Player Matchup

King Arthur
King Arthur
Itz-_-Draco
King Arthur
Level 103
God Stats
5W - 6L
1,521 SR
Queue Stats
119W - 85L
1,685 Elo+
Party 2
Merlin
Merlin
Itz-_-Lildawg
Merlin
Level 119
God Stats
6W - 9L
1,593 SR
Queue Stats
103W - 113L
1,540 Elo+
Party 2
Apollo
Apollo
misterD02
Apollo
Level 25
God Stats
2W - 2L
1,474 SR
Queue Stats
72W - 107L
1,334 Elo+
Party 2
Team Averages
Level 82
1,529 SR
1,520 Elo+

VS

Team Averages
Level 97
1,571 SR
1,400 Elo+
Kukulkan
Kukulkan
Im_Bad_Nox
Kukulkan
Level 120
God Stats
8W - 7L
1,389 SR
Queue Stats
249W - 316L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
ParzivalNox
Sun Wukong
Level 124
God Stats
7W - 2L
1,898 SR
Queue Stats
254W - 360L
1,425 Elo+
Party 1
Chang'e
Chang'e
RedHoodZoom-redh
Chang'e
Level 47
God Stats
6W - 11L
1,427 SR
Queue Stats
58W - 76L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Itz-_-Draco
King Arthur
20
8 / 2 / 5
14,851
707
20,332
27,558
29,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 1 / 8
14,119
672
20,219
9,746
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
misterD02
Apollo
17
3 / 5 / 9
13,326
635
8,491
15,996
5,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Im_Bad_Nox
Kukulkan
18
4 / 7 / 1
13,676
651
19,699
16,135
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ParzivalNox
Sun Wukong
16
4 / 4 / 4
12,267
584
10,618
23,216
25,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
0 / 3 / 4
12,233
583
7,479
14,101
8,781
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Im_Bad_Nox
Kukulkan
4
7
1
0.64
W
King Arthur
Itz-_-Draco
King Arthur
8
2
5
5.25
W
3
1
8
7
L
Sun Wukong
ParzivalNox
Sun Wukong
4
4
4
1.5
L
0
3
4
0.67
W
Apollo
misterD02
Apollo
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,042
Damage
37,796
53,300
Taken
53,452
38,462
Mitigated
41,500
11,933
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Im_Bad_Nox
Kukulkan
19,699
90
0
216
16,135
7,047
0
3,343
12,580
73,514
0
W
King Arthur
Itz-_-Draco
King Arthur
20,332
4,108
600
4,303
27,558
29,608
289
12,561
14,428
0
73,711
W
20,219
831
0
2,514
9,746
3,105
1,181
6,536
2,997
82,124
0
L
Sun Wukong
ParzivalNox
Sun Wukong
10,618
1,772
0
3,298
23,216
25,672
0
9,907
12,600
0
19,790
L
7,479
859
997
3,227
14,101
8,781
306
6,625
7,118
50,083
0
W
Apollo
misterD02
Apollo
8,491
4,825
735
3,781
15,996
5,749
1,279
8,477
7,203
0
33,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
38,176
258
Minions Killed
210
11
Camps Cleared
6
1,050,951
Distance Traveled
1,020,838
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,676
651
108
5
0
308,102
3
W
King Arthur
14,851
707
78
4
5
359,994
4
W
Merlin
14,119
672
149
7
6
329,835
1
L
Sun Wukong
12,267
584
26
1
1
397,178
3
L
Chang'e
12,233
583
76
4
5
315,558
4
W
Apollo
13,326
635
31
1
0
361,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role