Player Matchup

Loki
Loki
Forte1107
Loki
Level 145
God Stats
8W - 6L
1,389 SR
Queue Stats
322W - 292L
1,562 Elo+
Solo
Rama
Rama
OOKILL12
Rama
Level 26
God Stats
7W - 6L
1,742 SR
Queue Stats
156W - 109L
1,613 Elo+
Party 1
Hel
Hel
edgarvl13fe
Hel
Level 148
God Stats
0W - 2L
1,495 SR
Queue Stats
184W - 173L
1,560 Elo+
Solo
Ra
Ra
tutsu00
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,678 Elo+
Solo
Hun Batz
Hun Batz
Édelgard
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 65L
1,702 Elo+
Party 1
Team Averages
Level 90
1,525 SR
1,623 Elo+

VS

Team Averages
Level 38
1,611 SR
1,603 Elo+
Chronos
Chronos
ClamkinKing
Chronos
Level 8
God Stats
27W - 18L
1,950 SR
Queue Stats
31W - 21L
1,866 Elo+
Solo
Ra
Ra
EerieRift
Ra
Level 82
God Stats
2W - 2L
1,393 SR
Queue Stats
36W - 38L
1,537 Elo+
Solo
Chaac
Chaac
Gambito_NK1008
Chaac
Level 27
God Stats
2W - 1L
1,492 SR
Queue Stats
4W - 6L
1,464 Elo+
Solo
Ne Zha
Ne Zha
ZeroBelief2830
Ne Zha
Level 27
God Stats
6W - 5L
1,592 SR
Queue Stats
190W - 179L
1,589 Elo+
Solo
Danzaburou
Danzaburou
xzcs
Danzaburou
Level 45
God Stats
7W - 7L
1,631 SR
Queue Stats
261W - 234L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 3
5,932
847
5,878
6,412
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
1 / 2 / 1
5,327
761
1,797
5,033
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 3
5,238
748
2,510
4,764
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
5,388
770
2,037
3,177
962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Édelgard
Hun Batz
12
3 / 3 / 3
6,352
907
4,667
5,608
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ClamkinKing
Chronos
12
1 / 2 / 6
6,127
875
4,069
4,991
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 5
5,638
805
2,640
4,290
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 6
5,573
796
1,837
5,193
2,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
5 / 2 / 4
6,414
916
6,319
5,096
1,854
Danzaburou
xzcs
Danzaburou
12
3 / 1 / 6
6,067
867
5,781
3,974
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
12
12
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
ClamkinKing
Chronos
1
2
6
2
W
2
1
5
4.5
L
Loki
2
3
3
1.17
W
1
0
6
4
L
Rama
1
2
1
0.75
W
5
2
4
3.5
L
0
2
3
0.75
L
0
2
0
0
W
Danzaburou
xzcs
Danzaburou
3
1
6
6
L
Hun Batz
Édelgard
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
20,646
24,994
Taken
23,544
8,049
Mitigated
9,907
4,359
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ClamkinKing
Chronos
4,069
1,757
0
1,086
4,991
1,583
0
649
4,342
21,679
0
W
2,640
376
573
1,550
4,290
3,079
63
882
3,408
8,078
0
L
Loki
5,878
763
0
307
6,412
1,973
0
1,727
4,685
0
12,300
W
1,837
73
0
2,816
5,193
2,047
0
1,870
3,323
0
10,498
L
Rama
1,797
1,213
0
807
5,033
1,574
0
1,229
3,804
0
11,610
W
6,319
750
0
1,152
5,096
1,854
0
389
4,707
0
21,293
L
2,510
42
1,019
1,551
4,764
1,665
0
1,020
3,744
14,876
0
L
2,037
569
262
167
3,177
962
0
914
2,263
17,667
0
W
Danzaburou
xzcs
Danzaburou
5,781
2,721
0
1,075
3,974
1,344
42
757
3,217
0
19,272
L
Hun Batz
Édelgard
Hun Batz
4,667
1,378
0
246
5,608
1,875
0
1,819
3,789
0
13,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
29,819
127
Minions Killed
146
0
Camps Cleared
0
696,720
Distance Traveled
750,246
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,127
875
48
7
0
150,451
3
W
Ra
5,638
805
19
3
0
145,330
1
L
Loki
5,932
847
17
2
0
153,013
1
W
Chaac
5,573
796
22
3
0
156,034
3
L
Rama
5,327
761
16
2
0
97,260
0
W
Ne Zha
6,414
916
28
4
0
158,501
1
L
Hel
5,238
748
22
3
0
148,851
0
L
Ra
5,388
770
42
6
0
143,977
3
W
Danzaburou
6,067
867
29
4
0
139,930
2
L
Hun Batz
6,352
907
30
4
0
153,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role