 Elo+
Horus
Horus
Cadoe
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 150L
1,873 Elo+
Party 1
Danzaburou
Danzaburou
Stormy19SideHoe
Danzaburou
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 9L
1,966 Elo+
Party 1
Nu Wa
Nu Wa
marcosjib
Nu Wa
Level 129
God Stats
9W - 2L
1,686 SR
Queue Stats
46W - 39L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 6 / 1
6,817
620
5,721
10,764
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
bezolrinho
Cthulhu
11
1 / 3 / 0
6,838
622
4,960
11,439
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 6 / 0
6,297
572
2,879
5,756
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cadoe
Horus
13
5 / 0 / 10
9,580
871
6,645
10,597
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Stormy19SideHoe
Danzaburou
14
9 / 1 / 6
10,162
924
12,079
7,637
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
marcosjib
Nu Wa
13
1 / 0 / 13
8,141
740
6,637
3,535
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Cadoe
Horus
5
0
10
10
L
Ullr
0
6
1
0.08
W
Danzaburou
Stormy19SideHoe
Danzaburou
9
1
6
12
L
Cthulhu
bezolrinho
Cthulhu
1
3
0
0.33
L
Eset
0
6
0
0
W
Nu Wa
marcosjib
Nu Wa
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
25,361
27,959
Taken
21,769
9,854
Mitigated
15,985
1,675
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cadoe
Horus
6,645
2,494
1,073
4,980
10,597
11,629
64
4,002
6,013
0
10,586
L
Ullr
5,721
1,636
0
340
10,764
2,665
0
2,613
8,151
0
30,831
W
Danzaburou
Stormy19SideHoe
Danzaburou
12,079
5,744
0
2,890
7,637
3,172
2,033
1,711
5,754
0
55,259
L
Cthulhu
bezolrinho
Cthulhu
4,960
168
0
1,006
11,439
6,262
0
3,072
8,367
13,582
0
L
Eset
2,879
35
129
200
5,756
927
0
1,020
4,736
12,040
0
W
Nu Wa
marcosjib
Nu Wa
6,637
1,459
0
612
3,535
1,184
775
1,737
1,610
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,952
Gold Earned
27,883
108
Minions Killed
141
3
Camps Cleared
7
592,853
Distance Traveled
659,020
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,580
871
6
1
1
231,456
2
L
Ullr
6,817
620
54
5
1
196,621
4
W
Danzaburou
10,162
924
85
8
5
215,961
2
L
Cthulhu
6,838
622
21
2
1
197,654
2
L
Eset
6,297
572
33
3
1
198,578
3
W
Nu Wa
8,141
740
50
5
1
211,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role