Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BellsOn_Records
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Chronos
Chronos
Dzuba332
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,672 Elo+
Solo
Serqet
Serqet
Grzybowa97
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Nevenor86
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,642 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,619 Elo+

VS

Team Averages
Level 87
1,510 SR
1,393 Elo+
Odin
Odin
BlackJokers
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo
Xbalanque
Xbalanque
PoxNaVce
Xbalanque
Level 127
God Stats
4W - 3L
1,531 SR
Queue Stats
141W - 138L
1,532 Elo+
Solo
Guan Yu
Guan Yu
kartmen62
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo
Agni
Agni
luckytiger464
Agni
Level 123
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
rugonfe
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 7 / 3
7,053
784
7,433
10,603
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 4
7,222
802
2,918
9,528
10,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Dzuba332
Chronos
14
3 / 4 / 4
7,285
809
13,964
9,886
4,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Grzybowa97
Serqet
11
1 / 6 / 8
7,187
799
2,571
10,124
6,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Nevenor86
Horus
12
2 / 4 / 5
7,351
817
4,172
10,125
11,345
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 16
7,727
859
2,482
14,085
11,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
PoxNaVce
Xbalanque
15
6 / 2 / 12
8,973
997
15,719
9,559
5,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
kartmen62
Guan Yu
14
7 / 2 / 10
8,784
976
6,006
12,751
16,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
11 / 4 / 6
9,237
1,026
16,859
9,240
3,905
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
rugonfe
Hercules
13
0 / 2 / 9
8,267
919
6,001
9,781
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
24
24
Deaths
13
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
3
0.5
L
2
3
4
1.33
W
0
3
16
2.67
L
Chronos
Dzuba332
Chronos
3
4
4
1.25
L
Serqet
Grzybowa97
Serqet
1
6
8
0.83
L
Horus
Nevenor86
Horus
2
4
5
1.13
W
Xbalanque
PoxNaVce
Xbalanque
6
2
12
6
W
Guan Yu
kartmen62
Guan Yu
7
2
10
6
W
11
4
6
3.5
W
Hercules
rugonfe
Hercules
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
47,067
50,266
Taken
55,416
37,132
Mitigated
46,988
12,611
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,433
2,825
1,092
1,184
10,603
4,191
0
3,203
7,400
0
17,352
L
2,918
573
0
762
9,528
10,744
0
3,895
5,633
0
4,568
W
2,482
521
238
2,996
14,085
11,382
724
3,815
10,115
0
5,112
L
Chronos
Dzuba332
Chronos
13,964
4,824
463
1,885
9,886
4,472
0
4,513
5,373
29,875
0
L
Serqet
Grzybowa97
Serqet
2,571
1,031
882
888
10,124
6,380
0
4,196
5,928
0
3,992
L
Horus
Nevenor86
Horus
4,172
2,396
2,645
2,810
10,125
11,345
0
2,250
7,875
0
7,271
W
Xbalanque
PoxNaVce
Xbalanque
15,719
7,966
223
1,199
9,559
5,914
2,626
2,255
7,304
0
37,628
W
Guan Yu
kartmen62
Guan Yu
6,006
284
6,984
5,307
12,751
16,255
595
2,635
10,116
0
12,467
W
16,859
1,385
200
1,801
9,240
3,905
523
1,322
7,918
26,743
0
W
Hercules
rugonfe
Hercules
6,001
520
482
1,623
9,781
9,532
738
3,937
5,844
2,272
11,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
42,988
64
Minions Killed
94
0
Camps Cleared
0
797,068
Distance Traveled
896,541
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,053
784
20
2
0
164,855
1
L
Osiris
7,222
802
2
0
0
166,649
0
W
Odin
7,727
859
2
0
0
193,554
0
L
Chronos
7,285
809
37
4
0
167,623
0
L
Serqet
7,187
799
4
0
0
163,124
0
L
Horus
7,351
817
1
0
0
134,817
0
W
Xbalanque
8,973
997
46
5
0
136,130
0
W
Guan Yu
8,784
976
6
1
0
201,004
0
W
Agni
9,237
1,026
17
2
0
173,852
0
W
Hercules
8,267
919
23
3
0
192,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role