Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Savag37
Cerberus
Level 149
God Stats
20W - 10L
1,899 SR
Queue Stats
603W - 591L
1,489 Elo+
Solo
The Morrigan
The Morrigan
XHeSheMeWumboX
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,482 Elo+
Party 1
Janus
Janus
iXi BeNi
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,482 Elo+
Party 1
Artemis
Artemis
vamp2020
Artemis
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
35W - 48L
1,444 Elo+
Solo
Team Averages
Level 136
1,534 SR
1,479 Elo+

VS

Team Averages
Level 112
1,505 SR
1,530 Elo+
Eset
Eset
Alsarraf77
Eset
Level 114
God Stats
2W - 3L
1,447 SR
Queue Stats
118W - 112L
1,557 Elo+
Solo
Ares
Ares
Gogendantez
Ares
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,594 Elo+
Solo
Tiamat
Tiamat
HellScorpion311
Tiamat
Level 149
God Stats
4W - 7L
1,266 SR
Queue Stats
286W - 309L
1,502 Elo+
Solo
Loki
Loki
Jgjett
Loki
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,482 Elo+
Solo
Scylla
Scylla
ObitoTheGod7003
Scylla
Level 86
God Stats
2W - 2L
1,814 SR
Queue Stats
240W - 219L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 6 / 6
8,065
672
7,002
11,007
3,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Savag37
Cerberus
16
5 / 5 / 6
10,385
865
8,743
19,436
23,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
XHeSheMeWumboX
The Morrigan
15
3 / 6 / 7
8,509
709
7,666
7,951
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
iXi BeNi
Janus
15
2 / 6 / 8
8,885
740
10,057
9,688
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
vamp2020
Artemis
15
4 / 7 / 5
8,733
728
11,321
12,966
4,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
10,890
908
10,038
6,889
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 21
9,896
825
7,614
22,674
29,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 15
10,468
872
12,580
10,446
9,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Jgjett
Loki
16
8 / 4 / 6
10,149
846
14,723
12,900
5,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 17
10,868
906
12,768
10,188
4,008
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
16
Kills
30
30
Deaths
16
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
6
0.83
W
5
1
16
13
W
2
5
21
2.5
W
7
2
15
7.25
W
Loki
Jgjett
Loki
8
4
6
2.75
W
8
4
17
4.13
L
Cerberus
Savag37
Cerberus
5
5
6
1.6
L
The Morrigan
XHeSheMeWumboX
The Morrigan
3
6
7
1.08
L
Janus
iXi BeNi
Janus
2
6
8
1
L
Artemis
vamp2020
Artemis
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
57,723
61,048
Taken
63,097
37,502
Mitigated
52,190
16,324
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,002
1,715
388
1,484
11,007
3,908
0
8,815
2,192
0
14,161
W
10,038
599
3,166
2,007
6,889
3,574
1,087
3,107
3,782
32,414
0
W
7,614
142
231
3,205
22,674
29,337
330
7,987
14,687
12,527
0
W
12,580
646
1,239
2,474
10,446
9,280
1,054
5,193
5,253
25,878
0
W
Loki
Jgjett
Loki
14,723
1,683
703
1,451
12,900
5,991
330
5,221
7,679
0
33,987
W
12,768
1,087
642
1,411
10,188
4,008
1,629
4,958
5,230
27,112
0
L
Cerberus
Savag37
Cerberus
8,743
122
2,722
4,829
19,436
23,549
0
14,415
5,021
20,413
0
L
The Morrigan
XHeSheMeWumboX
The Morrigan
7,666
878
918
1,230
7,951
2,687
0
4,164
3,395
22,528
0
L
Janus
iXi BeNi
Janus
10,057
470
650
899
9,688
2,733
0
5,313
4,375
22,662
0
L
Artemis
vamp2020
Artemis
11,321
5,774
1,127
2,077
12,966
4,625
0
9,901
3,065
0
19,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
52,271
139
Minions Killed
140
0
Camps Cleared
0
985,925
Distance Traveled
1,148,430
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,065
672
19
2
0
194,559
2
W
Eset
10,890
908
45
4
0
238,194
0
W
Ares
9,896
825
3
0
0
215,752
4
W
Tiamat
10,468
872
31
3
0
249,127
0
W
Loki
10,149
846
21
2
0
232,422
0
W
Scylla
10,868
906
40
3
0
212,935
1
L
Cerberus
10,385
865
46
4
0
236,267
0
L
The Morrigan
8,509
709
21
2
0
180,594
0
L
Janus
8,885
740
33
3
0
196,629
0
L
Artemis
8,733
728
20
2
0
177,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role