Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Bubbagump3
Atlas
Level 22
God Stats
2W - 5L
1,661 SR
Queue Stats
4W - 7L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
GinjaNinja99
Heimdallr
Level 96
God Stats
2W - 3L
1,883 SR
Queue Stats
127W - 137L
1,474 Elo+
Party 1
Sol
Sol
ViolentcK
Sol
Level 49
God Stats
51W - 55L
1,628 SR
Queue Stats
169W - 178L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
why4hours
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 12L
1,781 Elo+
Party 4
Team Averages
Level 65
1,634 SR
1,568 Elo+

VS

Team Averages
Level 79
1,553 SR
1,583 Elo+
Charybdis
Charybdis
Chanc3TV
Charybdis
Level 108
God Stats
8W - 4L
1,536 SR
Queue Stats
144W - 52L
1,839 Elo+
Party 2
Bacchus
Bacchus
PineappleFoo
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Zeus
Zeus
Riot_Control808
Zeus
Level 154
God Stats
7W - 5L
1,533 SR
Queue Stats
204W - 220L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wanted7564
Tsukuyomi
Level 49
God Stats
22W - 13L
1,697 SR
Queue Stats
257W - 237L
1,570 Elo+
Party 2
Hercules
Hercules
bifth
Hercules
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 116L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 5 / 1
9,935
621
8,930
13,843
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
12
1 / 1 / 5
7,787
487
6,119
9,238
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
GinjaNinja99
Heimdallr
12
1 / 8 / 1
7,353
460
6,254
13,704
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 1
7,466
467
5,147
12,267
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
why4hours
Sun Wukong
15
5 / 3 / 5
9,624
602
12,608
14,558
9,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chanc3TV
Charybdis
16
6 / 2 / 6
9,605
600
10,396
12,113
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
PineappleFoo
Bacchus
12
2 / 1 / 11
8,393
525
7,453
8,791
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 8
9,547
597
9,290
12,978
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wanted7564
Tsukuyomi
17
12 / 2 / 2
10,388
649
16,465
12,052
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
bifth
Hercules
14
2 / 5 / 1
8,321
520
3,800
12,154
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
25
25
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
5
1
1.5
L
Atlas
1
1
5
3.5
W
Charybdis
Chanc3TV
Charybdis
6
2
6
4.5
L
Heimdallr
GinjaNinja99
Heimdallr
1
8
1
0.19
W
Bacchus
PineappleFoo
Bacchus
2
1
11
7.5
W
3
5
8
1.4
L
1
8
1
0.19
W
Tsukuyomi
Wanted7564
Tsukuyomi
12
2
2
6.5
W
Hercules
bifth
Hercules
2
5
1
0.5
L
Sun Wukong
why4hours
Sun Wukong
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
47,404
63,610
Taken
58,088
28,561
Mitigated
32,573
15,122
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,930
4,790
0
2,342
13,843
4,731
0
3,619
10,191
0
57,857
L
Atlas
6,119
2,693
0
1,846
9,238
7,748
0
3,869
5,369
23,362
0
W
Charybdis
Chanc3TV
Charybdis
10,396
4,587
0
6,005
12,113
3,919
1,688
1,850
10,257
0
78,094
L
Heimdallr
GinjaNinja99
Heimdallr
6,254
3,958
0
2,452
13,704
2,787
0
2,061
11,602
0
36,706
W
Bacchus
PineappleFoo
Bacchus
7,453
621
0
1,909
8,791
10,068
0
3,086
5,642
19,142
0
W
9,290
1,430
84
3,539
12,978
4,213
398
3,179
9,625
66,360
0
L
5,147
798
0
3,134
12,267
3,569
258
4,698
7,569
38,126
0
W
Tsukuyomi
Wanted7564
Tsukuyomi
16,465
5,197
0
1,619
12,052
4,709
0
2,106
9,814
0
64,678
W
Hercules
bifth
Hercules
3,800
1,958
0
3,986
12,154
9,664
544
656
11,484
2,460
37,032
L
Sun Wukong
why4hours
Sun Wukong
12,608
3,102
0
5,348
14,558
9,726
127
2,646
11,604
0
61,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
46,254
369
Minions Killed
436
0
Camps Cleared
0
1,551,134
Distance Traveled
1,607,927
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,935
621
96
6
0
361,096
0
L
Atlas
7,787
487
22
1
0
322,663
2
W
Charybdis
9,605
600
133
8
0
319,153
5
L
Heimdallr
7,353
460
57
4
0
280,639
2
W
Bacchus
8,393
525
29
2
0
336,091
8
W
Zeus
9,547
597
108
7
0
292,633
8
L
Sol
7,466
467
82
5
0
258,964
4
W
Tsukuyomi
10,388
649
92
6
0
362,041
2
W
Hercules
8,321
520
74
5
0
298,009
2
L
Sun Wukong
9,624
602
112
7
0
327,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role